Talk:Charge Attack: Difference between revisions

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::::Using an emulator's tools (yes i have the cartridge) and gimp. Not hard to make, just gotta figure it out. I don't have super metroid or an snes emulator though. {{:User:Malake256/sig}} 01:05, 1 November 2010 (UTC)
::::Using an emulator's tools (yes i have the cartridge) and gimp. Not hard to make, just gotta figure it out. I don't have super metroid or an snes emulator though. {{:User:Malake256/sig}} 01:05, 1 November 2010 (UTC)
::::On gimp, if you have more than one layers and save as a gif, it'll ask you if you want an animation between layers or not, check yes and set desired settings and you should have an animated gif. [http://www.gimp.org/ GIMP], and you may want to look around for tutorials on GIMP for animated junk {{:User:Malake256/sig}} 01:07, 1 November 2010 (UTC)
::::On gimp, if you have more than one layers and save as a gif, it'll ask you if you want an animation between layers or not, check yes and set desired settings and you should have an animated gif. [http://www.gimp.org/ GIMP], and you may want to look around for tutorials on GIMP for animated junk {{:User:Malake256/sig}} 01:07, 1 November 2010 (UTC)
:::::I'm all about GIMP already. I've just never used it to capture 2D games into .gifs. Unfortunately, I don't have emus. Just original versions and Wii versions. [[User:Magnus|Obscure]] 01:31, 1 November 2010 (UTC)
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