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|image=[[File:Grenadier.png|200px]] | |image=[[File:Grenadier.png|200px]] | ||
|caption=Pirate Grenadier | |caption=Pirate Grenadier | ||
|games=[[Metroid Prime 2: Echoes | |games=''[[Metroid Prime 2: Echoes]]'' | ||
|habitats=[[Agon Wastes]]<br>[[Temple Grounds]] | |habitats=[[Agon Wastes]]<br>[[Temple Grounds]] | ||
|speciesmimicked= | |speciesmimicked= | ||
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'''Pirate Grenadiers''' are [[Space Pirate|Space Pirates]] armed with an experimental grenade launcher.<ref name=Logbook>{{cite|he Space Pirates have begun to use an experimental energy grenade launcher in the field. The weapon is viewed as a mixed blessing to the Grenadier units: while the grenade launchers are powerful weapons, Grenadiers must leave their rifles behind to carry them. Fast-moving targets can close range on Grenadiers rendering their main weapon somewhat ineffective.|Logbook|Metroid Prime 2: Echoes}}</ref> The size of the launchers prevent Grenadiers carrying the scythes or beam weapons wielded by other Pirates; the launcher is also ineffective against nearby opponents.<ref name=Logbook></ref> At close range, the Grenadiers will resort to ramming. Due to the time it takes to charge the launcher [[Samus Aran|Samus]] can easily get out of the grenades' blast radius. Samus first encounters the Grenadiers in the Space Pirate base in [[Agon Wastes|Agon]] then later in the [[Temple Grounds]]. | '''Pirate Grenadiers''' are [[Space Pirate|Space Pirates]] armed with an experimental grenade launcher.<ref name=Logbook>{{cite|he Space Pirates have begun to use an experimental energy grenade launcher in the field. The weapon is viewed as a mixed blessing to the Grenadier units: while the grenade launchers are powerful weapons, Grenadiers must leave their rifles behind to carry them. Fast-moving targets can close range on Grenadiers rendering their main weapon somewhat ineffective.|Logbook|Metroid Prime 2: Echoes}}</ref> The size of the launchers prevent Grenadiers carrying the scythes or beam weapons wielded by other Pirates; the launcher is also ineffective against nearby opponents.<ref name=Logbook></ref> At close range, the Grenadiers will resort to ramming. Due to the time it takes to charge the launcher [[Samus Aran|Samus]] can easily get out of the grenades' blast radius. Samus first encounters the Grenadiers in the Space Pirate base in [[Agon Wastes|Agon]] then later in the [[Temple Grounds]]. | ||
== Logbook == | == Logbook == | ||
{{Logbook|Pirate Grenadier|The Space Pirates have begun to use an experimental energy grenade launcher in the field. The weapon is viewed as a mixed blessing to the Grenadier units: while the grenade launchers are powerful weapons, Grenadiers must leave their rifles behind to carry them. Fast-moving targets can close range on Grenadiers rendering their main weapon somewhat ineffective.<ref name=Logbook | {{Logbook|Pirate Grenadier|The Space Pirates have begun to use an experimental energy grenade launcher in the field. The weapon is viewed as a mixed blessing to the Grenadier units: while the grenade launchers are powerful weapons, Grenadiers must leave their rifles behind to carry them. Fast-moving targets can close range on Grenadiers rendering their main weapon somewhat ineffective.<ref name=Logbook/>|mp2}} | ||
{{ref}} | {{ref}} |