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Line 43: Line 43:
|data=This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.<ref>{{cite|This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.<ref>{{cite|This is a Heavy Galactic Federation Crate. These storage units are durable. Only heavy weapons and explosives can damage them.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|location=Temple Grounds - Temple Assembly Site
|description=[[Galactic Federation Crate|Heavy Galactic Federation Crate]]
|description=[[Galactic Federation Crate|Heavy Galactic Federation Crate]]
|order=top
|order=top
Line 50: Line 50:
|data=This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.<ref>{{cite|This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.<ref>{{cite|This is a Galactic Federation Crate. These storage units are known for their complex lock systems: destroy them to discover their contents.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|location=Temple Grounds - Temple Assembly Site
|description=[[Galactic Federation Crate]]
|description=[[Galactic Federation Crate]]
|order=mid
|order=mid
Line 57: Line 57:
|data=Object scan complete.<br/>Statue houses a power grid, motivator unit, and an energy-projection array. All systems are offline, due to age or structural damage.<ref>{{cite|Object scan complete. Statue houses a power grid, motivator unit, and an energy-projection array. All systems are offline, due to age or structural damage.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Object scan complete.<br/>Statue houses a power grid, motivator unit, and an energy-projection array. All systems are offline, due to age or structural damage.<ref>{{cite|Object scan complete. Statue houses a power grid, motivator unit, and an energy-projection array. All systems are offline, due to age or structural damage.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|location=Temple Grounds - Temple Assembly Site
|description=Statue
|description=Statue
|order=mid
|order=mid
Line 64: Line 64:
|data=Object scan complete.<br/>Statue's motivator unit is functional, but requires power to operate. The [[Power Beam]] can't energize the statue. Seek an [[Light Beam|alternate energy source]].<ref>{{cite|Object scan complete. Statue's motivator unit is functional, but requires power to operate. The [[Power Beam]] can't energize the statue. Seek an [[Light Beam|alternate energy source]].|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Object scan complete.<br/>Statue's motivator unit is functional, but requires power to operate. The [[Power Beam]] can't energize the statue. Seek an [[Light Beam|alternate energy source]].<ref>{{cite|Object scan complete. Statue's motivator unit is functional, but requires power to operate. The [[Power Beam]] can't energize the statue. Seek an [[Light Beam|alternate energy source]].|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|location=Temple Grounds - Temple Assembly Site
|description=Purple Eye Statue
|description=Purple Eye Statue
|order=mid
}}
{{scan
|data=Object scan complete.<br/>Statue's motivator unit has burned out. It will remain at its current position.<ref>{{cite|Object scan complete. Statue's motivator unit has burned out. It will remain at its current position.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|description=Purple Eye Statue (Deactivated)
|order=mid
|order=mid
}}
}}
Line 78: Line 71:
|data=Scan complete.<br/>Unknown dimensional anomaly.<br/>Anomaly seems to be a dimensional rift. Target destination unknown.<ref>{{cite|Scan complete. Unknown dimensional anomaly. Anomaly seems to be a dimensional rift. Target destination unknown.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Scan complete.<br/>Unknown dimensional anomaly.<br/>Anomaly seems to be a dimensional rift. Target destination unknown.<ref>{{cite|Scan complete. Unknown dimensional anomaly. Anomaly seems to be a dimensional rift. Target destination unknown.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|location=Temple Grounds - Temple Assembly Site
|description=[[Portal]]
|description=[[Portal]]
|order=mid
|order=mid
Line 85: Line 78:
|data=Morphology: Destroyed [[Splinter Cocoon]]<br/>Compromised hibernation structure.<br/>This cocoon has been heavily damaged. Only remnants of the cocoon shell remain.<ref>{{cite|Destroyed [[Splinter Cocoon]]<br/>Compromised hibernation structure.<br/>This cocoon has been heavily damaged. Only remnants of the cocoon shell remain.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Morphology: Destroyed [[Splinter Cocoon]]<br/>Compromised hibernation structure.<br/>This cocoon has been heavily damaged. Only remnants of the cocoon shell remain.<ref>{{cite|Destroyed [[Splinter Cocoon]]<br/>Compromised hibernation structure.<br/>This cocoon has been heavily damaged. Only remnants of the cocoon shell remain.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|location=Temple Grounds - Temple Assembly Site
|description=Destroyed [[Splinter Cocoon]]
|description=Destroyed [[Splinter Cocoon]]
|order=mid
|order=mid
Line 92: Line 85:
|data=Unable to interface with door control system.<br/>Cannot translate alien text.<br/>To access door controls, you will need to update your [[Translator Module|translator files]].<ref>{{cite|Unable to interface with door control system.<br/>Cannot translate alien text.<br/>To access door controls, you will need to update your [[Translator Module|translator files]]|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Unable to interface with door control system.<br/>Cannot translate alien text.<br/>To access door controls, you will need to update your [[Translator Module|translator files]].<ref>{{cite|Unable to interface with door control system.<br/>Cannot translate alien text.<br/>To access door controls, you will need to update your [[Translator Module|translator files]]|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|location=Temple Grounds - Temple Assembly Site
|description=[[Translator Door]] (Locked)
|description=[[Translator Door]] (Locked)
|order=mid
|order=mid
Line 99: Line 92:
|data=Let this gateway forever protect our sacred temple.<br/>May you find enlightenment and peace.<ref>{{cite|Let this gateway forever protect our sacred temple.<br/>May you find enlightenment and peace.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Let this gateway forever protect our sacred temple.<br/>May you find enlightenment and peace.<ref>{{cite|Let this gateway forever protect our sacred temple.<br/>May you find enlightenment and peace.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|location=Temple Grounds - Temple Assembly Site
