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{{DISPLAYTITLE:''Metroid Prime 3: Corruption''}}
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{{Game-infobox
|developer=[[Retro Studios]]
|developer=[[Retro Studios]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|platforms=[[Nintendo Wii]]
|platforms=[[Wii]]
|released=(NA)August 27, 2007<br>(EU) October 26, 2007<br>(JP) March 6, 2008
|releasedUS=August 27, 2007
|releasedEu=October 26, 2007
|releasedJp=March 6, 2008
|genre=First Person Adventure
|genre=First Person Adventure
|ratings=ESRB: T<br>OFLC: M<br>PEGI: 12+<br>CERO: B (12+)
|ratings=ESRB: T<br/>OFLC: M<br/>PEGI: 12+<br/>CERO: B (12+)
|modes=Single-player
|modes=Single-player
|media=Nintendo Wii optical disc
|media=Wii optical disc
|input=Nintendo Wii Remote and Nunchuk Controller  
|input=Wii Remote and Nunchuk Controller  
|theme=[http://metroid.retropixel.net/mprime3/music/mp302.mp3 Title theme]
}}
}}
{{sources}}


'''''Metroid Prime 3: Corruption''''' is the tenth installment in the [[Metroid (series)|''Metroid'' series]] and the final game of the [[Metroid Prime (series)|''Metroid Prime'' series]]. The game was developed by [[Retro Studios]] and released for the [[Nintendo Wii]] in 2007 and Japan in 2008. ''Corruption'' is the fifth game in the ''Metroid'' timeline and takes place six months after the events of ''[[Metroid Prime 2: Echoes]]''. The story revolves around [[Phazon]] and its [[Phazon Corruption|corruption]] of the galaxy and [[Samus Aran]] herself. A [[Metroid Prime 3: Corruption Preview|Preview]] was available for purchase on the Wii SHop Channel a few weeks before the game's release. ''Corruption'' is the final game that Retro worked on in the ''Metroid'' series, as [[Nintendo]] started production on ''[[Metroid: Other M]]''. Overall the game lead to very positive reviews and turned out to be a critical success. The game has sold over one million copies worldwide.
'''''Metroid Prime 3: Corruption''''' is the tenth installment in the [[Metroid (series)|''Metroid'' series]] and the third game of the [[Metroid Prime (series)|''Metroid Prime'' series]], the last of the original trilogy. The game was developed by [[Retro Studios]] and released for the [[Wii]] in 2007 and Japan in 2008. ''Corruption'' is the fifth game in the ''Metroid'' timeline and takes place six months after the events of ''[[Metroid Prime 2: Echoes]]''.<ref name="6 Months">{{Cite web|quote= Six months have passed since the events on the planet Aether.| url= http://press.nintendo.com/object?id=9690| title= Metroid Prime 3: Corruption| site= Nintendo Press Room}}</ref>  The story revolves around [[Phazon]] and its [[Phazon Corruption|corruption]] of the galaxy and [[Samus Aran]] herself. A [[Metroid Prime 3: Corruption Preview|Preview]] was available for purchase on the Wii Shop Channel a few weeks before the game's release. Overall the game lead to very positive reviews and turned out to be a critical success. The game has sold over one million copies worldwide.


{{OTOC}}
{{Clear|left}}
==Gameplay==
==Gameplay==
{{sectstub}}
[[File:Combat visor example.png|250px|left|thumb|The Combat Visor of ''Corruption''.]]
===Controls===
The gameplay of ''Metroid Prime 3: Corruption'' is similar to that of the previous two ''Prime'' games, but with amplified controls for the Wii system. The game is considered a first-person adventure, as with the other games of the series. The basic form of gameplay in ''Corruption'' is pointing the Wii Remote at the screen, which aims the protagonist [[Samus Aran|Samus Aran's]] [[Arm Cannon]]. This new feature allows for much more precise aiming and makes exploring windy passages much easier and quicker to accomplish. Three settings can be changed to suit the player's likings, those being Basic, Standard, or Advanced accuracy in moving the HUD with the pointer. The player presses the A Button to fire and lay bombs and the B Button to jump, the same as the [[Nintendo GameCube|GameCube]] counterparts. [[Missile]]s can be fired by pressing down on the D-Pad. Samus can enter [[Morph Ball|Morph Ball Mode]] if the player presses the C Button. A lock-on feature can lock onto enemies if the Z Button is held down. A Lock on-Free Aim feature can be changed to the player's liking, which allows the player to set whether they can aim while targeting or not. The Z Button is also used to launch the [[Grapple Beam|Grapple Swing]], and can be combined with the Nunchuk's motion controls to fire the [[Grapple Lasso]]. Objects can be scanned and Ship Commands can be performed with the button as well. A new gameplay mechanic, known as [[Hypermode]], can be accessed by holding down the + Button and greatly increases Samus's firepower. [[Visor]]s are selected by holding down the - Button and pointing at the requested Visor symbol. The 1 Button is used to access the Pause Menu, Logbook, Inventory, and Options. Holding down the 2 Button displays a hint on the screen for the player to be informed upon. Various motion commands can be performed to press terminals, pull levers, pump mechanisms, et cetera. Activating terminals and hand scanners is done with the A Button. A Screenshot tool can be purchased and executed with up on the D-Pad.
