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Flying Pirate: Difference between revisions

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{{Enemy-infobox
{{Pirate-infobox
|image=[[File:Flyingpirate.jpg|250px]]
|image=[[File:Flying Pirate Render.png|275px]]
|caption=A Flying Pirate atop the Control Tower of Glacier One.
|caption=Flying Pirate render by [[Gene Kohler]]
|games=''[[Metroid Prime (game)|Metroid Prime]]''
|games=''[[Metroid Prime (game)|Metroid Prime]]''
|habitats=
|planet=[[Tallon IV]]
|location=[[Tallon Overworld]]<br>[[Magmoor Caverns]]<br>[[Phendrana Drifts]]
|area=*[[Tallon Overworld]]
|mainspecies=
*[[Magmoor Caverns]]
|attacks=[[Beam]] Projectiles<br>[[Missile|Missiles]]
*[[Phendrana Drifts]]
|weaknesses=
|equipment=*Jet pack
|vulnerableareas=
*[[Beam]] weapons
|rewards=
*[[Missile]]s
|attacks=*[[Beam]]s
*[[Missile]]s
}}
}}


'''Flying Pirates''' are [[Space Pirate]] [[Pirate Trooper|Troopers]] that are equipped with {{wp|Jet Pack}} technology. Flying Pirates are trained and equipped specifically for airborne assault and have [[Beam]] weapons and [[Missile|Missiles]] at their payload.<ref name=Logbook>{{cite|Pirates trained and equipped for airborne assault. Flying Pirates are extremely agile in the air, but the heat signatures of their jet packs can be tracked with Thermal Imaging. While their Missiles are extremely potent, their jet packs can be even more so. If the pack fails, they will make a suicide strike.|Logbook|Metroid Prime}}</ref> If their jet packs are damaged to the point that they ultimately fail, the Flying Pirate will launch itself towards the attacker in an apparent suicide strike, exploding on impact with the attacker, or in most cases, the ground or a wall.<ref name=Logbook/> The Pirates can easily be defeated with a [[Charge Beam|charged]] [[Plasma Beam]] shot or a charged [[Ice Beam]] shot followed by a Missile. Strangely enough, when frozen, the Flying Pirate's jet pack will keep the organism in the air. Because of their jet packs' high heat signatures, one can easily track down a Flying Pirate with [[Thermal Visor|Thermal technology]].<ref name=Logbook/> A version of the Flying Pirate that does its work in underwater regions is known as an [[Aqua Pirate]]. Flying Pirates specifically have only appeared in ''[[Metroid Prime (game)|Metroid Prime]]'', but members of the Space Pirate Organization that are almost identical to the unit, called [[Aerotrooper|Aerotroopers]], exist.
'''Flying Pirates''' are [[Space Pirate]] [[Pirate Trooper|Troopers]] that are equipped with {{wp|Jet Pack}} technology. Flying Pirates are trained and equipped specifically for airborne assault and have [[Beam]] weapons and [[Missile]]s at their payload.<ref name="Logbook"/>
 
==Properties==
[[file:Flying Pirate mp1 Screenshot 01.png|125px|left|A Flying Pirate engaged in combat]]
If a Flying Pirate's jet pack is damaged to the point that it ultimately fail, the Flying Pirate will launch itself towards the attacker in an apparent suicide strike, exploding upon impact.<ref name=Logbook/> The Pirates can easily be defeated with a [[Charge Beam|charged]] [[Plasma Beam (Metroid Prime series)|Plasma Beam]] shot or a charged [[Ice Beam]] shot followed by a Missile. Strangely enough, when frozen, the Flying Pirate's jet pack will keep the organism in the air. Because of their jet packs' high heat signatures, one can easily track down a Flying Pirate with [[Thermal Visor|Thermal technology]].<ref name="Logbook"/> A version of the Flying Pirate that does its work in underwater regions is known as an [[Aqua Pirate]]. Flying Pirates specifically have only appeared in ''[[Metroid Prime (game)|Metroid Prime]]'', but members of the Space Pirate Organization that are almost identical to the unit, called [[Aerotrooper|Aerotroopers]], exist.
{{clear|left}}


==Logbook==
==Logbook==
{{Logbookdata
{{logbook
|name=Flying Pirate
|name=Flying Pirate
|entrytext=Pirates trained and equipped for airborne assault. Flying Pirates are extremely agile in the air, but the heat signatures of their jet packs can be tracked with Thermal Imaging. While their Missiles are extremely potent, their jet packs can be even more so. If the pack fails, they will make a suicide strike.<ref name=Logbook/>
|entry=Pirates trained and equipped for airborne assault. Flying Pirates are extremely agile in the air, but the heat signatures of their jet packs can be tracked with Thermal Imaging. While their Missiles are extremely potent, their jet packs can be even more so. If the pack fails, they will make a suicide strike.
|gameabbrev=mp1
|game=mp1
|image=[[File:Flying Pirate Logbook.jpg]]
|image=[[File:Flying Pirate Logbook.jpg]]
|imageleft=
}}
}}
==Gallery==
<gallery>
File:Flyingpirate.jpg|A Flying Pirate atop the [[Control Tower]] of [[Glacier One]]
</gallery>


==Trivia==
==Trivia==
*Oddly, the physical stature of Flying Pirates is much more nimble and small than that of a normal Pirate Trooper.
*Oddly, the physical stature of Flying Pirates is much more nimble and small than that of a normal Pirate Trooper.
*Although Flying Pirates only appear in ''Prime'', very similar [[Aerotrooper]]s appear in {{echoes}} and {{corruption}}.
*Although Flying Pirates only appear in ''Prime'', very similar [[Aerotrooper]]s appear in ''[[Metroid Prime 2: Echoes|Echoes]]'' and ''[[Metroid Prime 3: Corruption|Corruption]]''.


{{ref}}
{{ref}}
{{space pirates}}
 
[[Category:Space Pirate]]
{{Foreignname-header}}
[[Category:Enemies]]
{{Foreignname|Japanese|{{hover|フライングパイレーツ|Furaingu Pairētsu}}|Flying Pirates|Close}}
 
{{Space Pirates-nav|2}}
{{MP Creatures-nav|2}}
[[Category:Tallon Overworld Life Forms]]
[[Category:Magmoor Caverns Life Forms]]
[[Category:Phendrana Drifts Life Forms]]
[[Category:Space Pirate Forces]]