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[[Category:Metroid Prime series]]
[[Category:Metroid Prime series]]
{{stub}}
{{stub}}
==Controls==
*'''Wii Remote''' – Aim at screen to Aim [[Samus's|Samus]] weapon
*'''A''' – Fire Beam Cannon/Drop Bombs in [[Morph Ball Mode|Morph Ball]]
*'''B''' – Jump
*'''D-Pad Down''' – Fire [[Missiles|Missile]]
*'''+''' – Press and Hold to enter [[Hypermode]]
*'''-''' – Press and Hold to select [[Visor]]
*'''Home''' – Go to [[Wii]] Menu
*'''1''' Go to [[Map]]/Log Book Screen
*'''2''' – Get Hint
*'''Control Stick (Nunchuck)''' – Move Samus
*'''C (Nunchuck)''' – Activate/Deactivate Morph Ball Mode
*'''Z (Nunchuck)''' – Lock On to Enemy/Target/Grapple Point

Revision as of 02:19, 30 April 2010

Metroid Prime 3: Corruption
Metroid Prime 3: Corruption

Metroid Prime 3: Corruption North American Cover Art

Publisher Nintendo
Developer(s) Retro Studios
Platform(s) Nintendo Wii
Genre First Person Adventure
Ratings ESRB: T
Modes Single-player
Media Nintendo Wii optical disc
Input Nintendo Wii Remote and Nunchuk Controller


Metroid Prime 3: Corruption is the final game in the Metroid Prime series, and is the sequel to Metroid Prime 2: Echoes. Corruption was released for the Wii in 2007.

Story continuity

Corruption takes place some time after the events of Metroid Prime 2: Echoes. Corruption opens by following the story of Dark Samus after her defeat on Aether. After the events of Corruption, Samus is ordered to eradicate the Metroid population on the planet of SR-388, this story is told in the 1991 Game Boy title Metroid II: Return of Samus.

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Controls

  • Wii Remote – Aim at screen to Aim Samus weapon
  • A – Fire Beam Cannon/Drop Bombs in Morph Ball
  • B – Jump
  • D-Pad Down – Fire Missile
  • + – Press and Hold to enter Hypermode
  • - – Press and Hold to select Visor
  • Home – Go to Wii Menu
  • 1 Go to Map/Log Book Screen
  • 2 – Get Hint
  • Control Stick (Nunchuck) – Move Samus
  • C (Nunchuck) – Activate/Deactivate Morph Ball Mode
  • Z (Nunchuck) – Lock On to Enemy/Target/Grapple Point