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[[file:Metroidprimeguide_111704_hud.jpg‎]]
[[File:Combat Visor HUD mp1.jpg|thumb|right|250px|The Combat Visor's HUD as seen through ''[[Metroid Prime 2: Echoes]]''‎]]
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== HUD in [[Metroid Prime]] ==
'''HUD''' ('''heads-up display''') is a series of assessments displayed on [[Samus Aran|Samus's]] [[visor]] based on her current environment and [[Power Suit]] status. Samus's HUD changes depending on which visor she is equipped with and changes from mission to mission. Samus's HUD has always displayed [[energy]] and [[Missile]] counts (provided she has obtained missiles), and in all but ''[[Metroid (game)|Metroid]]'' and ''[[Metroid II: Return of Samus]]'', Samus's HUD has displayed a map.


HUD stands for "Heads Up Display" And the HUD play's a important part any Metroid Game It shows Visor's,(1) Beams,(2)  It show's how close you are to danger,(3) missles,(4) Radar,(5) Map,(6) Health,(7) Ammo,(8)
==''Metroid Prime'' Series==
The HUD system plays a more active role in the ''[[Metroid Prime (series)|Prime]]'' series than the rest of the series, varying depending on the visor, able to be distorted, and changing depending on her immediate surroundings.


== Side scrolling HUD ==
== Side-scrolling HUD ==
UNDER CONSTRUCTION FEEL FREE TO ADD TO THIS THANK YOU. ALSO PLEASE NOTE THAT THIS IS THE FIRST PAGE I HAVE EVER MADE ON THIS WIKI PLEASE NO HARSH MESSAGES THANK YOU(The idea of the HUD page was by [[malake256]]
Besides Missile and energy count, [[Power Bomb]] count, [[Super Missile]] count, and secondary weapon selection are also commonly shown in non-''Prime'' or ''[[Metroid: Other M|Other M]]'' games.
 
==''Metroid Prime Pinball''==
''[[Metroid Prime Pinball]]'' contains a display system that focuses on displaying score-related features. These include the time remaining, letters completing Samus's name acquired, Samus's total score, [[Morph Ball]]s remaining, etc.
 
[[Category:Game Mechanics]]

Revision as of 09:13, 12 October 2011

File:Combat Visor HUD mp1.jpg
The Combat Visor's HUD as seen through Metroid Prime 2: Echoes
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HUD (heads-up display) is a series of assessments displayed on Samus's visor based on her current environment and Power Suit status. Samus's HUD changes depending on which visor she is equipped with and changes from mission to mission. Samus's HUD has always displayed energy and Missile counts (provided she has obtained missiles), and in all but Metroid and Metroid II: Return of Samus, Samus's HUD has displayed a map.

Metroid Prime Series

The HUD system plays a more active role in the Prime series than the rest of the series, varying depending on the visor, able to be distorted, and changing depending on her immediate surroundings.

Side-scrolling HUD

Besides Missile and energy count, Power Bomb count, Super Missile count, and secondary weapon selection are also commonly shown in non-Prime or Other M games.

Metroid Prime Pinball

Metroid Prime Pinball contains a display system that focuses on displaying score-related features. These include the time remaining, letters completing Samus's name acquired, Samus's total score, Morph Balls remaining, etc.