Seeker Missile: Difference between revisions

From Metroid Wiki
114 bytes added ,  12 June 2010
m
no edit summary
mNo edit summary
mNo edit summary
Line 1: Line 1:
{{stub}}
{{stub}}


A '''Seeker Missile''', referred to as the '''Seeker Launcher''' in ''[[Metroid Prime 2: Echoes]]'', is a missile upgrade that allows up to five missiles to be shot simultaneously. Seeker Missiles, as the name implies, are able to Lock On and follow most targets. Some targets, however, are able to evade Seeker Missiles, such as [[Elite Space Pirate]]s. The Seeker Missiles debuted in ''Metroid Prime 2: Echoes'' and found their way onto ''[[Metroid Prime 3: Corruption]]''. In ''[[Metroid Prime Pinball]]'', Samus can shoot five missiles at once. Seeker Missiles are vital to bypass certain obstacles in the [[Metroid Prime (series)|Metroid Prime series]], mainly [[Multi-Lock Blast Shield]]s.
A '''Seeker Missile''', referred to as the '''Seeker Launcher''' in ''[[Metroid Prime 2: Echoes]]'', is a missile upgrade that allows up to five missiles to be shot simultaneously. Seeker Missiles, as the name implies, are able to Lock On and follow most targets. Some targets, however, are able to evade Seeker Missiles, such as [[Elite Space Pirate]]s. The Seeker Missiles debuted in ''Metroid Prime 2: Echoes'' and found their way onto ''[[Metroid Prime 3: Corruption]]''. In ''[[Metroid Prime Pinball]]'', Samus can shoot five missiles at once. In some cases, Samus can lock on all five missiles to the same target. Seeker Missiles are vital to bypass certain obstacles in the [[Metroid Prime (series)|Metroid Prime series]], mainly [[Multi-Lock Blast Shield]]s.
[[Category:Weapons]]
[[Category:Missiles]]