Editing Temple Assembly Site

From Metroid Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Room-infobox
{{Room-infobox
|image=[[File:Temple assembly site.jpg|250px]]
|image=[[File:Temple assembly site.jpg|300px]]
|caption=
|caption=
|game=''[[Metroid Prime 2: Echoes]]''
|game=''[[Metroid Prime 2: Echoes]]''
Line 14: Line 14:
*[http://metroid.retropixel.net/mprime2/music/mp217.mp3 Temple Grounds Main Theme]
*[http://metroid.retropixel.net/mprime2/music/mp217.mp3 Temple Grounds Main Theme]
}}
}}
{{image}}


The '''Temple Assembly Site''' is a room in the [[Temple Grounds]]. The room connects the [[Collapsed Tunnel]], [[Temple Transport B (Temple Grounds)|Temple Transport B]], [[Storage Cavern B]], and the [[Dynamo Chamber]].  
The '''Temple Assembly Site''' is a room in the [[Temple Grounds]]. The room connects the [[Collapsed Tunnel]], [[Temple Transport B (Temple Grounds)|Temple Transport B]], [[Storage Cavern B]], and the [[Dynamo Chamber]]. [[Samus Aran|Samus]] first enters the room from the Collapsed Tunnel, which is attached to a side tunnel. This side tunnel has a block in a side wall with a purple crystal embedded in it. If it is shot with the [[Light Beam]], it will move to the side revealing a [[Portal]] energizable with the [[Dark Beam]]. This Portal leads to the [[Plain of Dark Worship]]. When samus enters the main part of the room, a cut scene will zoom in on the [[Great Temple]] above, and the music will change. The south side of the room has the door to Storage Cavern B blocked by a [[Missile|Missile Shield]]. The west side of the room is slightly raised, and has the door to Temple Transport B behind a gate that can only be lowered with the violet upgrade to the [[Translator Module]]. Samus can jump up to a ledge south of this gate with the [[Space Jump Boots]]. This ledge has a [[Morph Ball]] tunnel that has a [[Missile Expansion]] at the end. A terminal can be found on the raised west area opposite of the gate. [[Scan Visor|Scanning]] this terminal will activate the [[GF Combat Crane]] on the west side of the room, lowering a [[Heavy Transport Crate]]. However, the crane will malfunction after partially lowering the crate. Samus must use a [[Charge Beam|charged]] shot from the [[Power Beam]] to break the cable and lower the crate fully. She can then use the crate as a bridge to access an extremely high area on the east end of the room. This high area has the door to the Dynamo Chamber. On the first visit, six [[Splinter]]s will break free of cocoons on the west side of the room. On the second visit, a cut scene will show a number of Splinters breaking free of cocoons, followed by a Portal opening with [[Ing]] coming out. Five of the Splinters will be possessed to become [[Dark Splinter]]s. One of the Splinters will not be possessed for some reason. If any of the Splinters are killed before being possessed, the Ing that would have possessed them will dissipate. Two [[War Wasp Hive]]s will appear on later visits, and will infinitely spawn [[War Wasp]]s until destroyed.


==Features==
==Inhabitants of the Room==  
[[Samus Aran|Samus]] first enters the room from the Collapsed Tunnel, which is attached to a side tunnel. This side tunnel has a block in a side wall with a purple crystal embedded in it. If it is shot with the [[Light Beam]], it will move to the side revealing a [[Portal]] that can be energized with the [[Dark Beam]]. This Portal leads to the [[Plain of Dark Worship]].
 
When Samus enters the main part of the room, a cut scene will zoom in on the [[Great Temple]] above, and the music will change. The south side of the room has the door to Storage Cavern B blocked by a [[Red Blast Shield]]. The west side of the room is slightly raised, and has the door to Temple Transport B behind a gate that can only be lowered with the violet upgrade to the [[Translator Module]]. Samus can jump up to a ledge south of this gate with the [[Space Jump Boots]]. This ledge has a [[Morph Ball]] tunnel that has a [[Missile Expansion]] at the end. A terminal can be found on the raised west area opposite of the gate. [[Scan Visor|Scanning]] this terminal will activate the GF Combat Crane on the west side of the room, lowering a Heavy Transport Crate. However, the crane will malfunction after partially lowering the crate. Samus must use a [[Charge Beam|charged]] shot from the [[Power Beam]] to break the cable and lower the crate fully. She can then use the crate as a bridge to access an extremely high area on the east end of the room. This high area has the door to the Dynamo Chamber.
 