|description=[[Translator Door]] (Unlocked)
|description=[[Translator Door]] (Unlocked)
|order=mid
|order=mid
Line 106: Line 99:
|data=Winch system receiving power.<br/>Control system active.<br/>Unit is in need of maintenance. Several systems are borderline critical.<br/>Further operations may lead to system failure.<ref>{{cite|Winch system receiving power.<br/>Control system active.<br/>Unit is in need of maintenance. Several systems are borderline critical.<br/>Further operations may lead to system failure.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Winch system receiving power.<br/>Control system active.<br/>Unit is in need of maintenance. Several systems are borderline critical.<br/>Further operations may lead to system failure.<ref>{{cite|Winch system receiving power.<br/>Control system active.<br/>Unit is in need of maintenance. Several systems are borderline critical.<br/>Further operations may lead to system failure.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|location=Temple Grounds - Temple Assembly Site
|description=Winch System
|description=Winch System
|order=mid
|order=mid
Line 113: Line 106:
|data=Control system online.<br/>Industrial winch engaged.<ref>{{cite|Control system online.<br/>Industrial winch engaged.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Control system online.<br/>Industrial winch engaged.<ref>{{cite|Control system online.<br/>Industrial winch engaged.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|location=Temple Grounds - Temple Assembly Site
|description=Control Panel
|description=Control Panel
|order=mid
|order=mid
Line 127: Line 120:
|data=Object scan complete.<br/>This is a Heavy Transport Crate.<br/>Unit cannot be destroyed. Connection to winch system failing: cable strength is at critical.<ref>{{cite|Object scan complete.<br/>This is a Heavy Transport Crate.<br/>Unit cannot be destroyed. Connection to winch system failing: cable strength is at critical.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Object scan complete.<br/>This is a Heavy Transport Crate.<br/>Unit cannot be destroyed. Connection to winch system failing: cable strength is at critical.<ref>{{cite|Object scan complete.<br/>This is a Heavy Transport Crate.<br/>Unit cannot be destroyed. Connection to winch system failing: cable strength is at critical.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|location=Temple Grounds - Temple Assembly Site
|description=Heavy Transport Crate (Lowered)
|description=Heavy Transport Crate (Lowered)
|order=mid
|order=mid
Line 134: Line 127:
|data=Heavy Transport Crate has been detached from winch system.<br/>Winch connector destroyed. Structural integrity at 99.6%.<ref>{{cite|Heavy Transport Crate has been detached from winch system.<br/>Winch connector destroyed. Structural integrity at 99.6%.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Heavy Transport Crate has been detached from winch system.<br/>Winch connector destroyed. Structural integrity at 99.6%.<ref>{{cite|Heavy Transport Crate has been detached from winch system.<br/>Winch connector destroyed. Structural integrity at 99.6%.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|location=Temple Grounds - Temple Assembly Site
|description=Heavy Transport Crate (Detached)
|description=Heavy Transport Crate (Detached)
|order=mid
|order=mid
Line 141: Line 134:
|data=Object scan complete.<br/>Object is composed of nutrient-grade biomatter, protected by thick exobarrier and tensile webbing. Possible source of nourishment for local bioforms.<ref>{{cite|Object scan complete.<br/>Object is composed of nutrient-grade biomatter, protected by thick exobarrier and tensile webbing. Possible source of nourishment for local bioforms.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Object scan complete.<br/>Object is composed of nutrient-grade biomatter, protected by thick exobarrier and tensile webbing. Possible source of nourishment for local bioforms.<ref>{{cite|Object scan complete.<br/>Object is composed of nutrient-grade biomatter, protected by thick exobarrier and tensile webbing. Possible source of nourishment for local bioforms.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|location=Temple Grounds - Temple Assembly Site
|description=Nutrient-Grade Biomatter
|description=Nutrient-Grade Biomatter
|order=mid
|order=mid
Line 148: Line 141:
|data=Missile Expansion<br/>Increases the number of Missiles you can carry by 5.<ref>{{cite|Missile Expansion<br/>Increases the number of Missiles you can carry by 5.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=Missile Expansion<br/>Increases the number of Missiles you can carry by 5.<ref>{{cite|Missile Expansion<br/>Increases the number of Missiles you can carry by 5.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|location=Temple Grounds - Temple Assembly Site
|description=[[Missile Expansion]]
|description=[[Missile Expansion]]
|order=mid
|order=mid
Line 155: Line 148:
|data=This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.<ref>{{cite|This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.<ref>{{cite|This is a powered [[door]] system. [[Blue Door|Low-level energy shield]] on door to prevent activation by local creatures. Weapon fire of any type will disrupt the shield and open the door.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|location=Temple Grounds - Temple Assembly Site
|description=Door
|description=Door
|order=mid
|order=mid
Line 162: Line 155:
|data=There is a [[Blast Shield]] on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. A [[Missile]] blast might damage it.<ref>{{cite|There is a [[Blast Shield]] on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. A [[Missile]] blast might damage it.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|data=There is a [[Blast Shield]] on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. A [[Missile]] blast might damage it.<ref>{{cite|There is a [[Blast Shield]] on the door blocking access. Analysis indicates that the Blast Shield is invulnerable to most weapons. A [[Missile]] blast might damage it.|Scan Data|[[Metroid Prime 2: Echoes]]}}</ref>
|game=mp2
|game=mp2
|location=[[Temple Grounds]] - Temple Assembly Site
|location=Temple Grounds - Temple Assembly Site
|image=[[File:Red Blast Shield mp2 Screenshot 01.png|80px]]
|image=[[File:Red Blast Shield mp2 Screenshot 01.png|80px]]
|description=[[Red Blast Shield]]
|description=[[Red Blast Shield]]
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