Editing Samus Aran's Gunship
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< | <random>{{#vardefine:A|m2}}@@@{{#vardefine:A|m2 2}}@@@{{#vardefine:A|sm}}@@@{{#vardefine:A|sm 2}}@@@{{#vardefine:A|mf}}@@@{{#vardefine:A|zm}}@@@{{#vardefine:A|mp3}}@@@{{#vardefine:A|mph}}@@@{{#vardefine:A|mp3 2}}</random> | ||
{{Vehicle-infobox | {{Vehicle-infobox | ||
|image={{#switch: {{#var:A}} |m2=[[File:Gunship m2 Art 2.png|250px|Samus's Gunship in Metroid II: Return of Samus]] | |image={{#switch: {{#var:A}} |m2=[[File:Gunship m2 Art 2.png|250px|Samus's Gunship in Metroid II: Return of Samus]] | ||
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<div class=" | <div class="NavFrame" style="{{round|20px}} {{border}} {{background|neutral}}; width: 95%; float: center;"> | ||
<div class=" | <div class="NavHead" style="font-weight:bold; text-align:center; {{border}} {{round}}{{background}}">Designs</div> | ||
<div class="NavContent" style="{{round}}; font-weight:normal; display:all;"> | |||
| style="{{roundtl}} {{border}} {{background}}"|<b>{{zm | <div class="messagebox" style="{{round}}; width: 100%;"> | ||
| style="{{border}} {{background}}"|<b>{{mp1 | {| style="width: 100%; background-color: transparent; {{round}};" | ||
| style="{{border}} {{background}}"|<b>{{mph | | style="{{roundtl}} {{border}} {{background}};" align="center"|<b>{{zm}}</b> | ||
| style="{{border}} {{background}}"|<b>{{mp2 | | style="{{border}} {{background}}" align="center"|<b>{{mp1}}</b> | ||
| style="{{border}} {{background}}"|<b>{{mp3 | | style="{{border}} {{background}}" align="center"|<b>{{mph}}</b> | ||
| style="{{border}} {{background}}"|<b>{{m2 | | style="{{border}} {{background}}" align="center"|<b>{{mp2}}</b> | ||
| style="{{border}} {{background}}"|<b>{{sm | | style="{{border}} {{background}}" align="center"|<b>{{mp3}}</b> | ||
| style="{{border}} {{background}}"|<b>{{om | | style="{{border}} {{background}}" align="center"|<b>{{m2}}</b> | ||
| style="{{roundtr}} {{border}} {{background}}"|<b>{{mf}}</b> | | style="{{border}} {{background}}" align="center"|<b>{{sm}}</b> | ||
| style="{{border}} {{background}}" align="center"|<b>{{om}}</b> | |||
| style="{{roundtr}} {{border}} {{background}}" align="center"|<b>{{mf}}</b> | |||
|- | |- | ||
| style="{{roundbl}} {{border}} {{background}}"|[[File:MZM_Starship_Official_Art.png|100px|Zero Mission]] | | style="{{roundbl}} {{border}} {{background}}" align="center"|[[File:MZM_Starship_Official_Art.png|100px|Zero Mission]] | ||
| style="{{border}} {{background}}"|[[File:Gunship_MPH_Official_Art.png|100px|Prime]] | | style="{{border}} {{background}}" align="center"|[[File:Gunship_MPH_Official_Art.png|100px|Prime]] | ||
| style="{{border}} {{background}}"|[[File:Gunship_MPH_Official_Art.png|100px|Hunters]] | | style="{{border}} {{background}}" align="center"|[[File:Gunship_MPH_Official_Art.png|100px|Hunters]] | ||
| style="{{border}} {{background}}"|[[File:MP2 Gunship.png|100px|Echoes]] | | style="{{border}} {{background}}" align="center"|[[File:MP2 Gunship.png|100px|Echoes]] | ||
| style="{{border}} {{background}}"|[[File:Gunship_MP3_Official_Art.png|100px|Corruption]] | | style="{{border}} {{background}}" align="center"|[[File:Gunship_MP3_Official_Art.png|100px|Corruption]] | ||
| style="{{border}} {{background}}"|[[File:Gunship M2 Art.png|100px|Metroid II: Return of Samus]] | | style="{{border}} {{background}}" align="center"|[[File:Gunship M2 Art.png|100px|Metroid II: Return of Samus]] | ||
| style="{{border}} {{background}}"|[[File:Gunship sm Art.png|100px|Super Metroid]] | | style="{{border}} {{background}}" align="center"|[[File:Gunship sm Art.png|100px|Super Metroid]] | ||
