Navigation menu
Mekenobite: Difference between revisions
From Metroid Wiki
m (Text replace - "{{Luminoth Mechanoids}}" to "{{Luminoth Tech}}") |
Metroidking (talk | contribs) m (Text replace - "{{Luminoth Tech}}" to "{{Luminoth Tech|3}}") |
||
Line 25: | Line 25: | ||
}} | }} | ||
{{Ref}} | {{Ref}} | ||
{{Luminoth Tech}} | {{Luminoth Tech|3}} | ||
[[Category:Enemies]] | [[Category:Enemies]] |
Revision as of 20:10, 19 April 2011
It has been requested that images, better images, or more images be added to this page or section.
Mekenobites are Luminoth built mechanoids found in Sanctuary Fortress. They magnetically attach to objects with their two arms and will firing homing projectiles. Mekenobites can only be destroyed if both arms are detached causing them to fall to the ground and explode. This can normally only be done by using Seeker Missiles to hit both arms simultaneously. Samus can also destroy them with the Screw Attack.
Logbook
References
- ↑ "The Luminoth created the Mekenobite to help patrol the corridors and shafts of Sanctuary Fortress. It uses magnetism to keep itself attached to the walls and ceilings. In combat, it will fire projectiles toward its target with a magnetic accelerator. It can only be dislodged by simultaneous explosive blasts. Mekenobites self-destruct once they are heavily damaged." — Logbook "Mekenobite" (Metroid Prime 2: Echoes)