====HUD Key====
#'''Energy Meter''' - Samus's internal energy that increases when gathering Energy Units and absorbing Phazon, and decreases when she takes a hit from an enemy, expels Phazon, or is harmed by [[Fuel Gel]], [[Acid Rain]], and more. Collected [[Energy Tank]]s are represented with small squares above the meter.
#'''Map''' - A minimap of the current area that Samus is visiting. The player can access a larger-scale view of the map in the Pause Menu.
#'''Targeting Reticule''' - The crosshair that displays where the player is pointing the Wii Remote at the screen.
#'''Arm Cannon''' - Samus's main weapon of choice that can be upgraded for different shapes and color schemes.
#'''Targeted Enemy''' - An enemy that is visible on-screen will be surrounded with a targeting circle.
#'''Radar''' - A compass-like display that shows Samus's field of vision as well as nearby enemies. Enemies are shown as orange dots.
#'''Wii Remote Battery Life''' - Four bars that symbolize the player's controller power. Turns yellow when at one bar.
 
===Gameplay===
[[File:Cockpit.jpg|250px|right|thumb|Samus activates thrusters in her Gunship's cockpit.]]
The overall gameplay of ''Corruption'' is somewhat different than ''[[Metroid Prime (game)|Metroid Prime]]'' and ''[[Metroid Prime 2: Echoes|Echoes]]''. Instead of somehow losing all of their upgrades at the beginning of the game, the player progresses through the entire game without any weapons and items being lost. Also new to the series is the ability to enter [[Samus Aran's Gunship]] and interact with its features, which consist of an autopilot feature, a blast shield function, a Missile launching system, a radio console, a Corruption analysis, thruster controls, and game status information. None of these features are essential to completing the game besides the autopilot. One of the main new forms of gameplay is entering Hypermode with Samus's newly acquired [[Phazon Enhancement Device Suit]]. This greatly amplifies Samus's firepower by transforming her weapons into Phazon-based weaponry, such as the [[Hyper Beam (Phazon)|Hyper Beam]]. This allows much faster time for defeating heavily-armored enemies as well as open up Phazon passages. Due to the Hypermode feature, [[Beam]]s cannot be switched freely. Instead, when acquiring new beam weapons, the current Arm Cannon form transforms into the new one, and cannot revert back to the original form. The Hyper Beam Cannon remains the same throughout the course of the game. Upgrades such as the [[Seeker Missile]] cannot be performed in Hypermode, whereas Hypermode upgrades such as the [[Hyper Missile]] cannot be performed outside of Hypermode. A new system of currency is introduced in ''Corruption'', but does not effect actual gameplay and is only used to purchase artwork and bonus content. The Credits, in the form of the [[Screw Attack]] logo, are acquired after performing certain tasks such as defeating bosses and locating hidden passages.
{{clear}}
{{clear}}
==Plot==
==Plot==
{|  class="infobox" cellpadding=2 cellspacing=0 align=right width=265px style="Border: {{round|17px}}"
|  align="center" style="{{roundt}} border:1px solid #{{mw color light}}" colspan="2" {{!}}  '''''Plot Synopsis'''''
|-
! style=" border:1px solid #{{mw color light}}" {{!}} [[Dark Samus]] infiltrates the [[Space Pirate]] battleship ''[[Colossus]]'' and enslaves the entire Space Pirate organization with [[Phazon]].
