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The '''Boost Guardian''' is the [[Warrior Ing]] that stole [[Samus Aran|Samus's]] [[Boost Ball]]. Samus battles the Boost Guardian in the [[Dark Torvus Arena]] in a chamber without any [[Light Crystal|Light Crystals]] or [[Light Crystal#Light Beacon|Light Beacons]] to generate [[Safe Zone|Safe Zones]].
The '''Boost Guardian''' is the [[Warrior Ing]] that robbed [[Samus Aran|Samus]] of her [[Boost Ball]] in the beginning of the game after Samus encounters Dark Samus for the first time on Planet [[Aether]]. Samus battles the Boost Guardian in the [[Dark Torvus Arena]] in a chamber without any [[Light Crystal|Light Crystals]] or [[Light Crystal#Light Beacon|Light Beacons]] to generate [[Safe Zone|Safe Zones]], thus increasing the difficulty to somewhat unbeatable measures for some players.


==Battle==
==Battle Tactics==
The Boost Guardian's primary form of attack is Boosting, though it will also use attacks used by Warrior Ing.  
The Boost Guardian's primary form of attack is Boosting, similar to how Samus uses the ability with the Boost Ball. However, it will also utilize attacks used primarily by [[Warrior Ing]].  


Samus cannot damage the Boost Guardian while it is Boosting, though its attacks can be interrupted with [[Morph Ball Bomb|Bombs]] or by an impact with the pillars in the room that house [[Inglet|Inglets]]. If it is forced out of its Boost attack, the Boost Guardian will go into the [[Ing|Ing's]] puddle form and follow Samus around. After it is hit by enough Bombs, it will go into its vulnerable solid form.
Samus cannot inflict damage on the Boost Guardian while it is Boosting, though its attacks can be interrupted with [[Morph Ball Bomb|Bombs]] or by an impact with the pillars in the room that house [[Inglet|Inglets]]. If it is forced out or interrupted during its Boost attack, the Boost Guardian will go into the Warrior Ing's puddle form and follow Samus wherever her course is directed. When the Boost Guardian is in this amorphous form, Samus must avoid it via the [[Morph Ball]] and dropping [[Bomb|Morph Ball Bombs]] in its path. After the Boost Guardian has been impacted by enough Bombs, it will revert into its vulnerable solid form.


After Samus defeats the Boost Guardian, she may reclaim her Boost Ball.
===Reward===
After Samus defeats the Boost Guardian, she reclaims her Boost Ball, which can be used to find many [[Missile Expansion|Missile Expansions]] or [[Energy Tank|Energy Tanks]] located near half pipe-like areas. The Boost Ball can also be used as an offensive move against enemies attacking Samus in her Morph Ball form. The Boost Ball is very useful in escaping a [[Metroid (species)|Metroid]] before it grips onto Samus in this form.


==Logbook==
==Logbook==

Revision as of 01:25, 22 April 2011

Boost Guardian

The Boost Guardian

Game(s)

Metroid Prime 2: Echoes

Attacks
  • Transdimensional energy beams
  • Boost Ball
  • Melee attacks
Weakness(es)

Light Beam

Location(s)

Dark Torvus Bog

Room(s)

Dark Torvus Arena

Rewards

Boost Ball

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The Boost Guardian is the Warrior Ing that robbed Samus of her Boost Ball in the beginning of the game after Samus encounters Dark Samus for the first time on Planet Aether. Samus battles the Boost Guardian in the Dark Torvus Arena in a chamber without any Light Crystals or Light Beacons to generate Safe Zones, thus increasing the difficulty to somewhat unbeatable measures for some players.

Battle Tactics

The Boost Guardian's primary form of attack is Boosting, similar to how Samus uses the ability with the Boost Ball. However, it will also utilize attacks used primarily by Warrior Ing.

Samus cannot inflict damage on the Boost Guardian while it is Boosting, though its attacks can be interrupted with Bombs or by an impact with the pillars in the room that house Inglets. If it is forced out or interrupted during its Boost attack, the Boost Guardian will go into the Warrior Ing's puddle form and follow Samus wherever her course is directed. When the Boost Guardian is in this amorphous form, Samus must avoid it via the Morph Ball and dropping Morph Ball Bombs in its path. After the Boost Guardian has been impacted by enough Bombs, it will revert into its vulnerable solid form.

Reward

After Samus defeats the Boost Guardian, she reclaims her Boost Ball, which can be used to find many Missile Expansions or Energy Tanks located near half pipe-like areas. The Boost Ball can also be used as an offensive move against enemies attacking Samus in her Morph Ball form. The Boost Ball is very useful in escaping a Metroid before it grips onto Samus in this form.

Logbook

Logbook entry from Metroid Prime 2: Echoes: Boost Guardian
First Location: Dark Torvus Bog - Dark Torvus Arena Limited Scan
This Warrior Ing has absorbed the power of the Boost Ball. It can boost-blast toward its enemies, using its body as a potent weapon. When it is not in solid form, engaging it in Morph Ball mode may provide better attack opportunities.[1]

Trivia

  • In an interview with IGN, Bryan Walker of Retro Studios revealed that he was unable to defeat the Boost Guardian without taking the game into debug mode.[2]

Gallery

References

  1. "This Warrior Ing has absorbed the power of the Boost Ball. It can boost-blast toward its enemies, using its body as a potent weapon. When it is not in solid form, engaging it in Morph Ball mode may provide better attack opportunities." — Logbook "Boost Guardian" (Metroid Prime 2: Echoes)
  2. "This was the topic of a lot of discussion during and even after we shipped, but the boost ball guardian was brutal. I confess here and now that I was never able to beat it without going into debug mode," he admits, laughing." A Space Bounty Hunter in Texas, IGN


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