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{{Boss-infobox
{{Boss-infobox
|image=[[File:Spore Spawn sm Artwork.png|Spore Spawn]]
|image=[[File:Sporespawn.gif|The Spore Spawn]]
|caption=The Spore Spawn
|caption=The Spore Spawn
|games=''[[Super Metroid]]''
|games=''[[Super Metroid]]''
|location=[[Brinstar]]
|location=[[Brinstar]]
|attacks=*Spores
|attacks=
*Thorns
|weaknesses=*[[Power Beam]]
|weaknesses=*[[Power Beam]]
*[[Missile]]s
*[[Missile]]s
|rewards=[[Super Missile]]
|rewards=[[Super Missile]]
}}
}}
 
{{stub}}
The '''Spore Spawn''' is a mini-boss that appears in [[Brinstar]] in ''[[Super Metroid]]''. This aggressive plant was genetically engineered by [[Space Pirate]]s,<ref name="Manual" /> likely to guard Brinstar from the [[Galactic Federation|Federation]]. Spore Spawn sits in a very large room, attached by thorny vines of some sort to the wall behind it. Unlike most plant-enemies, Spore Spawn is highly mobile, able to zoom across the large room it sits in. The plant creature has an impenetrable shell, but it occasionally stops moving and reveals its sensitive core.<ref name="Manual" />
The '''Spore Spawn''' is a mini-boss that appears in [[Brinstar]] in ''[[Super Metroid]]''. It slowly moves around the room, shaking down spores that damage [[Samus Aran|Samus]] if she touches them, before pausing and opening its weak inner maw. At this point, Samus can fire her [[Power Beam]] or [[Missile]]s at it before it closes up again. As the battle goes on, the Spore Spawn will move more quickly, making it more difficult to avoid.  However, if Samus rolls into her [[Morph Ball]] at the bottom of the room, it will be unable to touch her, although its spores still pose a threat. However, if samus rolls into her [[Morph Ball]] at the bottom-far-left of the screen, the spores can't get her. After defeating it, Samus may reach her first [[Super Missile]] expansion.
 
==Battle==
Spore Spawn seems highly aggressive or hungry, as it attacks Samus as she jumps up into its room. Spore Spawn slowly moves around the room, shaking down spores that damage [[Samus Aran|Samus]] if she touches them. After a while, Spore Spawn will cease movement and open its weak inner core, but Samus cannot trigger this pause. At this brief juncture, Samus can fire her [[Power Beam]] or [[Missile]]s at its vulnerable core before it closes up again.
 
As the battle goes on, Spore Spawn will move around more quickly. It will become increasingly red in color as it takes damage, much like many other enemies. Its quicker movements will make it more difficult to avoid; however, if Samus rolls into her [[Morph Ball]] at the bottom of the room, it will be unable to touch her, although its spores still pose a threat. Rolling to a corner of a room will minimize the possibility of being damaged.
 
After defeating it, Samus may reach her first [[Super Missile Expansion]], allowing her to shoot the devastatingly powerful [[Super Missile]]s. Spore Spawn's body remains in the room it was defeated in, a dried husk upon which Samus can stand.
 
==Data==
===Manual===
{{Manual
|game=sm
|name=Spore Spawn
|entry=(The Mini-Boss of [[Brinstar]])
<br />This creature was genetically engineered by the [[Space Pirate|space pirates]]. Its weak point is its core, which is protected by the plant's hard shell.<ref name="Manual">{{cite manual|(The Mini-Boss of [[Brinstar]])
<br />This creature was genetically engineered by the [[Space Pirate|space pirates]]. Its weak point is its core, which is protected by the plant's hard shell.|sm|29}}</ref>
}}
 
===Sprite===
{{sprite table
|sm=[[File:Sporespawn.gif|The Spore Spawn]]
|bottomright=sm
}}


==Trivia==
==Trivia==
*Through the use of [[Sequence Breaking|sequence breaking]], Samus can obtain Super Missiles early, allowing her to skip Spore Spawn entirely.
*Through the use of [[Sequence Breaking|sequence breaking]], Samus can obtain Super Missiles early, allowing her to skip Sore Spawn entirely.
*Considering their physiology, Spore Spawn may be a heavily genetically engineered [[Cacatac]], as those are the only creatures on [[Zebes]] remotely resembling the creature.
*Spore Spawn is one of few bosses whose corpse can be seen after death.
*The [[Imago]] battle is very similar to the Spore Spawn battle. It even has a remade version of the battle theme.


{{clear}}
[[Category:Enemies]]
{{ref}}
{{Plantlife-nav|1}}
[[Category:Brinstar Plantlife]]
[[Category:Brinstar Life Forms]]
[[Category:Super Metroid Bosses]]
[[Category:Mini-boss]]
[[Category:Mini-boss]]
[[Category:Space Pirate Forces]]
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