|-
! style=" border:1px solid #{{mw color light}}" {{!}} The [[Phazon Corruption|Corrupted]] Space Pirates attack [[Galactic Federation]] Flagship [[G.F.S. Valhalla|''Valhalla'']] and capture its [[Aurora Unit]], [[Aurora Unit 313|313]], and implants it into Planet [[Phaaze]].
|-
! style=" border:1px solid #{{mw color light}}" {{!}} A Phazon-Corrupting virus spreads to each of the Federation's Aurora Units.
|-
! style=" border:1px solid #{{mw color light}}" {{!}} Phazon [[Leviathan|Leviathans]] are sent hurtling to planets [[Bryyo]], [[Elysia]], [[Norion]], and the [[Pirate Homeworld]].
|-
! style=" border:1px solid #{{mw color light}}" {{!}} [[Samus Aran]] is ordered to meet with bounty hunters [[Rundas]], [[Ghor]], and [[Gandrayda]] on the Galactic Federation Flagship [[G.F.S. Olympus|''Olympus'']].
|-
! style=" border:1px solid #{{mw color light}}" {{!}} [[Fleet Admiral Castor Dane]] and [[Aurora Unit 242]] brief the hunters on the recent events and orders them to implant a cure into each of the Aurora Units.
|-
! style=" border:1px solid #{{mw color light}}" {{!}} The ship is attacked by Space Pirate vessels and commence an attack on the planet below, Norion.
|-
! style=" border:1px solid #{{mw color light}}" {{!}} Samus and the hunters are issued to activate three generators in the facility to power up its Planetary Defense System and destroy the incoming Leviathan.
|-
! style=" border:1px solid #{{mw color light}}" {{!}} Samus is attacked by [[Meta Ridley]] and they engage in a battle down Generator C's shaft. She is saved by Rundas, and continues to race to the Control Tower to activate the System.
|-
! style=" border:1px solid #{{mw color light}}" {{!}} Dark Samus arrives at the Tower and corrupts the hunters with Phazon. A wounded Samus activates the System before falling unconscious.
|-
! style=" border:1px solid #{{mw color light}}" {{!}} Samus awakens one month later with a [[Phazon Enhancement Device Suit|Phazon Enhancement Device]] (PED) that keeps the Phazon in her body under a stable flow.
|-
! style=" border:1px solid #{{mw color light}}" {{!}} Samus is ordered to venture to the three infected planets and destroy the Leviathans as well as search for the missing bounty hunters. She sets off for Bryyo.
|-
! style=" border:1px solid #{{mw color light}}" {{!}} Samus discovers that her PED Suit may Corrupt her and must use her power carefully.
|-
! style=" border:1px solid #{{mw color light}}" {{!}} Samus locates Rundas, who is Corrupted, and the two engage in battle. Samus defeats him and he is killed by one of his own ice floes.
|-
! style=" border:1px solid #{{mw color light}}" {{!}} Samus destroys the Leviathan's shield generators and enters it, battling the Seed's guardian, [[Mogenar]]. The Seed is destroyed.
|-
! style=" border:1px solid #{{mw color light}}" {{!}} At Elysia, Samus cures the infected [[Aurora Unit 217]] after defeating a Corrupted Ghor.
|-
! style=" border:1px solid #{{mw color light}}" {{!}} Samus sets off to locate components to a [[Theronian Bomb]] to destroy the Leviathan's shield.
|-
! style=" border:1px solid #{{mw color light}}" {{!}} In [[Xenoresearch Laboratories]], Samus finds the presence of [[Metroid (species)|Metroids]].
|-
! style=" border:1px solid #{{mw color light}}" {{!}} Samus gains access to the Leviathan and destroys it.
|-
! style=" border:1px solid #{{mw color light}}" {{!}} Samus acquires numerous upgrades at the Pirate Homeworld and disables the facility's shield, enabling the Federation to commence a full-scale assault on the planet.
|-
! style=" border:1px solid #{{mw color light}}" {{!}} Samus pilots into the final Leviathan and faces off with [[Omega Ridley]], defeating him after a long battle. The Core is destroyed by Samus and Phazon has stopped spreading to planets.
|-
! style=" border:1px solid #{{mw color light}}" {{!}} Samus's final orders are to venture to the faraway planet Phaaze by wormhole and eradicate the Phazon threat from the universe altogether.
|-
! style=" border:1px solid #{{mw color light}}" {{!}} The PED Suit overloads due to Phaaze's atmosphere and Samus enters permanent [[Hypermode]].
