Metroid Prime 2: Echoes: Difference between revisions

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''Metroid Prime 2: Echoes'' is a first-person shooter and action-adventure video game that revolves around combat, puzzle-solving, and platform-jumping. The game takes place on the fictitious planet [[Aether]], home to a race of moth-like people called the [[Luminoth]]. Assuming the role as [[Samus Aran]], players must navigate an expansive map of interconnected regions in order to uncover secrets, collect items, and ultimately win the game. In addition to the overworld map, there is also a parallel "dark" realm that bears a strong semblance to the light world. The atmosphere of [[Dark Aether]] is detrimental to Samus's health, but much of the damage can be negated or reduced by use of [[Light Crystal#Light Beacons|light beacons]] or [[Light Crystal|light crystals]] and various [[Upgrades|suit upgrades]]. Exploring Dark Aether is necessary, which forces player to continually warp between the two worlds via portals in order to progress.
''Metroid Prime 2: Echoes'' is a first-person shooter and action-adventure video game that revolves around combat, puzzle-solving, and platform-jumping. The game takes place on the fictitious planet [[Aether]], home to a race of moth-like people called the [[Luminoth]]. Assuming the role as [[Samus Aran]], players must navigate an expansive map of interconnected regions in order to uncover secrets, collect items, and ultimately win the game. In addition to the overworld map, there is also a parallel "dark" realm that bears a strong semblance to the light world. The atmosphere of [[Dark Aether]] is detrimental to Samus's health, but much of the damage can be negated or reduced by use of [[Light Crystal#Light Beacons|light beacons]] or [[Light Crystal|light crystals]] and various [[Upgrades|suit upgrades]]. Exploring Dark Aether is necessary, which forces player to continually warp between the two worlds via portals in order to progress.


[[File:Echo_visor.jpg‎|left|thumb|Samus's [[Visor]] system receives several updates. Pictured above is the [[Echo Visor]].]]
[[File:Echo_Visor.jpg‎|left|thumb|Samus's [[Visor]] system receives several updates. Pictured above is the [[Echo Visor]].]]


The heads-up display (HUD) simulates Samus's visor. Samus's health bar, weapon selection, map, radar, and visor are displayed around the edges of the screen at all times. Throughout the game the player collects various visors that change the way Samus views Aether. The Combat Visor is the default visor used for most navigation; the [[Scan Visor]] collects information on enemies and landmarks; the [[Dark Visor]] can be used to locate inter-dimensional objects; the Echo Visor makes supersonic activity and sound visible to the player.
The heads-up display (HUD) simulates Samus's visor. Samus's health bar, weapon selection, map, radar, and visor are displayed around the edges of the screen at all times. Throughout the game the player collects various visors that change the way Samus views Aether. The Combat Visor is the default visor used for most navigation; the [[Scan Visor]] collects information on enemies and landmarks; the [[Dark Visor]] can be used to locate inter-dimensional objects; the Echo Visor makes supersonic activity and sound visible to the player.