Editing Temple Assembly Site
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==Data== | ==Data== | ||
===Available Logbook Entries=== | ===Available Logbook Entries=== | ||
<gallery | <gallery> | ||
File:Splinter mp2 Logbook 01.png|[[Metroid Prime 2: Echoes Logbook#Splinter|Splinter]] | File:Splinter mp2 Logbook 01.png|[[Metroid Prime 2: Echoes Logbook#Splinter|Splinter]] | ||
File:Splinter Cocoon.png|[[Metroid Prime 2: Echoes Logbook#Splinter Cocoon|Splinter Cocoon]] | File:Splinter Cocoon.png|[[Metroid Prime 2: Echoes Logbook#Splinter Cocoon|Splinter Cocoon]] | ||
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File:War Wasp mp2 Logbook 01.png|[[Metroid Prime 2: Echoes Logbook#War Wasp|War Wasp]] | File:War Wasp mp2 Logbook 01.png|[[Metroid Prime 2: Echoes Logbook#War Wasp|War Wasp]] | ||
File:War Wasp Hive (Echoes).png|[[Metroid Prime 2: Echoes Logbook#War Wasp Hive|War Wasp Hive]] | File:War Wasp Hive (Echoes).png|[[Metroid Prime 2: Echoes Logbook#War Wasp Hive|War Wasp Hive]] | ||
</gallery> | </gallery> | ||
===Scans=== | ===Scans=== | ||
{{scan | {{scan | ||
|data=This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.<ref>{{cite|This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | |data=This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.<ref>{{cite|This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | ||
|game=mp2 | |game=mp2 | ||
|location= | |location=Temple Grounds - Temple Assembly Site | ||
|description=[[Galactic Federation Crate|Heavy Galactic Federation Crate]] | |description=[[Galactic Federation Crate|Heavy Galactic Federation Crate]] | ||
|order=top | |order=top | ||
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|data=This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.<ref>{{cite|This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | |data=This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.<ref>{{cite|This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | ||
|game=mp2 | |game=mp2 | ||
|location= | |location=Temple Grounds - Temple Assembly Site | ||
|description=[[Galactic Federation Crate]] | |description=[[Galactic Federation Crate]] | ||
|order=mid | |order=mid | ||
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|data=Object scan complete.<br/>Statue houses a power grid, motivator unit, and an energy-projection array. All systems are offline, due to age or structural damage.<ref>{{cite|Object scan complete. Statue houses a power grid, motivator unit, and an energy-projection array. All systems are offline, due to age or structural damage.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | |data=Object scan complete.<br/>Statue houses a power grid, motivator unit, and an energy-projection array. All systems are offline, due to age or structural damage.<ref>{{cite|Object scan complete. Statue houses a power grid, motivator unit, and an energy-projection array. All systems are offline, due to age or structural damage.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | ||
|game=mp2 | |game=mp2 | ||
|location= | |location=Temple Grounds - Temple Assembly Site | ||
|description=Statue | |description=Statue | ||
|order=mid | |order=mid | ||
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|data=Object scan complete.<br/>Statue's motivator unit is functional, but requires power to operate. The [[Power Beam]] can't energize the statue. Seek an [[Light Beam|alternate energy source]].<ref>{{cite|Object scan complete. Statue's motivator unit is functional, but requires power to operate. The [[Power Beam]] can't energize the statue. Seek an [[Light Beam|alternate energy source]].|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | |data=Object scan complete.<br/>Statue's motivator unit is functional, but requires power to operate. The [[Power Beam]] can't energize the statue. Seek an [[Light Beam|alternate energy source]].<ref>{{cite|Object scan complete. Statue's motivator unit is functional, but requires power to operate. The [[Power Beam]] can't energize the statue. Seek an [[Light Beam|alternate energy source]].|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | ||
|game=mp2 | |game=mp2 | ||
|location= | |location=Temple Grounds - Temple Assembly Site | ||
|description=Purple Eye Statue | |description=Purple Eye Statue | ||
|order=mid | |order=mid | ||
}} | }} | ||
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|data=Scan complete.<br/>Unknown dimensional anomaly.<br/>Anomaly seems to be a dimensional rift. Target destination unknown.<ref>{{cite|Scan complete. Unknown dimensional anomaly. Anomaly seems to be a dimensional rift. Target destination unknown.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | |data=Scan complete.<br/>Unknown dimensional anomaly.<br/>Anomaly seems to be a dimensional rift. Target destination unknown.<ref>{{cite|Scan complete. Unknown dimensional anomaly. Anomaly seems to be a dimensional rift. Target destination unknown.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | ||
|game=mp2 | |game=mp2 | ||
|location= | |location=Temple Grounds - Temple Assembly Site | ||
|description=[[Portal]] | |description=[[Portal]] | ||
|order=mid | |order=mid | ||
