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{{ | {{Weapon-infobox | ||
[[File: | |image=[[File:Wavebuster Upgrade mp1 Screenshot 01.png|100px]] | ||
The '''Wavebuster''' is the [[Charge Combo]] of the [[Wave Beam]]. It is found in ''[[Metroid Prime]]''. It is activated by fully charging the Wave Beam and firing a [[Missile]]. The Wavebuster uses ten | |caption=The Wavebuster Upgrade | ||
|games=''[[Metroid Prime (game)|Metroid Prime]]'' | |||
|users=[[Samus Aran]] | |||
|location=[[Tower of Light]] in [[Chozo Ruins]] | |||
|obtained=Complete pillar puzzle | |||
|authorized= | |||
|properties=Amplifies homing and electric properties of the [[Wave Beam (Metroid Prime)|Wave Beam]] | |||
|ammo=10 [[Missile]]s upon activation, and 5 Missiles per second thereafter | |||
|combo= | |||
}} | |||
{{sources}} | |||
The '''Wavebuster''' is the [[Charge Combo]] of the [[Wave Beam (Metroid Prime)|Wave Beam]]. It is found in the [[Tower of Light]] and is exclusive to the original ''[[Metroid Prime (game)|Metroid Prime]]''. It is activated by fully charging the Wave Beam and firing a [[Missile]]. The Wavebuster uses ten Missiles upon activation, and five Missiles for every second of use thereafter. The Wavebuster generates a stream of electricity that will automatically lock on to a target, causing continuous damage. If the target is neutralized or moves out of range, the Wavebuster will lock onto a new target automatically. | |||
== Acquisition == | |||
[[File:Wavebuster mp1 Screenshot.jpg|200px|left|thumb|[[Samus Aran|Samus]] uses the Wavebuster to attack [[Metroid Prime (specimen)|Metroid Prime]].]] | |||
The Wavebuster rests at the top of the [[Tower of Light]]. To reach the top, [[Samus Aran|Samus]] must destroy several cracked sections of pillar using [[Missile]]s. On easy mode, each cracked block will need to be shot with three Missiles before they are destroyed; in hard mode, each block requires six Missiles (or one [[Super Missile]]). The blocks are protected by indestructible [[Oculus]] which will absorb inaccurately fired Missiles. | |||
When sections of all four pillars on any particular level have been destroyed, the pillars drop a level, giving Samus access to another series of platforms. [[Plated Puffer]]s are released when the pillars drop, but can easily be avoided if Samus quickly proceeds to the next level. The Wavebuster becomes accessible after all the blocks are destroyed. | |||
{{clear|left}} | |||
==Data== | |||
===Screen Data=== | |||
{{Screendata |Metroid Prime|Wavebuster acquired! <br/> This powerful attack uses Missiles while active! Using the {{Color|#FF0000|Wave Beam}}, press and hold {{GCIcon|A}} to charge, then press {{GCIcon|Y}} to fire. Hold {{GCIcon|A}} for continuous fire.<ref>{{cite|Wavebuster acquired! <br/> This powerful attack uses Missiles while active! Using the {{Color|#FF0000|Wave Beam}}, press and hold {{GCIcon|A}} to charge, then press {{GCIcon|Y}} to fire. Hold {{GCIcon|A}} for continuous fire.|Screen data|Metroid Prime}}</ref>}} | |||
==Trivia== | |||
*The Wavebuster can be used to destroy the [[Cloaked Drone]] with little effort due to its homing properties; they work whether Samus is locked on to the enemy or not. | |||
{{clear}} | |||
{{ref}} | |||
{{Foreignname-header}} | |||
{{Foreignname|Japanese|{{hover|ウェイブバスター|U~eibu Basutā}}|Wave Buster}} | |||
{{Foreignname|Spanish|Látigo de Ondas|Wave Whip}} | |||
{{Foreignname|German|Wavebuster|Wavebuster}} | |||
{{Foreignname|Italian|Onda Ultra|Ultra Wave|close}} | |||
{{beam-nav|3}} | |||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Charge Combos]] | [[Category:Charge Combos]] |