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Editing Path of Honor

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The room is essentially a long hallway. A [[Morph Ball]] tunnel runs along the top of the room, which is accessible in the [[Meeting Grounds]]. This tunnel can be used to access the Hall of the Honored Dead without the [[Seeker Missile]].
The room is essentially a long hallway. A [[Morph Ball]] tunnel runs along the top of the room, which is accessible in the [[Meeting Grounds]]. This tunnel can be used to access the Hall of the Honored Dead without the [[Seeker Missile]].


The body of a dead [[Luminoth]] lies toward the end of all hall beneath three [[Luminoth Statue]]s. Scans of her body indicate that she died of starvation because she refused to leave her post guarding the entrance to their [[Hall of Honored Dead|Sacred Vault]].
A dead Luminoth lies toward the end of all hall beneath three [[Luminoth Statue]]s. Scans of her body indicate that she died of starvation because she refused to leave her post guarding the entrance to their [[Hall of Honored Dead|Sacred Vault]].


==Data==
==Data==
===Available Logbook Entries===
*None
===Scans===
===Scans===
{{scan
{{scan
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|game=mp2
|game=mp2
|location=Temple Grounds - Path of Honor
|location=Temple Grounds - Path of Honor
|description=Red Eye Statue
|description=Statue
|order=mid
|order=mid
}}
}}
{{scan
{{scan
|data=This is a powered [[Door|door]] system. Low-level energy shield on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.<ref>{{cite|This is a powered [[Door|door]] system. Low-level energy shield on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.<ref>{{cite|This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=Temple Grounds - Path of Honor
|location=Temple Grounds - Path of Honor
|description=[[Blue Door]]
|description=[[Blue Door|Door]]
|order=mid
|order=mid
}}
}}
{{scan
{{scan
|data=There is a [[Blast Shield]] on the door blocking access. Analysis indicates that the Blast Shield is powered by 5 energy pods nearby.<br/>Destroy all 5 pods at once to remove the Blast Shield.<ref>{{cite|There is a Blast Shield on the door blocking access. Analysis indicates that the Blast Shield is powered by 5 energy pods nearby. Destroy all 5 pods at once to remove the Blast Shield.|Scan Data|Metroid Prime 2: Echoes}}</ref>
|data=There is a Blast Shield on the door blocking access. Analysis indicates that the Blast Shield is powered by 5 energy pods nearby. Destroy all 5 pods at once to remove the Blast Shield.<ref>{{cite|There is a Blast Shield on the door blocking access. Analysis indicates that the Blast Shield is powered by 5 energy pods nearby. Destroy all 5 pods at once to remove the Blast Shield.|Scan Data|Metroid Prime 2: Echoes}}</ref>
|game=mp2
|game=mp2
|location=Temple Grounds - Path of Honor
|location=Temple Grounds - Path of Honor
|description=[[Multi-Lock Blast Shield]]
|description=Multi-Lock Blast Shield
|order=bottom
|order=bottom
}}
}}
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