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|data=Morphology: Destroyed [[Splinter Cocoon]]<br/>Compromised hibernation structure.<br/>This cocoon has been heavily damaged. Only remnants of the cocoon shell remain.<ref>{{cite|Destroyed [[Splinter Cocoon]]<br/>Compromised hibernation structure.<br/>This cocoon has been heavily damaged. Only remnants of the cocoon shell remain.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | |data=Morphology: Destroyed [[Splinter Cocoon]]<br/>Compromised hibernation structure.<br/>This cocoon has been heavily damaged. Only remnants of the cocoon shell remain.<ref>{{cite|Destroyed [[Splinter Cocoon]]<br/>Compromised hibernation structure.<br/>This cocoon has been heavily damaged. Only remnants of the cocoon shell remain.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | ||
|game=mp2 | |game=mp2 | ||
|location= | |location=Temple Grounds - Temple Assembly Site | ||
|description=Destroyed [[Splinter Cocoon]] | |description=Destroyed [[Splinter Cocoon]] | ||
|order=mid | |order=mid | ||
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|data=Unable to interface with door control system.<br/>Cannot translate alien text.<br/>To access door controls, you will need to update your [[Translator Module|translator files]].<ref>{{cite|Unable to interface with door control system.<br/>Cannot translate alien text.<br/>To access door controls, you will need to update your [[Translator Module|translator files]]|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | |data=Unable to interface with door control system.<br/>Cannot translate alien text.<br/>To access door controls, you will need to update your [[Translator Module|translator files]].<ref>{{cite|Unable to interface with door control system.<br/>Cannot translate alien text.<br/>To access door controls, you will need to update your [[Translator Module|translator files]]|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | ||
|game=mp2 | |game=mp2 | ||
|location= | |location=Temple Grounds - Temple Assembly Site | ||
|description=[[Translator Door]] (Locked) | |description=[[Translator Door]] (Locked) | ||
|order=mid | |order=mid | ||
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|data=Let this gateway forever protect our sacred temple.<br/>May you find enlightenment and peace.<ref>{{cite|Let this gateway forever protect our sacred temple.<br/>May you find enlightenment and peace.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | |data=Let this gateway forever protect our sacred temple.<br/>May you find enlightenment and peace.<ref>{{cite|Let this gateway forever protect our sacred temple.<br/>May you find enlightenment and peace.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | ||
|game=mp2 | |game=mp2 | ||
|location= | |location=Temple Grounds - Temple Assembly Site | ||
|description=[[Translator Door]] (Unlocked) | |description=[[Translator Door]] (Unlocked) | ||
|order=mid | |order=mid | ||
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|data=Winch system receiving power.<br/>Control system active.<br/>Unit is in need of maintenance. Several systems are borderline critical.<br/>Further operations may lead to system failure.<ref>{{cite|Winch system receiving power.<br/>Control system active.<br/>Unit is in need of maintenance. Several systems are borderline critical.<br/>Further operations may lead to system failure.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | |data=Winch system receiving power.<br/>Control system active.<br/>Unit is in need of maintenance. Several systems are borderline critical.<br/>Further operations may lead to system failure.<ref>{{cite|Winch system receiving power.<br/>Control system active.<br/>Unit is in need of maintenance. Several systems are borderline critical.<br/>Further operations may lead to system failure.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | ||
|game=mp2 | |game=mp2 | ||
|location= | |location=Temple Grounds - Temple Assembly Site | ||
|description=Winch System | |description=Winch System | ||
|order=mid | |order=mid | ||
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|data=Control system online.<br/>Industrial winch engaged.<ref>{{cite|Control system online.<br/>Industrial winch engaged.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | |data=Control system online.<br/>Industrial winch engaged.<ref>{{cite|Control system online.<br/>Industrial winch engaged.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | ||
|game=mp2 | |game=mp2 | ||
|location= | |location=Temple Grounds - Temple Assembly Site | ||
|description=Control Panel | |description=Control Panel | ||
|order=mid | |order=mid | ||
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|data=Object scan complete.<br/>This is a Heavy Transport Crate.<br/>Unit cannot be destroyed. Connection to winch system failing: cable strength is at critical.<ref>{{cite|Object scan complete.<br/>This is a Heavy Transport Crate.<br/>Unit cannot be destroyed. Connection to winch system failing: cable strength is at critical.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | |data=Object scan complete.<br/>This is a Heavy Transport Crate.<br/>Unit cannot be destroyed. Connection to winch system failing: cable strength is at critical.<ref>{{cite|Object scan complete.<br/>This is a Heavy Transport Crate.<br/>Unit cannot be destroyed. Connection to winch system failing: cable strength is at critical.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | ||
|game=mp2 | |game=mp2 | ||
|location= | |location=Temple Grounds - Temple Assembly Site | ||
|description=Heavy Transport Crate (Lowered) | |description=Heavy Transport Crate (Lowered) | ||