|-
! style=" border:1px solid #{{mw color light}}" {{!}} Samus faces off against her dark twin for the final time.
|-
! style=" border:1px solid #{{mw color light}}" {{!}} Dark Samus retreats to Aurora Unit 313, which is fully capable of battle, and engages Samus in the Sanctum of the planet.
|-
! style=" border:1px solid #{{mw color light}}" {{!}} The Unit is defeated by Samus and the planet's core detonates.
|-
! style=" border:1px solid #{{mw color light}}" {{!}} Samus escapes Phaaze's explosion just in time, and her mission became a success.
|-
! style="{{roundbl}}{{roundbr}} border:1px solid #{{mw color light}}" {{!}} An unknown starship follows Samus's [[Samus Aran's Gunship|Gunship]] through space.
|}
{{spoiler}}
{{spoiler}}
[[File:Dark Samus Is Reborn.png|250px|right|thumb|Dark Samus is reborn.]]
 
''Corruption'' takes place approximately six months after the events of ''[[
===Reaction===
[[File:Dark Samus mp3 Screenshot 1.png|212px|left|thumb|Dark Samus is reborn.]]
''Corruption'' takes place approximately six months after the events of ''[[Metroid Prime 2: Echoes]]
{{clear}}
{{clear}}
==Controls==
*'''Wii Remote''' &ndash; Aim at screen to Aim Samus' weapon
*'''A''' &ndash; Fire Beam Cannon/Drop Bombs in [[Morph Ball|Morph Ball]] or jump
*'''B''' &ndash; Jump or Fire Beam Cannon/Drop Bombs in [[Morph Ball|Morph Ball]]
*'''D-Pad Down''' &ndash; Fire [[Missile]]
*'''+''' &ndash; Press and Hold to enter [[Hypermode]]
*'''-''' &ndash; Press and Hold to select Visor
*'''Home''' &ndash; Go to [[Nintendo Wii|Wii]] Menu
*'''1''' Go to Map/Log Book Screen
*'''2''' &ndash; Get Hint
*'''Control Stick (Nunchuck)''' &ndash; Move Samus
*'''C (Nunchuck)''' &ndash; Activate/Deactivate Morph Ball Mode
*'''Z (Nunchuck)''' &ndash; Lock On to Enemy/Target/Grapple Point


===The Uncertainty Principle===
[[File:Unknown Ship mp3 Screenshot 2.jpg|212px|left|thumb|A mysterious cliffhanging spaceship.]]
Samus returns to SkyTown to recollect all that has happened on her mission. She grieves the death of her friends as well as rejoices that the galaxy is safe. She flies away in her Gunship and carries on her mission as a savior to the Galaxy. As she does, [[Sylux]]'s ship appears behind her, chasing after her ship.
{{clear}}
==Listings==
===[[Characters in Metroid Prime 3: Corruption|Characters]]===
===[[Bosses in Metroid Prime 3: Corruption|Bosses]]===
===[[Locations in Metroid Prime 3: Corruption|Locations]]===
===[[Upgrades in Metroid Prime 3: Corruption|Upgrades]]===
===[[Glitches in Metroid Prime 3: Corruption|Glitches]]===
===[[Metroid Prime 3: Corruption Logbook|Logbook]]===
==Development==
''Metroid Prime 3: Corruption'' began development sometime around 2004 to 2005, when the new Nintendo "Revolution" system was being worked on.<ref name="1up news">{{cite web|url= http://www.1up.com/do/newsStory?cId=3143782|title=News: Metroid Prime 3: Corruption with Mark Macdonald|site=1UP.com}}</ref> When first shown at {{wp|Electronic Entertainment Expo|E3 2006}} in the following year, early screenshots and footage led to mixed reception from audiences.<ref name="1up news"/> Fans complained that the graphics would be too similar to ''Metroid Prime 2: Echoes'' and the framerate looked much slower than that of the previous games. Retro Studios responded to this by promising a much more refined look than what was presented, and a framerate of sixty frames per second.<ref name="Retro interview">{{cite web|url=http://wii.ign.com/articles/708/708948p1.html|title=IGN Retro Studios Review|site=IGN.com}}</ref>  WiiConnect24 was put to interest by Retro to have online interactions.