Pirate Grenadier: Difference between revisions

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|image=[[File:Grenadier.png|200px]]
|image=[[File:Grenadier.png|200px]]
|caption=Pirate Grenadier
|caption=Pirate Grenadier
|games=[[Metroid Prime 2: Echoes|Metroid Prime 2]]
|games=''[[Metroid Prime 2: Echoes]]''
|habitats=[[Agon Wastes]]<br>[[Temple Grounds]]
|habitats=[[Agon Wastes]]<br>[[Temple Grounds]]
|speciesmimicked=
|speciesmimicked=
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'''Pirate Grenadiers''' are [[Space Pirate|Space Pirates]] armed with an experimental grenade launcher.<ref name=Logbook>{{cite|he Space Pirates have begun to use an experimental energy grenade launcher in the field. The weapon is viewed as a mixed blessing to the Grenadier units: while the grenade launchers are powerful weapons, Grenadiers must leave their rifles behind to carry them. Fast-moving targets can close range on Grenadiers rendering their main weapon somewhat ineffective.|Logbook|Metroid Prime 2: Echoes}}</ref> The size of the launchers prevent Grenadiers carrying the scythes or beam weapons wielded by other Pirates; the launcher is also ineffective against nearby opponents.<ref name=Logbook></ref> At close range, the Grenadiers will resort to ramming. Due to the time it takes to charge the launcher [[Samus Aran|Samus]] can easily get out of the grenades' blast radius. Samus first encounters the Grenadiers in the Space Pirate base in [[Agon Wastes|Agon]] then later in the [[Temple Grounds]].
'''Pirate Grenadiers''' are [[Space Pirate|Space Pirates]] armed with an experimental grenade launcher.<ref name=Logbook>{{cite|he Space Pirates have begun to use an experimental energy grenade launcher in the field. The weapon is viewed as a mixed blessing to the Grenadier units: while the grenade launchers are powerful weapons, Grenadiers must leave their rifles behind to carry them. Fast-moving targets can close range on Grenadiers rendering their main weapon somewhat ineffective.|Logbook|Metroid Prime 2: Echoes}}</ref> The size of the launchers prevent Grenadiers carrying the scythes or beam weapons wielded by other Pirates; the launcher is also ineffective against nearby opponents.<ref name=Logbook></ref> At close range, the Grenadiers will resort to ramming. Due to the time it takes to charge the launcher [[Samus Aran|Samus]] can easily get out of the grenades' blast radius. Samus first encounters the Grenadiers in the Space Pirate base in [[Agon Wastes|Agon]] then later in the [[Temple Grounds]].
== Logbook ==
== Logbook ==
{{Logbook|Pirate Grenadier|The Space Pirates have begun to use an experimental energy grenade launcher in the field. The weapon is viewed as a mixed blessing to the Grenadier units: while the grenade launchers are powerful weapons, Grenadiers must leave their rifles behind to carry them. Fast-moving targets can close range on Grenadiers rendering their main weapon somewhat ineffective.<ref name=Logbook></ref>|Image}}  
{{Logbook|Pirate Grenadier|The Space Pirates have begun to use an experimental energy grenade launcher in the field. The weapon is viewed as a mixed blessing to the Grenadier units: while the grenade launchers are powerful weapons, Grenadiers must leave their rifles behind to carry them. Fast-moving targets can close range on Grenadiers rendering their main weapon somewhat ineffective.<ref name=Logbook/>|mp2}}  


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