|order=mid | |order=mid | ||
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|data=Heavy Transport Crate has been detached from winch system.<br/>Winch connector destroyed. Structural integrity at 99.6%.<ref>{{cite|Heavy Transport Crate has been detached from winch system.<br/>Winch connector destroyed. Structural integrity at 99.6%.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | |data=Heavy Transport Crate has been detached from winch system.<br/>Winch connector destroyed. Structural integrity at 99.6%.<ref>{{cite|Heavy Transport Crate has been detached from winch system.<br/>Winch connector destroyed. Structural integrity at 99.6%.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | ||
|game=mp2 | |game=mp2 | ||
|location= | |location=Temple Grounds - Temple Assembly Site | ||
|description=Heavy Transport Crate (Detached) | |description=Heavy Transport Crate (Detached) | ||
|order=mid | |order=mid | ||
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|data=Object scan complete.<br/>Object is composed of nutrient-grade biomatter, protected by thick exobarrier and tensile webbing. Possible source of nourishment for local bioforms.<ref>{{cite|Object scan complete.<br/>Object is composed of nutrient-grade biomatter, protected by thick exobarrier and tensile webbing. Possible source of nourishment for local bioforms.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | |data=Object scan complete.<br/>Object is composed of nutrient-grade biomatter, protected by thick exobarrier and tensile webbing. Possible source of nourishment for local bioforms.<ref>{{cite|Object scan complete.<br/>Object is composed of nutrient-grade biomatter, protected by thick exobarrier and tensile webbing. Possible source of nourishment for local bioforms.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | ||
|game=mp2 | |game=mp2 | ||
|location= | |location=Temple Grounds - Temple Assembly Site | ||
|description=Nutrient-Grade Biomatter | |description=Nutrient-Grade Biomatter | ||
|order=mid | |order=mid | ||
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|data=Missile Expansion<br/>Increases the number of Missiles you can carry by 5.<ref>{{cite|Missile Expansion<br/>Increases the number of Missiles you can carry by 5.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | |data=Missile Expansion<br/>Increases the number of Missiles you can carry by 5.<ref>{{cite|Missile Expansion<br/>Increases the number of Missiles you can carry by 5.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | ||
|game=mp2 | |game=mp2 | ||
|location= | |location=Temple Grounds - Temple Assembly Site | ||
|description=[[Missile Expansion]] | |description=[[Missile Expansion]] | ||
|order=mid | |order=mid | ||
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|data=This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.<ref>{{cite|This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | |data=This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.<ref>{{cite|This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | ||
|game=mp2 | |game=mp2 | ||
|location= | |location=Temple Grounds - Temple Assembly Site | ||
|description=Door | |description=Door | ||
|order=mid | |order=mid | ||
}} | }} | ||
{{scan | {{scan | ||
|data=There is a [[Blast Shield]] on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. A [[Missile]] | |data=There is a [[Blast Shield]] on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. A [[Missile]] might damage it.<ref>{{cite|There is a [[Blast Shield]] on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. A [[Missile]] might damage it.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | ||
|game=mp2 | |game=mp2 | ||
|location= | |location=Temple Grounds - Temple Assembly Site | ||
|description=[[Red Blast Shield]] | |description=[[Red Blast Shield]] | ||
|order=bottom | |order=bottom | ||
}} | }} | ||
===[[Metroid Prime Trilogy]] Only=== | |||
{{scan | {{scan | ||
|data=Object scan complete. This is a GF Combat Crane. Portable lifting system used by troops to assemble temporary battle structures. Powerful winch system lifts and moves objects quickly.<ref>{{cite|Object scan complete. This is a GF Combat Crane. Portable lifting system used by troops to assemble temporary battle structures. Powerful winch system lifts and moves objects quickly.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | |data=Object scan complete. This is a GF Combat Crane. Portable lifting system used by troops to assemble temporary battle structures. Powerful winch system lifts and moves objects quickly.<ref>{{cite|Object scan complete. This is a GF Combat Crane. Portable lifting system used by troops to assemble temporary battle structures. Powerful winch system lifts and moves objects quickly.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref> | ||
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|description=GF Combat Crane | |description=GF Combat Crane | ||
}} | }} | ||
===Inhabitants of the Room=== | ===Inhabitants of the Room=== | ||
{{Inhabitants-header}} | {{Inhabitants-header}} | ||
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{{Inhabitants|[[War Wasp Hive|War Wasp Hives]]|2|On all later visits|close}} | {{Inhabitants|[[War Wasp Hive|War Wasp Hives]]|2|On all later visits|close}} | ||
{{MP2 Rooms-nav|grounds}} | {{MP2 Rooms-nav|grounds}} | ||
[[Category:Rooms in Temple Grounds]] | [[Category:Rooms in Temple Grounds]] |