On the first visit, one [[Splinter]] will be walking around, while five others will break free of [[Splinter Cocoon|cocoons]] on the west side of the room. On the second visit, a cut scene will show a number of Splinters breaking free of cocoons, followed by a Portal opening with [[Ing]] coming out. Five of the Splinters will be possessed to become [[Dark Splinter]]s. One of the Splinters will not be possessed for some reason. If any of the Splinters are killed before being possessed, the Ing that would have possessed them will dissipate. Two [[War Wasp Hive]]s will appear on later visits, and will infinitely spawn [[War Wasp]]s until destroyed.
 
===Upgrades===
====[[Missile Expansion]]====
'''Requires: [[Space Jump Boots]] and [[Morph Ball]]'''
*Samus must jump up on top of one of the statues near the southern-most wall and from there jump onto a nearby ledge. Just east of that, she can use the Morph Ball to find the expansion in a small tunnel.
==Data==
===Available Logbook Entries===
<gallery widths="68px" heights="68px">
File:Splinter mp2 Logbook 01.png|[[Metroid Prime 2: Echoes Logbook#Splinter|Splinter]]
File:Splinter Cocoon.png|[[Metroid Prime 2: Echoes Logbook#Splinter Cocoon|Splinter Cocoon]]
File:Dark Splinter.png|[[Metroid Prime 2: Echoes Logbook#Dark Splinter|Dark Splinter]]
File:War Wasp mp2 Logbook 01.png|[[Metroid Prime 2: Echoes Logbook#War Wasp|War Wasp]]
File:War Wasp Hive (Echoes).png|[[Metroid Prime 2: Echoes Logbook#War Wasp Hive|War Wasp Hive]]
File:Dark Portal.png|[[Metroid Prime 2: Echoes Logbook#Dark Portal|Dark Portal]]
</gallery>
 
===Scans===
{{scan
|data=This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.<ref>{{cite|This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|description=[[Galactic Federation Crate|Heavy Galactic Federation Crate]]
|order=top
}}
{{scan
|data=This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.<ref>{{cite|This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|description=[[Galactic Federation Crate]]
|order=mid
}}
{{scan
|data=Object scan complete.<br/>Statue houses a power grid, motivator unit, and an energy-projection array. All systems are offline, due to age or structural damage.<ref>{{cite|Object scan complete. Statue houses a power grid, motivator unit, and an energy-projection array. All systems are offline, due to age or structural damage.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|description=Statue
|order=mid
}}
{{scan
|data=Object scan complete.<br/>Statue's motivator unit is functional, but requires power to operate. The [[Power Beam]] can't energize the statue. Seek an [[Light Beam|alternate energy source]].<ref>{{cite|Object scan complete. Statue's motivator unit is functional, but requires power to operate. The [[Power Beam]] can't energize the statue. Seek an [[Light Beam|alternate energy source]].|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|description=Purple Eye Statue
|order=mid
}}
{{scan
|data=Object scan complete.<br/>Statue's motivator unit has burned out. It will remain at its current position.<ref>{{cite|Object scan complete. Statue's motivator unit has burned out. It will remain at its current position.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|description=Purple Eye Statue (Deactivated)
|order=mid
}}
{{scan
|data=Scan complete.<br/>Unknown dimensional anomaly.<br/>Anomaly seems to be a dimensional rift. Target destination unknown.<ref>{{cite|Scan complete. Unknown dimensional anomaly. Anomaly seems to be a dimensional rift. Target destination unknown.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|description=[[Portal]]
|order=mid
}}
{{scan
|data=Morphology: Destroyed [[Splinter Cocoon]]<br/>Compromised hibernation structure.<br/>This cocoon has been heavily damaged. Only remnants of the cocoon shell remain.<ref>{{cite|Destroyed [[Splinter Cocoon]]<br/>Compromised hibernation structure.<br/>This cocoon has been heavily damaged. Only remnants of the cocoon shell remain.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|description=Destroyed [[Splinter Cocoon]]
|order=mid
}}
{{scan
|data=Unable to interface with door control system.<br/>Cannot translate alien text.<br/>To access door controls, you will need to update your [[Translator Module|translator files]].<ref>{{cite|Unable to interface with door control system.<br/>Cannot translate alien text.<br/>To access door controls, you will need to update your [[Translator Module|translator files]]|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|description=[[Translator Door]] (Locked)
|order=mid
}}
{{scan
|data=Let this gateway forever protect our sacred temple.<br/>May you find enlightenment and peace.<ref>{{cite|Let this gateway forever protect our sacred temple.<br/>May you find enlightenment and peace.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|description=[[Translator Door]] (Unlocked)
|order=mid
}}
{{scan
|data=Winch system receiving power.<br/>Control system active.<br/>Unit is in need of maintenance. Several systems are borderline critical.<br/>Further operations may lead to system failure.<ref>{{cite|Winch system receiving power.<br/>Control system active.<br/>Unit is in need of maintenance. Several systems are borderline critical.<br/>Further operations may lead to system failure.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|description=Winch System
|order=mid
}}
{{scan
|data=Control system online.<br/>Industrial winch engaged.<ref>{{cite|Control system online.<br/>Industrial winch engaged.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|description=Control Panel
|order=mid
}}
{{scan
|data=Object scan complete.<br/>This is a Heavy Transport Crate.<br/>Unit is currently locked in place. Control panel nearby: scan this to lower crate.<ref>{{cite|Object scan complete.<br/>This is a Heavy Transport Crate.<br/>Unit is currently locked in place. Control panel nearby: scan this to lower crate.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Temple Assembly Site
|description=Heavy Transport Crate (Raised)
|order=mid
}}
{{scan
|data=Object scan complete.<br/>This is a Heavy Transport Crate.<br/>Unit cannot be destroyed. Connection to winch system failing: cable strength is at critical.<ref>{{cite|Object scan complete.<br/>This is a Heavy Transport Crate.<br/>Unit cannot be destroyed. Connection to winch system failing: cable strength is at critical.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|description=Heavy Transport Crate (Lowered)
|order=mid
}}
{{scan
|data=Heavy Transport Crate has been detached from winch system.<br/>Winch connector destroyed. Structural integrity at 99.6%.<ref>{{cite|Heavy Transport Crate has been detached from winch system.<br/>Winch connector destroyed. Structural integrity at 99.6%.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|description=Heavy Transport Crate (Detached)
|order=mid
}}
{{scan
|data=Object scan complete.<br/>Object is composed of nutrient-grade biomatter, protected by thick exobarrier and tensile webbing. Possible source of nourishment for local bioforms.<ref>{{cite|Object scan complete.<br/>Object is composed of nutrient-grade biomatter, protected by thick exobarrier and tensile webbing. Possible source of nourishment for local bioforms.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|description=Nutrient-Grade Biomatter
|order=mid
}}
{{scan
|data=Missile Expansion<br/>Increases the number of Missiles you can carry by 5.<ref>{{cite|Missile Expansion<br/>Increases the number of Missiles you can carry by 5.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|description=[[Missile Expansion]]
|order=mid
}}
{{scan
|data=This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.<ref>{{cite|This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|description=Door
|order=mid
}}
{{scan
|data=There is a [[Blast Shield]] on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. A [[Missile]] blast might damage it.<ref>{{cite|There is a [[Blast Shield]] on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. A [[Missile]] blast might damage it.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|image=[[File:Red Blast Shield mp2 Screenshot 01.png|80px]]
|description=[[Red Blast Shield]]
|order=bottom
}}
 