| style="{{border}} {{background}}"|[[File:Gunship sm Art.png|100px|Other M]] | | style="{{border}} {{background}}" align="center"|[[File:Gunship sm Art.png|100px|Other M]] | ||
| style="{{roundbr}} {{border}} {{background}}"|[[File:Gunship sm Art.png|100px|Fusion]][[File:Gunship fu Art.png|100px|Fusion]] | | style="{{roundbr}} {{border}} {{background}}" align="center"|[[File:Gunship sm Art.png|100px|Fusion]][[File:Gunship fu Art.png|100px|Fusion]] | ||
|}</div> | |}</div></div></div> | ||
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Samus's gunship lands on [[Aether]] after Samus receives a distress signal from the planet. As she approaches the surface, the unstable atmosphere damages the ship. Throughout the game, Samus's ship remains in [[Temple Grounds]]' [[Landing Site]], undergoing automatic repairs.<ref>{{cite|Your ship has been damaged. Auto-repair function initiated.|Scan Data|Metroid Prime 2: Echoes}}</ref> There, Samus can use it to save progress and regain [[energy]], [[Missile Ammo]], [[Power Bomb Ammo]], and [[Beam Ammo]]. | Samus's gunship lands on [[Aether]] after Samus receives a distress signal from the planet. As she approaches the surface, the unstable atmosphere damages the ship. Throughout the game, Samus's ship remains in [[Temple Grounds]]' [[Landing Site]], undergoing automatic repairs.<ref>{{cite|Your ship has been damaged. Auto-repair function initiated.|Scan Data|Metroid Prime 2: Echoes}}</ref> There, Samus can use it to save progress and regain [[energy]], [[Missile Ammo]], [[Power Bomb Ammo]], and [[Beam Ammo]]. | ||
After defeating [[Dark Samus]] in [[Sky Temple Gateway]], Samus returns to Aether and leaves in her gunship | After defeating [[Dark Samus]] in [[Sky Temple Gateway]], Samus returns to Aether and leaves in her gunship. | ||
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===''Fusion'' Ship=== | ===''Fusion'' Ship=== | ||
[[File:Gunship mf Screenshot.png|thumb|left|[[Samus Aran|Samus]] descending from the ''Fusion'' gunship]] | [[File:Gunship mf Screenshot.png|thumb|left|[[Samus Aran|Samus]] descending from the ''Fusion'' gunship]] | ||
After Samus's first gunship is destroyed on an asteroid belt in ''Fusion's'' opening, Samus's ship was replaced by a violet ship. This ship contains an internal computer later revealed to be [[Adam Malkovich]]. Samus uses this ship to land on the B.S.L Station and can return to it at any time. | After Samus's first gunship is destroyed on an asteroid belt in ''Fusion's'' opening, Samus's ship was replaced by a violet ship. This ship contains an internal computer later revealed to be [[Adam Malkovich]]. Samus uses this ship to land on the B.S.L Station and can return to it at any time. | ||
At ''Fusion's'' end, Samus returns to the ship after setting the B.S.L station on a collision course to [[SR388]]. As Samus reaches the landing pad, however, Samus ship is not there; instead an [[Omega Metroid]] that escaped from [[Restricted Zone]] is there stopping Samus in her tracks. After defeating the beast, Samus's ship pulls up to the landing pad and Samus can escape. The ship contains within it the [[Dachora]] and [[Etecoon]] that Samus had rescued earlier in the game. | At ''Fusion's'' end, Samus returns to the ship after setting the B.S.L station on a collision course to [[SR388]]. As Samus reaches the landing pad, however, Samus ship is not there; instead an [[Omega Metroid]] that escaped from [[Restricted Zone]] is there stopping Samus in her tracks. After defeating the beast, Samus's ship pulls up to the landing pad and Samus can escape. The ship contains within it the [[Dachora]] and [[Etecoon]] that Samus had rescued earlier in the game. | ||
