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Wall Jump

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The Wall Jump, or Kick Climb in Other M, is a technique first available in Super Metroid and since then in every 2D game. It has no proper upgrade, thus can be used from the beginning. It doesn't have to be used but using it can save time or allowing to get to new areas. The Wall Jump can be used repeatedly with only one wall. This technique is difficult but can give Samus a larger reach in available areas.

File:Wall Jump.png
Samus initiating a Wall Jump using a Wall Jump Surface

The Screw Attack in the Prime series endows Samus with the Wall Jump ability; however, it can only be used on Wall Jump Surfaces.

Official Data

Manual

Manual info from Metroid: Other M
Kick Climb: If you press and hold Controlpad Wii.png in the direction of the wall and press 2 Button Wii.png with good timing, you'll kick your way up the wall.


Note: You don't have to change the direction you're pressing on Controlpad Wii.png.[1]

Website

"Traversing vertical corridors is a cinch for Samus as she leaps from side to side with minimal effort, through elevator shafts and more."[2]

Gallery

References

  1. "If you press and hold Controlpad Wii.png in the direction of the wall and press 2 Button Wii.png with good timing, you'll kick your way up the wall. Note: You don't have to change the direction you're pressing on Controlpad Wii.png." Metroid: Other M Instruction Booklet, Pg 21
  2. "Traversing vertical corridors is a cinch for Samus as she leaps from side to side with minimal effort, through elevator shafts and more." Metroid: Other M, Metroid.com