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*In ''[[Super Metroid]]'', activating the [[Grapple Beam|Grappling Beam]] makes the [[Arm Cannon]] look identical to the Missile Launcher. | *In ''[[Super Metroid]]'', activating the [[Grapple Beam|Grappling Beam]] makes the [[Arm Cannon]] look identical to the Missile Launcher. | ||
*''[[Metroid Fusion]]'' is the only ''Metroid'' game where the Missile Launcher is the first upgrade obtained. | *''[[Metroid Fusion]]'' is the only ''Metroid'' game where the Missile Launcher is the first upgrade obtained. | ||
*In ''[[Metroid Prime 2: Echoes|Echoes]]'', the Missile Launcher upgrade and [[Missile Expansion]]s use different models. The Missile Expansion appears smaller and bulkier than the Missile Launcher, though both simply look like [[Missile]]s. The Missile Launcher can be | *In ''[[Metroid Prime 2: Echoes|Echoes]]'', the Missile Launcher upgrade and [[Missile Expansion]]s use different models. The Missile Expansion appears smaller and bulkier than the Missile Launcher, though both simply look like [[Missile]]s. The Missile Launcher can be twice, once in a crate in [[GFMC Compound]] and another held by the [[Darkling|Ing-controlled]] [[Dark Missile Trooper]] in [[Hive Chamber A]]. The second Missile Launcher will simply act as a Missile Expansion. | ||
==Gallery== | ==Gallery== |