Morph Ball: Difference between revisions

From Metroid Wiki
780 bytes added ,  25 November 2010
m
Yeah, editing late lol
m (Wow, you left this in a bit of a wreck. O_o Editing late? XD)
m (Yeah, editing late lol)
Line 21: Line 21:
|game=m1
|game=m1
|name=Maru Mari
|name=Maru Mari
|entry=[[Samus Aran|Samus]] grows small and round like a ball when he gets this [[Upgrade|Power Item]]/ Useful when traveling along narrow passageways, it will help him until his energy runs out.<ref>{{cite manual|[[Samus Aran|Samus]] grows small and round like a ball when he gets this [[Upgrade|Power Item]]/ Useful when traveling along narrow passageways, it will help him until his energy runs out.|Metroid|25}}</ref>
|entry=[[Samus Aran|Samus]] grows small and round like a ball when he gets this [[Upgrade|Power Item]]/ Useful when traveling along narrow passageways, it will help him until his energy runs out.<ref name="m1 manual">{{cite manual|[[Samus Aran|Samus]] grows small and round like a ball when he gets this [[Upgrade|Power Item]]/ Useful when traveling along narrow passageways, it will help him until his energy runs out.|Metroid|25}}</ref>
|order=top
|order=top
}}
{{Manual
|game=zm
|name=Morph Ball
|entry=This ability allows Samus's suit to curl into a ball form and navigate narrow passageways. (Press {{down}} twice).<ref>{{cite manual|This ability allows Samus's suit to curl into a ball form and navigate narrow passageways. (Press {{down}} twice).|Metroid: Zero Mission|26}}</ref>
|order=mid
}}
}}
{{Manual
{{Manual
|game=mp1
|game=mp1
|name=Getting Rolling
|name=Getting Rolling
|entry=When [[Samus Aran|Samus]] rolls into the Morph Ball, the camera will pull back out of the [[visor]] view and display a third-person perspective. Using the Control Stick, you can roll the Morph Ball in whichever direction you choose. Bear in mind that gravity will affect the Morph Ball—you'll need to tilt the Control Stick farther while rolling up inclines.<ref>{{cite manual|When [[Samus Aran|Samus]] rolls into the Morph Ball, the camera will pull back out of the [[visor]] view and display a third-person perspective. Using the Control Stick, you can roll the Morph Ball in whichever direction you choose. Bear in mind that gravity will affect the Morph Ball—you'll need to tilt the Control Stick farther while rolling up inclines.|Metroid Prime|20}}
|entry=When [[Samus Aran|Samus]] rolls into the Morph Ball, the camera will pull back out of the [[visor]] view and display a third-person perspective. Using the Control Stick, you can roll the Morph Ball in whichever direction you choose. Bear in mind that gravity will affect the Morph Ball—you'll need to tilt the Control Stick farther while rolling up inclines.<ref name="mp1 manual">{{cite manual|When [[Samus Aran|Samus]] rolls into the Morph Ball, the camera will pull back out of the [[visor]] view and display a third-person perspective. Using the Control Stick, you can roll the Morph Ball in whichever direction you choose. Bear in mind that gravity will affect the Morph Ball—you'll need to tilt the Control Stick farther while rolling up inclines.|Metroid Prime|20}}</ref>
|order=mid
|order=mid
}}
}}
Line 33: Line 39:
|game=mp2
|game=mp2
|name=Morph Ball Moves
|name=Morph Ball Moves
|entry=As Samus explores, she'll run into many areas that are too small for her to navigate. By pressing the X Button to go into Morph Ball mode, however, she'll gain the power to roll herself up into an armored ball that can fit in small tunnels and drains. As she finds additional [[Upgrade|power-ups]], she'll expand on the abilities at her disposal while in Morph Ball mode.<ref>{{cite manual|As Samus explores, she'll run into many areas that are too small for her to navigate. By pressing the X Button to go into Morph Ball mode, however, she'll gain the power to roll herself up into an armoured ball that can fit in small tunnels and drains. As she finds additional [[Upgrade|power-ups]], she'll expand on the abilities at her disposal while in Morph Ball mode.|Metroid Prime 2: Echoes|20}}</ref>