====[[Metroid Prime Trilogy]] Only====
{{scan
|data=Object scan complete. This is a GF Combat Crane. Portable lifting system used by troops to assemble temporary battle structures. Powerful winch system lifts and moves objects quickly.<ref>{{cite|Object scan complete. This is a GF Combat Crane. Portable lifting system used by troops to assemble temporary battle structures. Powerful winch system lifts and moves objects quickly.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=Temple Grounds - Temple Assembly Site
|description=GF Combat Crane
}}
 
===Inhabitants of the Room===
{{Inhabitants-header}}
{{Inhabitants-header}}
{{Inhabitants|[[Splinter]]|1|First two visits only}}
{{Inhabitants|[[Splinter]]s|6|First visit only}}
{{Inhabitants|[[Splinter Cocoon|Splinter Cocoons]]|5|First visit only}}
{{Inhabitants|Splinters|1|Second visit only}}
{{Inhabitants|[[Dark Splinter|Dark Splinters]]|5|Second visit only (initially normal Splinters)}}
{{Inhabitants|[[Dark Splinter]]s|5|Second visit only (initially normal Splinters)}}
{{Inhabitants|[[War Wasp|War Wasps]]|∞|On all later visits}}
{{Inhabitants|[[War Wasp]]s|∞|On all later visits|close}}
{{Inhabitants|[[War Wasp Hive|War Wasp Hives]]|2|On all later visits|close}}
 
==Gallery==
<gallery>
File:Missile Expansion - Temple Site.png|The Missile Expansion
</gallery>


{{refbar}}
{{MP2 Rooms-nav|grounds}}
[[Category:Rooms in Temple Grounds]]
[[Category:Rooms in Temple Grounds]]
Please note that all contributions to Metroid Wiki are considered to be released under the GNU Free Documentation License 1.2 (see Metroid Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission and do not submit text copied from other wikis or websites!
Cancel Editing help (opens in new window)