Metroid Prime 3: Corruption: Difference between revisions

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Suddenly, a mysterious green starship appears behind her, chasing after her ship. The ''Prime'' story, it would seem, does not end here.
Suddenly, a mysterious green starship appears behind her, chasing after her ship. The ''Prime'' story, it would seem, does not end here.
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==Listings==
===[[List of Characters in Metroid Prime 3: Corruption|Characters]]===
===[[List of Bosses in Metroid Prime 3: Corruption|Bosses]]===
===[[List of Enemies in Metroid Prime 3: Corruption|Enemies]]===
===[[Places in Metroid Prime 3: Corruption|Places]]===
===[[List of Upgrades in Metroid Prime 3: Corruption|Upgrades]]===
===[[Glitches in Metroid Prime 3: Corruption|Glitches]]===
==Development==
==Development==
''Metroid Prime 3: Corruption'' began development sometime around 2004 to 2005, when the new Nintendo "Revolution" system was being worked on.<ref name="1up news">{{cite web|url= http://www.1up.com/do/newsStory?cId=3143782|title=News: Metroid Prime 3: Corruption with Mark Macdonald|site=1UP.com}}</ref> When first shown at {{wp|Electronic Entertainment Expo|E3 2006}} in the following year, early screenshots and footage led to mixed reception from audiences.<ref name="1up news"/> Fans complained that the graphics would be too similar to ''Metroid Prime 2: Echoes'' and the framerate looked much slower than that of the previous games. Retro Studios responded to this by promising a much more refined look than what was presented, and a framerate of sixty frames per second.<ref name="Retro interview">{{cite web|url=http://wii.ign.com/articles/708/708948p1.html|title=IGN Retro Studios Review|site=IGN.com}}</ref>  WiiConnect24 was put to interest by Retro to have online interactions.<ref name="Retro interview"/> All of these demands were met in the actual release. The gameplay of ''Corruption'' was revealed earlier in a Gaming Convention in Tokyo, although the game shown was actually a [[New Play Control! Metroid Prime 2: Echoes|modified version of ''Echoes'']].<ref name="1up news"/> The game was planned for a November 2006 launch, but was delayed to a 2007 release.<ref name="Hands on">{{cite web|url=http://wii.ign.com/articles/732/732737p1.html|title=Hands-On Metroid Prime 3: Corruption|site=IGN.com}}</ref> The game was not to be released before June, and was scheduled to be put into production before the end of Summer.<ref name="IGN Release">{{cite web|url=http://www.1up.com/do/newsStory?cId=3158460|title=Metroid Prime 3: Corruption Release News|site=1UP.com}}</ref> President of Nintendo of America Reggie Fils-Aime stated that when the game is released, "it will be perfect. And if that's a little later than folks would have liked, I'm hoping they're going to be happy."<ref name="MTV">{{cite web|url=http://www.mtv.com/news/articles/1552624/20070215/index.jhtml|title=Where are all the Wiis, the DS Lites?|site=MTV.com}}</ref> Details of ''Corruption'' were released in May  of 2007 by {{wp|IGN|IGN}}, stating that the game would be released on August 20, 2007.<ref name="Dates">{{cite web|url= http://wii.ign.com/articles/790/790231p1.html|title=Metroid Prime 3 Dated|site=IGN.com}}</ref> The launch was delayed to one week later by Nintendo of America, most likely due to development and copy times. The game was next released in Europe on October 26, and last in Japan on March 6, 2008.
''Metroid Prime 3: Corruption'' began development sometime around 2004 to 2005, when the new Nintendo "Revolution" system was being worked on.<ref name="1up news">{{cite web|url= http://www.1up.com/do/newsStory?cId=3143782|title=News: Metroid Prime 3: Corruption with Mark Macdonald|site=1UP.com}}</ref> When first shown at {{wp|Electronic Entertainment Expo|E3 2006}} in the following year, early screenshots and footage led to mixed reception from audiences.<ref name="1up news"/> Fans complained that the graphics would be too similar to ''Metroid Prime 2: Echoes'' and the framerate looked much slower than that of the previous games. Retro Studios responded to this by promising a much more refined look than what was presented, and a framerate of sixty frames per second.<ref name="Retro interview">{{cite web|url=http://wii.ign.com/articles/708/708948p1.html|title=IGN Retro Studios Review|site=IGN.com}}</ref>  WiiConnect24 was put to interest by Retro to have online interactions.<ref name="Retro interview"/> All of these demands were met in the actual release. The gameplay of ''Corruption'' was revealed earlier in a Gaming Convention in Tokyo, although the game shown was actually a [[New Play Control! Metroid Prime 2: Echoes|modified version of ''Echoes'']].<ref name="1up news"/> The game was planned for a November 2006 launch, but was delayed to a 2007 release.<ref name="Hands on">{{cite web|url=http://wii.ign.com/articles/732/732737p1.html|title=Hands-On Metroid Prime 3: Corruption|site=IGN.com}}</ref> The game was not to be released before June, and was scheduled to be put into production before the end of Summer.<ref name="IGN Release">{{cite web|url=http://www.1up.com/do/newsStory?cId=3158460|title=Metroid Prime 3: Corruption Release News|site=1UP.com}}</ref> President of Nintendo of America Reggie Fils-Aime stated that when the game is released, "it will be perfect. And if that's a little later than folks would have liked, I'm hoping they're going to be happy."<ref name="MTV">{{cite web|url=http://www.mtv.com/news/articles/1552624/20070215/index.jhtml|title=Where are all the Wiis, the DS Lites?|site=MTV.com}}</ref> Details of ''Corruption'' were released in May  of 2007 by {{wp|IGN|IGN}}, stating that the game would be released on August 20, 2007.<ref name="Dates">{{cite web|url= http://wii.ign.com/articles/790/790231p1.html|title=Metroid Prime 3 Dated|site=IGN.com}}</ref> The launch was delayed to one week later by Nintendo of America, most likely due to development and copy times. The game was next released in Europe on October 26, and last in Japan on March 6, 2008.
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