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{{Location-infobox
== Magmoor Caverns ==
|image=[[File:Magmoor Caverns 01.png|250px]]
The Magmoor Caverns are a series of subterranean caves and tunnels, most of which are filled with lava. The caverns are named after the [[Magmoor]], a creature native to the caverns. Samus gets the [[Plasma Beam]] here.
|caption=Lava Lake of Magmoor Caverns
|games=''[[Metroid Prime (game)|Metroid Prime]]''
|planet=[[Tallon IV]]
|landscape=Lava-flooded caverns, Extremely high temperatures
|upgrades=*[[Ice Spreader]]
*[[Plasma Beam (Metroid Prime series)|Plasma Beam]]
|expansions=*[[Energy Tank]]s: 2
*[[Missile Expansion]]s: 3
*[[Power Bomb Expansion]]s: 1
|artifacts=*[[Artifact of Strength]]
*[[Artifact of Nature]]
|bosses=None
|neighboringareas=[[Tallon Overworld]]<br/>[[Chozo Ruins]]<br/>[[Phendrana Drifts]]<br/>[[Phazon Mines]]
}}
 
The '''Magmoor Caverns''' are a large volcanic region of [[Tallon IV]], and the third area visited by [[Samus Aran|Samus]] in ''[[Metroid Prime (game)|Metroid Prime]]''.
 
The Caverns are primarily subterranean and are widely considered a crossway in ''Metroid Prime'', supported by the fact that all areas of Tallon IV, except for the [[Impact Crater]], connect to it. Their name originates from the common lava-dwelling predator that inhabits the area, the [[Magmoor]].
 
== Features and Environment ==
===Structure===
The Magmoor Caverns are fraught with environmental hazards, specifically overwhelming heat, extruding [[Flame Jet]]s, and abundant lava lakes, which often necessitate the use of the [[Varia Suit]] and other [[upgrade]]s, such as the [[Spider Ball]] and [[Grapple Beam]], to safely venture deep within them. Several caves have large [[Stalactite]] formations that can be dislodged to create platforms for navigational purposes, as well as floating platforms which will often descend when burdened with too much weight. Pillars with weak structural integrity can be spotted with the [[X-Ray Visor]] and destroyed with [[Super Missile|powerful concussive weapons]], revealing items within.
 
The abundance of magma pools in the area attracted the [[Space Pirate]]s, who were looking for new power sources. Eventually they set up a geothermal processing operation in the [[Monitor Station]], protected by [[Auto Defense Turret]]s and [[Flying Pirate]]s, using [[Immersion Piston]]s; it was so successful that a recommendation was sent to the Space Pirate [[Energy Command]] calling for deactivation of their [[Central Dynamo]] in favor of total reliance on geothermal power,<ref>{{cite|Immersion pistons are leaching power from the magma pools as planned. Geothermal power source is promising. Recommend Energy Command deactivate Central Dynamo and switch to geothermal power at once.|Scan Data|Metroid Prime}}</ref> though later scans in [[Phazon Mines]] reveal that those plans were never brought to fruition.<ref>{{cite|Phazon Processing and security systems are taxing the Dynamo beyond safety tolerances. Though the conversion to geothermal power is easing the drain on our systems, it is not enough. Further power use at current levels could lead to system failure.|Scan Data|Metroid Prime}}</ref> The Space Pirates also had plans to harvest local magma-filled [[Red Magma Crystal|crystal formations]] that were valuable in specific markets.<ref>{{cite|Local crystal formations possess low Phazon residue. They do have high value to the monks of Grondheim, however. Recommend processing of crystal for that market once Phazon operations cease.|Scan Data|Metroid Prime}}</ref>
 
While the whole area is below every other area in the game, three rooms are located above the surface, those being the [[Triclops Pit]], Monitor Station, and [[Magmoor Workstation]].
 
===Biosphere===
Local bioforms are hardy and aggressive. The most common enemies of Magmoor Caverns are the Magmoors, [[Puffer]]s, [[Triclops]], [[Grizby]]s, [[Plated Parasite]]s, and [[Puddle Spore]]s. All these species are adapted to the intense heat of the environment and some of them even inhabit the lava itself.
 
The Caverns are too harsh to sustain plantforms, and consequently all local species are carnivorous predators or scavengers.
 
===Obstacles and Acquisitions===
This area is the only one in ''Metroid Prime'' that does not contain a [[:Category:Bosses|boss]]. It also has the least amount of [[upgrade]]s, besides the Impact Crater, the only ones being the [[Ice Spreader]] and the [[Plasma Beam (Metroid Prime series)|Plasma Beam]]. There are three [[Missile Expansion|Missile Expansions]], two [[Energy Tank|Energy Tanks]], and one [[Power Bomb|Power Bomb Expansion]].
 
==Gallery==
<gallery>
File:Plasma Processing mp1 Screenshot 01.png|[[Plasma Processing]]
File:Warrior Shrine mp1 Screenshot 01.png|The [[Warrior Shrine]]
File:Workstation Tunnel mp1 Screenshot 01.png|The [[Workstation Tunnel]]
</gallery>
 
==Trivia==
*The main theme of the Magmoor Caverns is a remix of ''[[Super Metroid|Super Metroid's]]'' [[Ridley (area)|Lower Norfair]] theme.
 
{{clear}}
{{ref}}
 
{{Foreignname-header}}
{{Foreignname|Japanese|{{hover|ラヴァケイブス|Ravu~a Keibusu}}|Lava Caves}}
{{Foreignname|Spanish|Cavernas Magmoor|Magmoor Caverns}}
{{Foreignname|French|Cavernes du Magmoor|Magmoor Caverns}}
{{Foreignname|German|Höhlen von Magmoor|Magmoor Caverns}}
{{Foreignname|Italian|Grotte Magmoor|Magmoor Caverns|close}}
 
{{MP1 Rooms-nav|Magmoor}}
 
[[Category:Locations]]
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