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[[File: | {{Weapon-infobox | ||
|image=[[File:Power Beam (Echoes).png|250px]] | |||
|caption=The Power Beam from ''Echoes'' | |||
|games=All ''[[Metroid (series)|Metroid]]'' games | |||
|users=[[Samus Aran]] | |||
|location= | |||
|authorized= | |||
|properties=Default Arm Cannon weapon | |||
|ammo= | |||
|combo= | |||
}} | |||
{{stub}} | |||
The '''Power Beam''' is a beam of special energy generated by [[Samus Aran|Samus']] [[Arm Cannon]]. It is the default weapon for the [[Power Suit]] and has a high rate of fire with the capability to harm most enemies. Samus starts with the Power Beam in all games of the main series. It is usually portrayed as a yellow beam of energy, except for color-limited games such as ''[[Metroid II: Return of Samus|Metroid II]]''. Since it is a standard weapon, it is not outstanding in many ways. In terms of power, the Power Beam is outclassed by Samus's other weapons, especially weapons as powerful as the [[Plasma Beam]] and [[Missile]]s. It does, however, have the advantage of requiring no ammo, this is especially apparent in ''[[Metroid Prime 2: Echoes]]'' and ''[[Metroid Prime Hunters]]''. The Power Beam can be upgraded in all 2-D games and ''[[Metroid Prime 3: Corruption]]''. In the first two of the [[Metroid Prime (series)|Metroid Prime series]], the Power Beam cannot be upgraded, but alternative weapons (the [[Ice Beam]], [[Plasma Beam]], [[Wave Beam]], [[Light Beam]], [[Dark Beam]], and [[Annihilator Beam]]) can be obtained. In ''[[Metroid Prime (game)|Metroid Prime]]'' and ''Metroid Prime 2: Echoes'', the Power Beam is not made completely obsolete, being faster than the other guns in the former and not requiring ammo in the latter. | The '''Power Beam''' is a beam of special energy generated by [[Samus Aran|Samus']] [[Arm Cannon]]. It is the default weapon for the [[Power Suit]] and has a high rate of fire with the capability to harm most enemies. Samus starts with the Power Beam in all games of the main series. It is usually portrayed as a yellow beam of energy, except for color-limited games such as ''[[Metroid II: Return of Samus|Metroid II]]''. Since it is a standard weapon, it is not outstanding in many ways. In terms of power, the Power Beam is outclassed by Samus's other weapons, especially weapons as powerful as the [[Plasma Beam]] and [[Missile]]s. It does, however, have the advantage of requiring no ammo, this is especially apparent in ''[[Metroid Prime 2: Echoes]]'' and ''[[Metroid Prime Hunters]]''. The Power Beam can be upgraded in all 2-D games and ''[[Metroid Prime 3: Corruption]]''. In the first two of the [[Metroid Prime (series)|Metroid Prime series]], the Power Beam cannot be upgraded, but alternative weapons (the [[Ice Beam]], [[Plasma Beam]], [[Wave Beam]], [[Light Beam]], [[Dark Beam]], and [[Annihilator Beam]]) can be obtained. In ''[[Metroid Prime (game)|Metroid Prime]]'' and ''Metroid Prime 2: Echoes'', the Power Beam is not made completely obsolete, being faster than the other guns in the former and not requiring ammo in the latter. | ||
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*[[Samus Aran|Samus]] has started with the Power Beam in every ''[[Metroid (series)|Metroid]]'' game. | *[[Samus Aran|Samus]] has started with the Power Beam in every ''[[Metroid (series)|Metroid]]'' game. | ||
*In ''[[Metroid Prime 3: Corruption]]'', when stepping away from a console such as a hand scanner, the [[Arm Cannon]] will act as if it is charging a beam. This only works while Samus has the Power Beam. | *In ''[[Metroid Prime 3: Corruption]]'', when stepping away from a console such as a hand scanner, the [[Arm Cannon]] will act as if it is charging a beam. This only works while Samus has the Power Beam. | ||
==Gallery== | |||
<gallery> | |||
File:Powerbeam.png|The Power Beam appearance in ''[[Metroid Prime (game)|Metroid Prime]]''. | |||
</gallery> | |||
{{beams}} | {{beams}} | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Beams]] | [[Category:Beams]] | ||
[[Category:Arm Cannon]] | [[Category:Arm Cannon]] |