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Sonic Boom: Difference between revisions

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==In Game Data==
==In Game Data==
"Sonic Boom costs 5 Missiles, 30 Light Ammo and 30 Dark Ammo to fire. The Sonic Boom is most effective against multiple targets in an area."<ref>{{cite|Sonic Boom costs 5 Missiles, 30 Light Ammo and 30 Dark Ammo to fire. The Sonic Boom is most effective against multiple targets in an area.|Samus's Notes|Metroid Prime 2: Echoes}}</ref>
"Sonic Boom costs 5 Missiles, 30 Light Ammo and 30 Dark Ammo to fire. The Sonic Boom is most effective against multiple targets in an area."<ref>{{cite|Sonic Boom costs 5 Missiles, 30 Light Ammo and 30 Dark Ammo to fire. The Sonic Boom is most effective against multiple targets in an area.|Samus's Notes|Metroid Prime 2: Echoes}}</ref>
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[[Category:Charge Combos]]

Revision as of 00:49, 18 October 2010

Sonic Boom
Game(s)

Metroid Prime 2: Echoes

Users

Samus Aran

Located in

Dark Agon Wastes

Ammunition

30 units of Light and Dark Ammo and 5 Missiles

Properties

Damages multiple enemies simultaneously

Dancing Zoomer is inadequate
Dancing Zoomer is inadequate

It has been requested that images, better images, or more images be added to this page or section.

The Sonic Boom is the Annihilator Beam's Charge Combo that appears in Metroid Prime 2: Echoes. When fired, it quickly reaches its target. After impact, it will create bursts of sonic waves that damage anything near it until it dissipates. Unlike the Darkburst or Sunburst, the Sonic Boom is effective against agile foes.

In Game Data

"Sonic Boom costs 5 Missiles, 30 Light Ammo and 30 Dark Ammo to fire. The Sonic Boom is most effective against multiple targets in an area."[1]

References

  1. "Sonic Boom costs 5 Missiles, 30 Light Ammo and 30 Dark Ammo to fire. The Sonic Boom is most effective against multiple targets in an area." —Samus's Notes (Metroid Prime 2: Echoes)


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