<ref name="Retro interview"/> All of these demands were met in the actual release. The gameplay of ''Corruption'' was revealed earlier in a Gaming Convention in Tokyo, although the game shown was actually a [[New Play Control! Metroid Prime 2: Echoes|modified version of ''Echoes'']].<ref name="1up news"/> The game was planned for a November 2006 launch, but was delayed to a 2007 release.<ref name="Hands on">{{cite web|url=http://wii.ign.com/articles/732/732737p1.html|title=Hands-On Metroid Prime 3: Corruption|site=IGN.com}}</ref> The game was not to be released before June, and was scheduled to be put into production before the end of Summer.<ref name="IGN Release">{{cite web|url=http://www.1up.com/do/newsStory?cId=3158460|title=Metroid Prime 3: Corruption Release News|site=1UP.com}}</ref> President of Nintendo of America Reggie Fils-Aime stated that when the game is released, "it will be perfect. And if that's a little later than folks would have liked, I'm hoping they're going to be happy."<ref name="MTV">{{cite web|url=http://www.mtv.com/news/articles/1552624/20070215/index.jhtml|title=Where are all the Wiis, the DS Lites?|site=MTV.com}}</ref> Details of ''Corruption'' were released in May  of 2007 by {{wp|IGN|IGN}}, stating that the game would be released on August 20, 2007.<ref name="Dates">{{cite web|url= http://wii.ign.com/articles/790/790231p1.html|title=Metroid Prime 3 Dated|site=IGN.com}}</ref> The launch was delayed to one week later by Nintendo of America, most likely due to development and copy times. The game was next released in Europe on October 26, and last in Japan on March 6, 2008.
<br/>
<br/>
The control scheme of ''Corruption'' was said to have been "never played this way before" and will "reinvent the control scheme for a first-person shooter."<ref name="Summit">{{cite web|url=http://ds.ign.com/articles/790/790923p1.html|title=Reggie Fils-Aime at Nintendo Summit|site=IGN.com}}</ref> Voice acting was considered by Retro and later added to situate fan demands.<ref name="MTV"/> With this interaction, Samus still remains quiet during the entire game, as stated before in an issue of ''Nintendo Power.'' Control schemes were a large concern in development, for the Wii Remote has fewer buttons than functions.<ref name="Retro interview2">{{cite web|url=http://www.edge-online.com/magazine/interview-retro-studios|title=Interview with Retro Studios|site=Edge-Online.com}}</ref> The problem was solved with the delayed launch, which also led to the lack of inclusion for the Wii Zapper, a peripheral for the Wii Remote that simulates a gun, much like the NES Zapper and the Super Scope.<ref name="MTV2">{{cite web|url= http://www.mtv.com/news/articles/1570214/20070920/index.jhtml|title=Metroid Prime 3 Details|site=MTV.com}}</ref> The Zapper released too late for a new scheme for the game to be made.<ref name="MTV2"/> Regarding environments, they were said to have been custom-made with extremely detailed textures, making "every room its own custom stage."<ref name="MTV2"/> This was met in the final production. A fairly small marketing campaign was held for ''Corruption'' compared to the other games, most likely due to Nintendo's liking of casual games for their new system. However, a [[Metroid Prime 3: Corruption Preview|Preview]] was released in the Wii Shop Channel, as well as several ''Metroid'' releases on the Virtual Console, being the original ''[[Metroid (game)|Metroid]]'' and ''[[Super Metroid]]''. The event was known as the "month of ''Metroid''."
