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*Melee attacks
*Melee attacks
|weakness=*[[Dark Beam]]
|weakness=*[[Dark Beam]]
*[[Light Beam]]
*[[Super Missile]]s
*[[Power Bomb]]
*[[Power Bomb]]
}}
}}


'''Ingsmashers''' are powerful [[Luminoth]] mechanoids built to fight the [[Ing]] in {{Mp2}}. Ingsmashers appear only in two rooms: the [[Hall of Combat Mastery]] and [[Reactor Access]], both in [[Sanctuary Fortress]].
[[File:Ingsmasher.png|left|120px|An Ingsmasher ready to attack]]
'''Ingsmashers''' are powerful [[Luminoth]] machines built to fight the [[Ing]]. Their primary mode of attack is creating shock waves by slamming their arms into the ground,<ref name="Logbook" /> by alternating between arms, they can generate shock waves in rapid succession. A larger shock wave can be generated when the Ingsmasher slams both are into the ground simultaneously. These Mechanoids are not just limited to shock waves for attack. When a target is out of reach they are armed with [[Ingsmasher Missile Launcher|missile launchers]] that fire several homing projectiles.<ref name="Logbook" /> At close range, the Ingsmashers will attack by hitting their targets with their powerful arms. These properties make Ingsmashers priority targets for [[Darkling|possession]].<ref>{{cite|Once the Ing discovered they could possess intelligent machines, the mighty Ingsmashers were top priority targets for the Horde. The drones retain all of their attacks-shock wave fists and Missile launchers. It uses an energy shield in battle that can be adjusted to protect against a variety of beam weapons. The shield can be overloaded by opposite-polarity beams.|Logbook entry of Dark Ingsmashers|Metroid Prime 2: Echoes}}</ref> 


==Properties==
Defensively, Ingsmashers are capable of raising shields of light or dark energy that make these already resilient Mechanoids even more difficult to take down, though they can be overloaded by a beam of the opposite polarity.<ref name="Logbook" /> While they are capable of taking numerous hits before succumbing to the damage, [[Samus Aran|Samus]] is capable of destroying an Ingsmasher instantly with a [[Power Bomb]], even with their shields activated.
Their primary mode of attack is creating shock waves by slamming their arms into the ground,<ref name="Logbook" /> and by alternating between arms, they can generate shock waves in rapid succession. A larger shock wave can be generated when the Ingsmasher slams both arm into the ground simultaneously. When a target is out of reach they utilize [[Ingsmasher Missile Launcher|missile launchers]] that fire several homing projectiles.<ref name="Logbook" /> At close range, the Ingsmashers will use standard melee attacks. These properties make Ingsmashers priority targets for [[Darkling|possession]].<ref>{{cite|Once the Ing discovered they could possess intelligent machines, the mighty Ingsmashers were top priority targets for the Horde. The drones retain all of their attacks-shock wave fists and Missile launchers. It uses an energy shield in battle that can be adjusted to protect against a variety of beam weapons. The shield can be overloaded by opposite-polarity beams.|[[Metroid Prime 2: Echoes Logbook]] "Dark Ingsmasher"|Metroid Prime 2: Echoes}}</ref> 


Defensively, Ingsmashers are capable of raising shields of light or dark energy that make these already resilient Mechanoids even more difficult to take down, though they can be overloaded by a beam of the opposite polarity.<ref name="Logbook" /> While they are capable of taking numerous hits before succumbing to the damage, [[Samus Aran|Samus]] is capable of destroying an Ingsmasher instantly with a [[Power Bomb]], even with their shields activated.
__NOTOC__
{{Clear|Left}}
{{Clear|Left}}
 
==Logbook entry==
==Data==
===Logbook Entry===
{{logbook
{{logbook
|name=Ingsmasher
|name=Ingsmasher
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|game=mp2
|game=mp2
|location=
|location=
|image=[[File:Ingsmasher mp2 Logbook.png|100px]]
|image=
|imageleft=
|imageleft=
}}
}}


===Scan Data===
{{scan
|data=Target Mechanoid is an inactive combat drone. Unit is offline and in power-conservation mode. No command signals are being received. Combat systems offline. Defense grid is not energized. AI does not respond to transmissions.<ref>{{cite|Target Mechanoid is an inactive combat drone. Unit is offline and in power-conservation mode. No command signals are being received. Combat systems offline. Defense grid is not energized. AI does not respond to transmissions.|Scan Data|Metroid Prime 2: Echoes}}</ref>
|game=mp2
|location=[[Sanctuary Fortress]]
|image=[[file:Inactive Ingsmasher mp2 Scan 01.png|80px]]
|description=Inactive Ingsmashers
}}
===Locations===
{{Enemies-header}}
{{Enemies|Sanctuary Fortress|[[Hall of Combat Mastery]]|4}}
{{Enemies|Sanctuary Fortress|[[Reactor Access]]|2|close}}
{{clear}}
{{clear}}
==Trivia==
==Trivia==
*Ingsmashers share several similarities with [[Elite Pirate]]s. Both are armed with shoulder-mounted concussive weapons that can be destroyed, both are capable of generating shock waves, though the Ingsmasher can generate them at a much higher speed. Ingsmashers and Elite Pirates are also capable of rendering themselves invulnerable to attack, though the Ingsmashers shields can be overloaded, while the Elite Pirate will only deactivate their energy siphon system when they choose to.
*Ingsmashers share several similarities with [[Elite Pirate]]s. Both are armed with shoulder-mounted concussive weapons that can be destroyed, both are capable of generating shock waves, though the Ingsmasher can generate them at a much higher speed. Ingsmashers are Elite Pirates are also capable of rendering themselves invulnerable to attack, though the Ingsmashers shields can be overloaded while the Elite Pirate will only deactivate their energy siphon system when they choose to.
 
==See also==
==Gallery==
*[[Dark Ingsmasher]]
<gallery>
File:Ingsmasher.png|An active Ingsmasher
File:Inactive Ingsmasher mp2 Screenshot 01.png|An Inactive Ingsmasher
File:Reactor Access (Sanctuary Fortress) mp2 Screenshot 01.png|Two Inactive Ingsmashers in the Reactor Access
</gallery>


{{clear}}
{{clear}}
{{ref}}
{{ref}}
{{Foreignname-header}}
{{Foreignname|Japanese|{{hover|イングスマッシャー|Ingu Sumasshā}}|Ing Smasher|close}}


{{Luminoth Tech-nav|3}}
 
{{MP2 Creatures-nav}}
{{Luminoth Mechanoids}}
[[Category:Luminoth Mechanoids]]
[[Category:Luminoth Mechanoids]]
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