Missile Expansion: Difference between revisions

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[[File:Missile Expansion.png|300px|right|The '''Missile Expansion''' [[Suit Expansion|expansion]] from ''[[Metroid: Other M]]'']]
[[File:Missile Expansion.png|300px|right|The '''Missile Expansion''' [[Suit Expansion|expansion]] from ''[[Metroid: Other M]]'']]
{{move|Missile Tank}}
The '''Missile Expansion''', known as '''Missile Tank''' in the 2D games, is a common [[Suit Expansion]] in the ''[[Metroid (series)|Metroid]]'' series. It increases [[Samus Aran|Samus's]] maximum [[Missile]] capacity by five. The exceptions to this rule are in [[Metroid Prime Hunters]], where Missile they expand maximum Missile count by ten; [[Metroid: Zero Mission]], where in [[Hard Mode]], Missile Expansions only increase Missile count by three; and in [[Metroid: Other M]], where they increase the count by one Missile at a time.
The '''Missile Expansion''', known as '''Missile Tank''' in the 2D games, is a common [[Suit Expansion]] in the ''[[Metroid (series)|Metroid]]'' series. It increases [[Samus Aran|Samus's]] maximum [[Missile]] capacity by five. The exceptions to this rule are in [[Metroid Prime Hunters]], where Missile they expand maximum Missile count by ten; [[Metroid: Zero Mission]], where in [[Hard Mode]], Missile Expansions only increase Missile count by three; and in [[Metroid: Other M]], where they increase the count by one Missile at a time.