|entry=As Samus explores, she'll run into many areas that are too small for her to navigate. By pressing the X Button to go into Morph Ball mode, however, she'll gain the power to roll herself up into an armored ball that can fit in small tunnels and drains. As she finds additional [[Upgrade|power-ups]], she'll expand on the abilities at her disposal while in Morph Ball mode.<ref name="mp2 manual">{{cite manual|As Samus explores, she'll run into many areas that are too small for her to navigate. By pressing the X Button to go into Morph Ball mode, however, she'll gain the power to roll herself up into an armoured ball that can fit in small tunnels and drains. As she finds additional [[Upgrade|power-ups]], she'll expand on the abilities at her disposal while in Morph Ball mode.|Metroid Prime 2: Echoes|20}}</ref>
|order=mid
|order=mid
}}
}}
Line 39: Line 45:
|game=tri
|game=tri
|name=Morph Ball
|name=Morph Ball
|entry=If you press the C Button, Samus will roll up into a ball and be able to get through narrow passages, such as air vents and hidden passages. To change back, press the C Button again.
|entry=If you press the C Button, Samus will roll up into a ball and be able to get through narrow passages, such as air vents and hidden passages. To change back, press the C Button again.<ref name="tri manual">{{cite manual|If you press the C Button, Samus will roll up into a ball and be able to get through narrow passages, such as air vents and hidden passages. To change back, press the C Button again.|Metroid Prime: Trilogy|14, 26, 39}}</ref>
|order=mid
|order=mid
|notes=''Trilogy's'' ''[[Metroid Prime (game)|Metroid Prime]]'' entry
|notes=''Trilogy's'' entry for all three ''[[Metroid Prime (series)|Prime]]'' games
}}
}}
{{Manual
{{Manual
|game=sm
|game=sm
|name=Morphing Ball
|name=Morphing Ball
|entry=You can use the Morphing Ball to make Samus roll into a ball and squeeze into narrow areas.<ref>{{cite manual|You can use the Morphing Ball to make Samus roll into a ball and squeeze into narrow areas.|Super Metroid|25}}</ref>
|entry=You can use the Morphing Ball to make Samus roll into a ball and squeeze into narrow areas.<ref name="sm manual">{{cite manual|You can use the Morphing Ball to make Samus roll into a ball and squeeze into narrow areas.|Super Metroid|25}}</ref>
|order=mid
|order=mid
}}
}}
Line 52: Line 58:
|game=om
|game=om
|name=Morph Ball
|name=Morph Ball
|entry=Press {{WiiIcon|A}} to go into Morph Ball mode and move around small spaces. Press {{WiiIcon|A}} again to change back.<ref>{{cite manual|Press {{WiiIcon|A}} to go into Morph Ball mode and move around small spaces. Press {{WiiIcon|A}} again to change back.|Metroid: Other M|18}}</ref>
|entry=Press {{WiiIcon|A}} to go into Morph Ball mode and move around small spaces. Press {{WiiIcon|A}} again to change back.<ref name="om manual">{{cite manual|Press {{WiiIcon|A}} to go into Morph Ball mode and move around small spaces. Press {{WiiIcon|A}} again to change back.|Metroid: Other M|18}}</ref>
|order=mid
|order=mid
}}
}}
Line 58: Line 64:
|game=fu
|game=fu
|name=Morph Ball
|name=Morph Ball
|entry=Use this power to roll into a ball and move through narrow passageways. Press [DOWN] twice on the + Control Pad.<ref>{{cite manual|Use this power to roll into a ball and move through narrow passageways. Press [DOWN] twice on the + Control Pad.|Metroid Fusion|38}}</ref>
|entry=Use this power to roll into a ball and move through narrow passageways. Press {{down}} twice on the + Control Pad.<ref name="fu manual">{{cite manual|Use this power to roll into a ball and move through narrow passageways. Press [DOWN] twice on the + Control Pad.|Metroid Fusion|38}}</ref>
|order=bottom
|order=bottom
}}
}}
Line 71: Line 77:


==Trivia==
==Trivia==
*Due to limitations in the [[Nintendo Entertainment System|NES]] hardware, the unit was unable to portray Samus crawling. The Morph Ball was created to simplify the required animation to the point that the NES could handle it.
*Due to limitations in the [[Nintendo Entertainment System|NES]] hardware, the unit was unable to portray Samus crawling. The Morph Ball was created to simplify the required animation to the point that the NES could handle it.{{fact}}
*The original Metroid calls the morph ball "Maru-Mari", which is simply a transliteration of its Japanese name, まるまり ''marumari''. This is derived from the verb 丸まる ''marumaru'', meaning "to roll into a ball".
*The original ''[[Metroid (game)|Metroid]]'' named the Morph Ball "Maru-Mari", which is simply a transliteration of its Japanese name, まるまり ''marumari''. This is derived from the verb 丸まる ''marumaru'', meaning "to roll into a ball".
*The Morph Ball is the first upgrade obtained in the Metroid series.
*The Morph Ball is the first upgrade obtained in the [[Metroid (series)|''Metroid'' series]].


{{refbar}}
{{refbar}}