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You can return to your ship to recharge energy, reload weapons and save progress in the game.|Logbook|Metroid Prime}}</ref> | You can return to your ship to recharge energy, reload weapons and save progress in the game.|Logbook|Metroid Prime}}</ref> | ||
|game=mp1 | |game=mp1 | ||
|location= | |location=[[Landing Site (Tallon Overworld)|Landing Site]] | ||
|image=[[File:Gunship Logbook mp1 Right.jpg]] | |image=[[File:Gunship Logbook mp1 Right.jpg]] | ||
|imageleft=[[File:Gunship Logbook mp1 Left.jpg]] | |imageleft=[[File:Gunship Logbook mp1 Left.jpg]] | ||
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|entry=HUNTER-CLASS GUNSHIP registered to SAMUS ARAN. Return to this ship to save your progress and to recover your energy.<ref>{{cite|HUNTER-CLASS GUNSHIP registered to SAMUS ARAN. Return to this ship to save your progress and to recover your energy.|Logbook|Metroid Prime Hunters}}</ref> | |entry=HUNTER-CLASS GUNSHIP registered to SAMUS ARAN. Return to this ship to save your progress and to recover your energy.<ref>{{cite|HUNTER-CLASS GUNSHIP registered to SAMUS ARAN. Return to this ship to save your progress and to recover your energy.|Logbook|Metroid Prime Hunters}}</ref> | ||
|game=mph | |game=mph | ||
|position=mid | |position=mid | ||
|ref=no | |ref=no | ||
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|entry=Your Hunter-class gunship is one of a kind, its distinct hull lines marking it to friend and foe alike. Custom built for you by the Federated Shipyards at Aliehs III, it contains a mobile energy recharge system and microfactories designed to produce ammunition. A sophisticated onboard computer stores mission data collected in the field for future reference.<ref name=MP2>{{cite|Your Hunter-class gunship is one of a kind, its distinct hull lines marking it to friend and foe alike. Custom built for you by the Federated Shipyards at Aliehs III, it contains a mobile energy recharge system and microfactories designed to produce ammunition. A sophisticated onboard computer stores mission data collected in the field for future reference.|Logbook|Metroid Prime 2: Echoes}}</ref> | |entry=Your Hunter-class gunship is one of a kind, its distinct hull lines marking it to friend and foe alike. Custom built for you by the Federated Shipyards at Aliehs III, it contains a mobile energy recharge system and microfactories designed to produce ammunition. A sophisticated onboard computer stores mission data collected in the field for future reference.<ref name=MP2>{{cite|Your Hunter-class gunship is one of a kind, its distinct hull lines marking it to friend and foe alike. Custom built for you by the Federated Shipyards at Aliehs III, it contains a mobile energy recharge system and microfactories designed to produce ammunition. A sophisticated onboard computer stores mission data collected in the field for future reference.|Logbook|Metroid Prime 2: Echoes}}</ref> | ||
|game=mp2 | |game=mp2 | ||
|location= | |location=[[Landing Site (Temple Grounds)|Landing Site]] | ||
|image=[[File:Samus's Gunship mp2 Logbook.png|120px|Samus's ship]] | |image=[[File:Samus's Gunship mp2 Logbook.png|120px|Samus's ship]] | ||
|position=mid | |position=mid | ||
|onetime=yes | |onetime=yes | ||
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|entry=Based on the previous version, the new Hunter-class gunship is a fusion of Federation and Chozo technology. Designed by Samus Aran, this one-of-a-kind vessel was custom built at the Federation shipyard of Aliehs III. It is equipped with a powerful Chozo biotech computer that can interface with Aran via a Command Visor unit. The ship contains a mobile energy-recharge system, microfactories designed to produce ammunition, and an advanced medical bay.