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Flying Ing Cache: Difference between revisions

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'''Flying Ing Caches''' are used by the [[Ing]] for the storage of the [[Sky Temple Key]]s. They are capable of becoming invisible and {{samus}} can only target them with the [[Dark Visor]]. There are nine in all, located in various parts of Dark Aether.<ref name=cache>{{cite|The Flying Cache was bred and trained to be a living storage unit. It employs a limited stealth field that renders it unseen to most enemies. The fact that the creature must be killed to obtain the object it stores is of little consequence to the Ing.|Logbook|[[Metroid Prime 2: Echoes]]}}</ref>
'''Flying Ing Caches''' are used by the [[Ing]] for the storage of the [[Sky Temple Key]]s. They are capable of becoming invisible and {{samus}} can only target them with the [[Dark Visor]]. There are nine in all, located in various parts of Dark Aether.<ref name=cache>{{cite|The Flying Cache was bred and trained to be a living storage unit. It employs a limited stealth field that renders it unseen to most enemies. The fact that the creature must be killed to obtain the object it stores is of little consequence to the Ing.|Logbook|[[Metroid Prime 2: Echoes]]}}</ref>



Revision as of 01:28, 25 November 2010

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Dancing Zoomer is inadequate
Dancing Zoomer is inadequate

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Flying Ing Caches are used by the Ing for the storage of the Sky Temple Keys. They are capable of becoming invisible and Samus can only target them with the Dark Visor. There are nine in all, located in various parts of Dark Aether.[1]

Logbook

Logbook entry from a Metroid Prime game: Flying Ing Cache
{{{entry}}}[2]

References

  1. "The Flying Cache was bred and trained to be a living storage unit. It employs a limited stealth field that renders it unseen to most enemies. The fact that the creature must be killed to obtain the object it stores is of little consequence to the Ing." —Logbook (Metroid Prime 2: Echoes)
  2. "{{{entry}}}" — Logbook entry ([[|Invalid game]])


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