==Reception==
{| border=1 style="float: right; {{round|20px}} border:2px solid #{{mw color light}}; background-color:#{{mw color}}" cellspacing=3 cellpadding=3
|-
!style="{{Roundtl}} border:none" | Aggregator
!style="{{roundtr}} border:none" | Score
|-style="border: 1px #{{mw color light}}; background-color:#{{mw color dark}}"
|style="border-style:solid; text-align:right" | {{wp|GameRankings|GameRankings}}
|style="border-style:solid" | 90% out of 62 reviews<ref name="MC">{{cite web|url=http://www.metacritic.com/games/platforms/wii/metroidprime3corruption?q=Metroid|title= Metroid Prime 3: Corruption for Wii|site= GameRankings}}</ref>
|-
!style="border:none" | Publication
!style="border:none" | Score
|- style="border: 1px #{{mw color light}}; background-color:#{{mw color dark}}" |
|style="border-style:solid; text-align:right" | {{wp|1UP.com|1UP.com}}
|style="border-style:solid" | A
|-style="border: 1px solid #{{mw color light}}; background-color:#{{mw color dark}}"
|style="border-style:solid; text-align:right" | ''{{wp|Electronic Gaming Monthly|Electronic Gaming Monthly}}''
|style="border-style:solid" | 26 out of 30
|-style="border: 1px solid #{{mw color light}}; background-color:#{{mw color dark}}"
|style="border-style:solid; text-align:right" | ''{{wp|Famitsu|Famitsu}}''
|style="border-style:solid" | 31 out of 40
|-style="border: 1px solid #{{mw color light}}; background-color:#{{mw color dark}}"
|style="border-style:solid; text-align:right" | {{wp|GameSpot|GameSpot}}
|style="border-style:solid" | 8.5 out of 10
|-style="border: 1px solid #{{mw color light}}; background-color:#{{mw color dark}}"
|style="border-style:solid; text-align:right" | {{wp|GameTrailers|GameTrailers}}
|style="border-style:solid" | 9.6 out of 10
|-style="border: 1px solid #{{mw color light}}; background-color:#{{mw color dark}}"
|style="border-style:solid; text-align:right" | {{wp|IGN|IGN}}
|style="border-style:solid" | 9.5 out of 10
|-style="border: 1px solid #{{mw color light}}; background-color:#{{mw color dark}}"
|style="border-style:solid; text-align:right" | ''{{wp|Nintendo Power|Nintendo Power}}''
|style="border-style:solid" | 10 out of 10
|-
| style="{{roundbl}} border: 1px solid #{{mw color light}}; background-color:#{{mw color dark}}; text-align:right" | ''{{wp|X-Play|X-Play}}''
| style="{{roundbr}} border: 1px solid #{{mw color light}}; background-color:#{{mw color dark}}" | 4 out of 5
|}
''Metroid Prime 3: Corruption'' has received generally positive reviews from the top critics in gaming. Media site {{wp|1UP.com|1UP.com}} responded positively and with great enjoyment to the new control scheme for the Wii.<ref name="1up review"/> The site described the graphics as "some of the best visuals in gaming, period."<ref name="1up review">{{cite web|url =http://www.1up.com/do/reviewPage?cId=3162330|title=1UP.com: Corruption Review|1UP.com}}</ref> ''{{wp|Electronic Gaming Monthly|Electronic Gaming Monthly}}'' rewarded the game with a Silver award as well as a Game of the Month title, sharing the honor with ''{{wp|The Legend of Zelda: Phantom Hourglass|The Legend of Zelda: Phantom Hourglass}}'' and ''{{wp|FIFA 08|FIFA 08}}''. The famous Japanese magazine ''{{wp|Famitsu|Famitsu}}'' ranked the game a 31 out of 40 on their scale. {{wp|GameSpot|GameSpot}}, a gaming website, ranked ''Corruption'' 8.5 on their scale, stating that the game's boss fights and puzzles were enjoyable, and that the levels were very atmospheric, siding with smooth gameplay that made the game feel more like a traditional shooter.<ref name="Gamestop">{{cite web|url= http://www.gamespot.com/wii/action/metroidprime3/review.html|title=GameStop: Metroid Prime 3 Review|site=GameSpot.com}}</ref> {{wp|GameTrailers|GameTrailers}} stated that the game was more action-packed than the first two games of the series, and that the atmosphere of ''Corruption'' suited the hardcore gamers more than ''[[Metroid Prime (game)|Prime]]'' and ''[[Metroid Prime 2: Echoes|Echoes]]''.<ref name="Gametrailers">{{cite web|url=http://www.gametrailers.com/player/24117.html|title=GameTrailers: Metroid Prime 3: Review|site=GameTrailers.com}}</ref> Overall, the game was said to be "far superior to the original ''Prime''" by the site.<ref name="Gametrailers"/> Their response to the control scheme was that "After playing ''Metroid Prime 3'' you'll never want to play a shooter with dual analog controls again, it's that good."<ref name="Gametrailers"/> Game website ''MyWii'' ranked the title as the second-best Wii game after Super Mario Galaxy.<ref name="Mywii">{{cite web|url=http://mywii.com.au/GuideDetail.aspx?id=207|title=MyWii: Metroid Prime 3 Review|site=MyWii.com.au}}</ref> ''Corruption'' was also ranked below ''Galaxy'' by {{wp|GameSpy|GameSpy}} for Game of the Year in 2007.<ref name="Gamespy">{{cite web|url=http://goty.gamespy.com/2007/wii/10.html|title=GameSpy: Metroid Prime 3 Review|site=goty.GameSpy.com}}</ref>