<ref name=MP3>{{cite|Based on the previous version, the new Hunter-class gunship is a fusion of Federation and Chozo technology. Designed by Samus Aran, this one-of-a-kind vessel was custom built at the Federation shipyard of Aliehs III. It is equipped with a powerful Chozo biotech computer that can interface with Aran via a Command Visor unit. The ship contains a mobile energy-recharge system, microfactories designed to produce ammunition, and an advanced medical bay.|Logbook|Metroid Prime 3: Corruption}}</ref> | |entry=Based on the previous version, the new Hunter-class gunship is a fusion of Federation and Chozo technology. Designed by Samus Aran, this one-of-a-kind vessel was custom built at the Federation shipyard of Aliehs III. It is equipped with a powerful Chozo biotech computer that can interface with Aran via a Command Visor unit. The ship contains a mobile energy-recharge system, microfactories designed to produce ammunition, and an advanced medical bay.<ref name=MP3>{{cite|Based on the previous version, the new Hunter-class gunship is a fusion of Federation and Chozo technology. Designed by Samus Aran, this one-of-a-kind vessel was custom built at the Federation shipyard of Aliehs III. It is equipped with a powerful Chozo biotech computer that can interface with Aran via a Command Visor unit. The ship contains a mobile energy-recharge system, microfactories designed to produce ammunition, and an advanced medical bay.|Logbook|Metroid Prime 3: Corruption}}</ref> | ||
|game=mp3 | |game=mp3 | ||
|position=bottom | |position=bottom | ||
|ref=no | |ref=no | ||
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*Super Metroid | *Super Metroid | ||
*Metroid Prime 2: Echoes|Randomly Obtained|[[File:Gunship Trophy.png|200px]]}} | *Metroid Prime 2: Echoes|Randomly Obtained|[[File:Gunship Trophy.png|200px]]}} | ||
===Official ''Metroid Prime'' Website=== | ===Official ''Metroid Prime'' Website=== | ||
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==Trivia== | ==Trivia== | ||
*Samus's Gunship has no official name. It has been called the Starship, Gunship, and Spaceship on numerous occasions. | *Samus's Gunship has no official name. It has been called the Starship, Gunship, and Spaceship on numerous occasions.<ref>{{Cite book| quote= Does Samus's ship have a name? <br/> "We've always just called it 'starship.' Some of the people on the team even call it 'Samus's ship,' but that's not exactly an official term."| book= Nintendo Power, Issue 255| publisher= Future US| page= 45}}</ref> | ||
*There is a typo in the second ''[[Metroid Prime 3: Corruption]]'' description in ''[[Metroid Prime: Trilogy|Metroid Prime: Trilogy's]]'' manual, saying "you can" twice. | *There is a typo in the second ''[[Metroid Prime 3: Corruption]]'' description in ''[[Metroid Prime: Trilogy|Metroid Prime: Trilogy's]]'' manual, saying "you can" twice. | ||
*The background music that plays in ''[[Metroid Prime 3: Corruption]]'' inside of the cockpit is a re-arrangement of the Prologue theme from ''[[Super Metroid]]'', called "In the Cockpit." | *The background music that plays in ''[[Metroid Prime 3: Corruption]]'' inside of the cockpit is a re-arrangement of the Prologue theme from ''[[Super Metroid]]'', called "In the Cockpit." | ||
*The box art for the ''Super Game Boy'' features the Gunship in its appearance from ''[[Metroid II: Return of Samus]]''. | *The box art for the ''Super Game Boy'' features the Gunship in its appearance from ''[[Metroid II: Return of Samus]]''. | ||
*''[[Metroid Fusion]]'' is the only game so far to have more than 1 Gunship design in-game (excluding ''[[Metroid Prime: Trilogy]]''.) | *''[[Metroid Fusion]]'' is the only game so far to have more than 1 Gunship design in-game (excluding ''[[Metroid Prime: Trilogy]]''.) | ||
==Gallery== | ==Gallery== |