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==Properties== | ==Properties== | ||
[[file:Flying Pirate mp1 Screenshot 01.png|125px|left|A Flying Pirate engaged in combat]] | [[file:Flying Pirate mp1 Screenshot 01.png|125px|left|A Flying Pirate engaged in combat]] | ||
If a Flying Pirate's jet pack is damaged to the point that it ultimately fail, the Flying Pirate will launch itself towards the attacker in an apparent suicide strike, exploding upon impact.<ref name=Logbook/> The Pirates can easily be defeated with a [[Charge Beam|charged]] [[ | If a Flying Pirate's jet pack is damaged to the point that it ultimately fail, the Flying Pirate will launch itself towards the attacker in an apparent suicide strike, exploding upon impact.<ref name=Logbook/> The Pirates can easily be defeated with a [[Charge Beam|charged]] [[Plasma Beam]] shot or a charged [[Ice Beam]] shot followed by a Missile. Strangely enough, when frozen, the Flying Pirate's jet pack will keep the organism in the air. Because of their jet packs' high heat signatures, one can easily track down a Flying Pirate with [[Thermal Visor|Thermal technology]].<ref name="Logbook"/> A version of the Flying Pirate that does its work in underwater regions is known as an [[Aqua Pirate]]. Flying Pirates specifically have only appeared in ''[[Metroid Prime (game)|Metroid Prime]]'', but members of the Space Pirate Organization that are almost identical to the unit, called [[Aerotrooper|Aerotroopers]], exist. | ||
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