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'''Gliders''' are large, airborne life forms that appear in ''[[Metroid Prime (game)|Metroid Prime]]''. The Glider consists of a magnetic underside and a hard outer shell, and the creature flies in a set path, much like the [[Ripper]] enemy. The Glider is one of the two organisms that [[Samus Aran]] can record in her [[Logbook]] that do no physical body harm, the other being the [[Tangle Weed]]. The main use that Samus has for the Glider is its magnetic underbelly, which she can latch onto with her [[Grapple Beam]]. Gliders are vulnerable to the [[Ice Beam]] and can be frozen to allow the creature to stay in one place, making swinging across gaps much easier for Samus. The Glider seems to let out a cry of some sort when they are grappled onto, most likely because of the creature feeling threatened or pain. | '''Gliders''' are large, airborne life forms that appear in ''[[Metroid Prime (game)|Metroid Prime]]''. The Glider consists of a magnetic underside and a hard outer shell, and the creature flies in a set path, much like the [[Ripper]] enemy. The Glider is one of the two organisms that [[Samus Aran]] can record in her [[Logbook]] that do no physical body harm, the other being the [[Tangle Weed]]. The main use that Samus has for the Glider is its magnetic underbelly, which she can latch onto with her [[Grapple Beam]]. Gliders are vulnerable to the [[Ice Beam]] and can be frozen to allow the creature to stay in one place, making swinging across gaps much easier for Samus. The Glider seems to let out a cry of some sort when they are grappled onto, most likely because of the creature feeling threatened or pain. | ||
==Logbook | ==Logbook== | ||
{{Logbook|Glider|The Glider is a docile, airborne creature with unusual magnetic properties. Gliders live a relatively peaceful existence. They have a magnetic signature attuned to common Grapple Beam technology; the sport of 'Glider riding' involves using a Grapple to attach to a Glider, then attempting to stay on it as long as possible.<ref>{{cite|The Glider is a docile, airborne creature with unusual magnetic properties. Gliders live a relatively peaceful existence. They have a magnetic signature attuned to common Grapple Beam technology; the sport of 'Glider riding' involves using a Grapple to attach to a Glider, then attempting to stay on it as long as possible.|Logbook|Metroid Prime}}</ref>|mp1|[[File:Gliderlogbook.png]]}} | |||
{{Logbook|Glider|The Glider is a docile, airborne creature with unusual magnetic properties. Gliders live a relatively peaceful existence. They have a magnetic signature attuned to common Grapple Beam technology; the sport of 'Glider riding' involves using a Grapple to attach to a Glider, then attempting to stay on it as long as possible.<ref>{{cite|The Glider is a docile, airborne creature with unusual magnetic properties. Gliders live a relatively peaceful existence. They have a magnetic signature attuned to common Grapple Beam technology; the sport of 'Glider riding' involves using a Grapple to attach to a Glider, then attempting to stay on it as long as possible.|Logbook|Metroid Prime}}</ref>|[[File:Gliderlogbook.png]]}} | |||
{{ref}} | {{ref}} | ||