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Charge Combo: Difference between revisions

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== Super Missile ==
== Super Missile ==
[[File:Supermisslemetroidprime.png‎|thumb|200px|right|Super Missle as seen in ''Metroid Prime'' on the [[Wii]]]]
[[File:Supermisslemetroidprime.png‎|thumb|200px|right|Super Missle as seen in ''Metroid Prime'' on the [[Nintendo Wii|Wii]]]]
The '''Super Missile''' is the Charge Combo of the Power Beam. It fires a more powerful version of the standard missile. Samus does not attain this until after finding the Wave Beam. The Super Missile is the single most useful and essential Charge Combo in the entire game. Before this combo is attained, several enemies that could only take Power Beam damage were oftentimes very difficult and time consuming to kill. With this combo the game is much easier to progress through. It is located at the top of the [[Observatory]] in the [[Phendrana Drifts]] region, and in the [[Torvus Bog]] temple.
The '''Super Missile''' is the Charge Combo of the Power Beam. It fires a more powerful version of the standard missile. Samus does not attain this until after finding the Wave Beam. The Super Missile is the single most useful and essential Charge Combo in the entire game. Before this combo is attained, several enemies that could only take Power Beam damage were oftentimes very difficult and time consuming to kill. With this combo the game is much easier to progress through. It is located at the top of the [[Observatory]] in the [[Phendrana Drifts]] region, and in the [[Torvus Bog]] temple.