Wavebuster: Difference between revisions

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{{Weapon-infobox
[[File:wavebuster.jpg|thumb|The '''Wavebuster''' in use.]]
|image=[[File:Wavebuster Upgrade mp1 Screenshot 01.png|100px]]
The '''Wavebuster''' is the [[Charge Combo]] of the [[Wave Beam]]. It is found in ''[[Metroid Prime]]''. It is activated by fully charging the Wave Beam and firing a [[Missile]]. The Wavebuster uses ten missiles upon activation, and five missiles for every second of use thereafter. The Wavebuster generates a stream of electricity that will automatically lock on to a target, causing continuous damage. If the target is neutralized or moves out of range, the Wavebuster will lock onto a new target automatically.
|caption=The Wavebuster Upgrade
|games=''[[Metroid Prime (game)|Metroid Prime]]''
|users=[[Samus Aran]]
|location=[[Tower of Light]] in [[Chozo Ruins]]
|obtained=Complete pillar puzzle
|authorized=
|properties=Amplifies homing and electric properties of the [[Wave Beam (Metroid Prime)|Wave Beam]]
|ammo=10 [[Missile]]s upon activation, and 5 Missiles per second thereafter
|combo=
}}
{{sources}}
The '''Wavebuster''' is the [[Charge Combo]] of the [[Wave Beam (Metroid Prime)|Wave Beam]]. It is found in the [[Tower of Light]] and is exclusive to the original ''[[Metroid Prime (game)|Metroid Prime]]''. It is activated by fully charging the Wave Beam and firing a [[Missile]]. The Wavebuster uses ten Missiles upon activation, and five Missiles for every second of use thereafter. The Wavebuster generates a stream of electricity that will automatically lock on to a target, causing continuous damage. If the target is neutralized or moves out of range, the Wavebuster will lock onto a new target automatically.


== Acquisition ==
[[File:Wavebuster mp1 Screenshot.jpg|200px|left|thumb|[[Samus Aran|Samus]] uses the Wavebuster to attack [[Metroid Prime (specimen)|Metroid Prime]].]]
The Wavebuster rests at the top of the [[Tower of Light]]. To reach the top, [[Samus Aran|Samus]] must destroy several cracked sections of pillar using [[Missile]]s. On easy mode, each cracked block will need to be shot with three Missiles before they are destroyed; in hard mode, each block requires six Missiles (or one [[Super Missile]]). The blocks are protected by indestructible [[Oculus]] which will absorb inaccurately fired Missiles.
When sections of all four pillars on any particular level have been destroyed, the pillars drop a level, giving Samus access to another series of platforms. [[Plated Puffer]]s are released when the pillars drop, but can easily be avoided if Samus quickly proceeds to the next level. The Wavebuster becomes accessible after all the blocks are destroyed.
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==Data==
===Screen Data===
{{Screendata |Metroid Prime|Wavebuster acquired! <br/> This powerful attack uses Missiles while active! Using the {{Color|#FF0000|Wave Beam}}, press and hold {{GCIcon|A}} to charge, then press {{GCIcon|Y}} to fire. Hold {{GCIcon|A}} for continuous fire.<ref>{{cite|Wavebuster acquired! <br/> This powerful attack uses Missiles while active! Using the {{Color|#FF0000|Wave Beam}}, press and hold {{GCIcon|A}} to charge, then press {{GCIcon|Y}} to fire. Hold {{GCIcon|A}} for continuous fire.|Screen data|Metroid Prime}}</ref>}}
==Trivia==
*The Wavebuster can be used to destroy the [[Cloaked Drone]] with little effort due to its homing properties; they work whether Samus is locked on to the enemy or not.
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{{ref}}
{{Foreignname-header}}
{{Foreignname|Japanese|{{hover|ウェイブバスター|U~eibu Basutā}}|Wave Buster}}
{{Foreignname|Spanish|Látigo de Ondas|Wave Whip}}
{{Foreignname|German|Wavebuster|Wavebuster}}
{{Foreignname|Italian|Onda Ultra|Ultra Wave|close}}
{{beam-nav|3}}
[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Charge Combos]]
[[Category:Charge Combos]]