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'''Ingsmashers''' are powerful [[Luminoth]] | '''Ingsmashers''' are powerful [[Luminoth]] machines built to fight the [[Ing]]. Ingsmashers appear only in two rooms, [[Hall of Combat Mastery]] and [[Reactor Access]], both in <i>[[Metroid Prime 2: Echoes]]'</i> [[Sanctuary Fortress]]. | ||
==Properties== | ==Properties== | ||
Their primary mode of attack is creating shock waves by slamming their arms into the ground,<ref name="Logbook" /> and by alternating between arms, they can generate shock waves in rapid succession. A larger shock wave can be generated when the Ingsmasher slams both arm into the ground simultaneously. When a target is out of reach they | Their primary mode of attack is creating shock waves by slamming their arms into the ground,<ref name="Logbook" /> and by alternating between arms, they can generate shock waves in rapid succession. A larger shock wave can be generated when the Ingsmasher slams both arm into the ground simultaneously. When a target is out of reach they are armed with [[Ingsmasher Missile Launcher|missile launchers]] that fire several homing projectiles.<ref name="Logbook" /> At close range, the Ingsmashers will use standard melee attacks. These properties make Ingsmashers priority targets for [[Darkling|possession]].<ref>{{cite|Once the Ing discovered they could possess intelligent machines, the mighty Ingsmashers were top priority targets for the Horde. The drones retain all of their attacks-shock wave fists and Missile launchers. It uses an energy shield in battle that can be adjusted to protect against a variety of beam weapons. The shield can be overloaded by opposite-polarity beams.|[[Metroid Prime 2: Echoes Logbook]] "Dark Ingsmasher"|Metroid Prime 2: Echoes}}</ref> | ||
Defensively, Ingsmashers are capable of raising shields of light or dark energy that make these already resilient Mechanoids even more difficult to take down, though they can be overloaded by a beam of the opposite polarity.<ref name="Logbook" /> While they are capable of taking numerous hits before succumbing to the damage, [[Samus Aran|Samus]] is capable of destroying an Ingsmasher instantly with a [[Power Bomb]], even with their shields activated. | Defensively, Ingsmashers are capable of raising shields of light or dark energy that make these already resilient Mechanoids even more difficult to take down, though they can be overloaded by a beam of the opposite polarity.<ref name="Logbook" /> While they are capable of taking numerous hits before succumbing to the damage, [[Samus Aran|Samus]] is capable of destroying an Ingsmasher instantly with a [[Power Bomb]], even with their shields activated. | ||
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{{scan | {{scan | ||
|data=Target Mechanoid is an inactive combat drone. Unit is offline and in power-conservation mode. No command signals are being received. Combat systems offline. Defense grid is not energized. AI does not respond to transmissions.<ref>{{cite|Target Mechanoid is an inactive combat drone. Unit is offline and in power-conservation mode. No command signals are being received. Combat systems offline. Defense grid is not energized. AI does not respond to transmissions.|Scan Data|Metroid Prime 2: Echoes}}</ref> | |data=Target Mechanoid is an inactive combat drone. Unit is offline and in power-conservation mode. No command signals are being received. Combat systems offline. Defense grid is not energized. AI does not respond to transmissions.<ref>{{cite|Target Mechanoid is an inactive combat drone. Unit is offline and in power-conservation mode. No command signals are being received. Combat systems offline. Defense grid is not energized. AI does not respond to transmissions.|Scan Data|Metroid Prime 2: Echoes}}</ref> | ||
|game= | |game=Metroid Prime 2: Echoes | ||
|description=Inactive Ingsmashers | |description=Inactive Ingsmashers | ||
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==Trivia== | ==Trivia== | ||
*Ingsmashers share several similarities with [[Elite Pirate]]s. Both are armed with shoulder-mounted concussive weapons that can be destroyed, both are capable of generating shock waves, though the Ingsmasher can generate them at a much higher speed. Ingsmashers | *Ingsmashers share several similarities with [[Elite Pirate]]s. Both are armed with shoulder-mounted concussive weapons that can be destroyed, both are capable of generating shock waves, though the Ingsmasher can generate them at a much higher speed. Ingsmashers are Elite Pirates are also capable of rendering themselves invulnerable to attack, though the Ingsmashers shields can be overloaded while the Elite Pirate will only deactivate their energy siphon system when they choose to. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Ingsmasher.png|An | File:Ingsmasher.png|An Ingsmasher ready to attack | ||
File:Inactive Ingsmasher mp2 Screenshot 01.png|An Inactive Ingsmasher | File:Inactive Ingsmasher mp2 Screenshot 01.png|An Inactive Ingsmasher | ||
File:Reactor Access (Sanctuary Fortress) mp2 Screenshot 01.png|Two Inactive Ingsmashers in the Reactor Access | File:Reactor Access (Sanctuary Fortress) mp2 Screenshot 01.png|Two Inactive Ingsmashers in the Reactor Access |