<br/><br/>
''{{wp|Nintendo Power|Nintendo Power}}'', Nintendo's official magazine, stated that "the stunning visuals and immersive gameplay of the finale to the Prime series proves that the Wii is ready for the mainstream gamer." Popular gaming network {{wp|IGN|IGN}} awarded ''Corruption'' with a 9.5 out of 10, praising its beautiful design and stating that it is the best-looking title on the Wii.<ref name="IGN mp3">{{cite web|url= http://wii.ign.com/articles/815/815424p4.html|title=IGN: Metroid Prime 3 Review|site=IGN.com}}</ref> The lack of voice acting in most Nintendo games amplified IGN's opinion on the voice acting, stating it was "well-done" with great actors.<ref name="IGN mp3"/> Overall, they entitled ''Corruption'' as the best game in the ''Prime'' trilogy.<ref name="IGN mp3"/> IGN awarded the game with the Best Wii Adventure Game, Best Artistic Design, and Best Overall Adventure Game titles.<ref name="IGN mp3"/>
<br/><br/>
''Corruption'' has also received its fair share of criticism from reviewers. Most complaints were with the new motion controls. ''{{wp|X-Play|X-Play}}'' commented that the control mechanics were awkward and difficult to control.<ref name="Xplay">{{cite web|url=http://www.g4tv.com/xplay/reviews/1671/Metroid_Prime_3_Corruption.html|title=X-Play: Metroid Prime 3 Review|site=G4TV.com}}</ref> Lock-on mechanics were said to be odd by ''X-Play'' with free aiming, and constant aiming lead to tired wrists.<ref name="Xplay"/> The game was said to be too similar to its predecessors by IGN, resulting in a lower rank than originally planned.<ref name="IGN mp3"/> Despite the few complaints, ''Corruption'' was a commercial success, selling 218,000 copies in its first four days of release. Approximately two million copies have been sold worldwide.
==Trivia==
*Unlike the previous two games in the ''Prime'' series, Samus does not lose any upgrades that she acquires throughout the game.
*''Corruption'' is the only game in the ''Metroid'' series to feature downloadable content.
*Many of the upgrades that were featured in the previous two ''Prime'' games are replaced by Phazon weapons, such as the [[Power Bomb|Power Bombs]] being replaced by the [[Hyper Ball]].
*The four [[Bounty Hunter|hunters]] in this game are representative of the same four elemental beams featured in ''[[Metroid Prime (game)|Metroid Prime]]'': Rundas's [[Ice Missile]], Ghor's [[Plasma Beam (Metroid Prime series)|Plasma Beam]], Gandrayda's [[Grapple Voltage]], and Samus's [[Power Beam]] all correspond to the [[Ice Beam|Ice]], [[Plasma Beam (Metroid Prime series)|Plasma]], [[Wave Beam (Metroid Prime)|Wave]], and [[Power Beam|Power]] [[Beam]]s respectively.
==Gallery==
<center><gallery>
File:Metroid Prime 3 Corruption Cover.jpg|North American Box Art
File:MP3 JP art.jpg|Japanese Box Art
File:MP3 Japanese Box Art.jpg|Japanese Box Art
File:Metroid Prime 3 Poster.jpg|Promotional Art
File:Promotional Art mp3 Artwork 01.jpg|Promotional Art
File:MP3 Logo.jpg|Official Logo
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===Trailers===
{{YouTube|6kdAaGczvws|||An official TV advertisement for ''Corruption''.}}
{{YouTube|EnTv3b2o5TU|||An official TV advertisement for ''Corruption''.}}
{{YouTube|YwOLb4B4_Rw|||The trailer that is shown in the [[Metroid Prime 3: Corruption Preview|Preview]].}}
{{YouTube|wZDeo52Dyfg|||French Advertisement (one of two)}}
{{YouTube|rxh9kYXCit4|||United Kingdom Advertisement (one of two)}}
{{YouTube|nHANr0FHjTI|||Japanese Advertisement (one of four)}}
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==External Links==
*[http://metroid.retropixel.net Metroid Recon's] [http://metroid.retropixel.net/mprime3/maps.php maps] in ''Corruption''
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{{Games|2}}
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[[Category:Games]]
[[Category:Games]]
[[Category:Metroid Prime series]]
[[Category:Metroid Prime 3: Corruption]]
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