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Long Beam: Difference between revisions
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The '''Long Beam''' is an [[upgrade]] for the side-scrolling ''[[Metroid (game)|Metroid]]'' and ''[[Metroid: Zero Mission]]''. The upgrade grants [[Samus Aran|Samus]] the ability to shoot beams farther than the default distance and cause slightly more damage. It is the first [[beam]] upgrade obtained in both games. The Long Beam is obtained in [[Brinstar]] with no preceding [[boss]] battle. It's effect is carried through each beam following the [[Power Beam]]. This upgrade is generally low in potential, considering that it can be skipped | The '''Long Beam''' is an [[upgrade]] for the side-scrolling ''[[Metroid (game)|Metroid]]'' and ''[[Metroid: Zero Mission]]''. The upgrade grants [[Samus Aran|Samus]] the ability to shoot beams farther than the default distance and cause slightly more damage. It is the first [[beam]] upgrade obtained in both games. The Long Beam is obtained in [[Brinstar]] with no preceding [[boss]] battle. It's effect is carried through each beam following the [[Power Beam]]. This upgrade is generally low in potential, considering that it can be skipped in ''Zero Mission'' and ''Metroid''. | ||
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Revision as of 11:35, 7 January 2011
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The Long Beam is an upgrade for the side-scrolling Metroid and Metroid: Zero Mission. The upgrade grants Samus the ability to shoot beams farther than the default distance and cause slightly more damage. It is the first beam upgrade obtained in both games. The Long Beam is obtained in Brinstar with no preceding boss battle. It's effect is carried through each beam following the Power Beam. This upgrade is generally low in potential, considering that it can be skipped in Zero Mission and Metroid.