Gorea: Difference between revisions

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Gorea is the main antagonist of the Alimbic War and of Samus's mission in the Alimbic Cluster. It is the final boss of [[Metroid Prime Hunters]], and only boss of the [[Oubliette]].
Gorea is the main antagonist of the Alimbic War and of Samus's mission in the Alimbic Cluster. It is the final boss of ''[[Metroid Prime Hunters]]'', and only boss of the [[Oubliette]].


==History==
==History==
===Alimbic War Period===
===Alimbic War Period===


Gorea crashed upon one of the Alimbics' homeworlds in the Alimbic Cluster, beginning the Alimbic War conflict. It arrived in the cluster in the form of a comet, and soon after demonstrated its ability to alter its own atomic structure by turning into a vapor.<ref>{{cite|At first we thought Gorea was comet. It crashed upon our planet and emerged as a vapor.|[[Metroid Prime Hunters Logbook|Logbook]] - "Gorea 03"|Metroid Prime Hunters}}</ref> Somehow Gorea managed to replicate the Alimbic cellular structure, and went from the vapor to the solid Alimbic form.<ref>{{cite|Gorea mimicked our cellular structure and replicated itself in solid form.|[[Metroid Prime Hunters Logbook|Logbook]] "Gorea 04"|Metroid Prime Hunters}}</ref>
Gorea crashed upon one of the Alimbics' homeworlds in the Alimbic Cluster, beginning the Alimbic War conflict. It arrived in the cluster in the form of a comet, and soon after demonstrated its ability to alter its own atomic structure by turning into a vapor.<ref>{{cite|At first we thought Gorea was comet. It crashed upon our planet and emerged as a vapor.|[[Metroid Prime Hunters Logbook]] "Gorea 03"|Metroid Prime Hunters}}</ref> Somehow Gorea managed to replicate the Alimbic cellular structure, and went from the vapor to the solid Alimbic form.<ref>{{cite|Gorea mimicked our cellular structure and replicated itself in solid form.|[[Metroid Prime Hunters Logbook]] "Gorea 04"|Metroid Prime Hunters}}</ref>


This new form gave Gorea the same intellect as the Alimbics. The Alimbics were now at war with their own being, and never before had such an enemy. As the war continued, Gorea gained a reputation of being the most terrifying being in the universe<ref>{{cite|Gorea is power beyond reckoning and evil unrelenting. The universe has not known terror such as this.|[[Metroid Prime Hunters Logbook|Logbook]] "Gorea 02"|Metroid Prime Hunters}}</ref>, slaughtering thousands of Alimbics and causing a cancerous destruction across the entire civilization. Alimbics eventually came to the horrific conclusion that Gorea could not be destroyed by a weapon in the cluster, including the Omega Cannon.<ref>{{cite|No weapon could defeat Gorea.|[[Metroid Prime Hunters Logbook|Logbook]] "Sealing Gorea 01"|Metroid Prime Hunters}}</ref>
This new form gave Gorea the same intellect as the Alimbics. The Alimbics were now at war with their own being, and never before had such an enemy. As the war continued, Gorea gained a reputation of being the most terrifying being in the universe<ref>{{cite|Gorea is power beyond reckoning and evil unrelenting. The universe has not known terror such as this.|[[Metroid Prime Hunters Logbook]] "Gorea 02"|Metroid Prime Hunters}}</ref>, slaughtering thousands of Alimbics and causing a cancerous destruction across the entire civilization. Alimbics eventually came to the horrific conclusion that Gorea could not be destroyed by a weapon in the cluster, including the Omega Cannon.<ref>{{cite|No weapon could defeat Gorea.|[[Metroid Prime Hunters Logbook]] "Sealing Gorea 01"|Metroid Prime Hunters}}</ref>




===Last Resort===
===Last Resort===


As a last resort to end the Alimbic War conflict, the Alimbic Order of Elders met to discuss the creation of a caging mechanism to capture Gorea.<ref>{{cite|As the death toll rose, we crafted a plan. Rather than destroy Gorea, we would contain it in a interdimensional prison.|[[Metroid Prime Hunters Logbook|Logbook]] - "Sealing Gorea 02"|Metroid Prime Hunters}}</ref> The desire to save their own race became the desire to save the races of the universe from this abomination.<ref>{{cite|We finally contained Gorea, but we paid a heavy price to do so. May our sacrifice bring peace to the galaxy.|[[Metroid Prime Hunters Logbook|Logbook]] "Alimbic War 08"|Metroid Prime Hunters}}</ref> The caging mechanism the Order decided on became known as the [[Seal Sphere]].<ref>{{cite|Eight of our elders gathered to create the Alimbic Order to prevent Gorea from destroying our civilization. Their final, desperate plan was to create the  Seal Sphere.|[[Metroid Prime Hunters Logbook|Logbook]] "Alimbic War 09"|Metroid Prime Hunters}}</ref> With the creation of the sphere, the Alimbics acted quickly to ensnare Gorea with the technology.  
As a last resort to end the Alimbic War conflict, the Alimbic Order of Elders met to discuss the creation of a caging mechanism to capture Gorea.<ref>{{cite|As the death toll rose, we crafted a plan. Rather than destroy Gorea, we would contain it in a interdimensional prison.|[[Metroid Prime Hunters Logbook]] "Sealing Gorea 02"|Metroid Prime Hunters}}</ref> The desire to save their own race became the desire to save the races of the universe from this abomination.<ref>{{cite|We finally contained Gorea, but we paid a heavy price to do so. May our sacrifice bring peace to the galaxy.|[[Metroid Prime Hunters Logbook]] "Alimbic War 08"|Metroid Prime Hunters}}</ref> The caging mechanism the Order decided on became known as the [[Seal Sphere]].<ref>{{cite|Eight of our elders gathered to create the Alimbic Order to prevent Gorea from destroying our civilization. Their final, desperate plan was to create the  Seal Sphere.|[[Metroid Prime Hunters Logbook]] "Alimbic War 09"|Metroid Prime Hunters}}</ref> With the creation of the sphere, the Alimbics acted quickly to ensnare Gorea with the technology.  


Once ensnared, the Seal Sphere system went further development to provide additional security against Gorea. The Alimbics transfered their own essence into the technology as a insurance engine<ref>{{cite|The Alimbic Order directed surviving citizens to transfer their essences into the Seal Sphere. Our combined psychic energy is the engine that powers the sphere.|[[Metroid Prime Hunters Logbook|Logbook]] -  "Seal Sphere 03"|Metroid Prime Hunters}}</ref> for the sphere's other engine: Gorea's own limitless power.<ref>{{cite|The fathomless power of the captive beast is the very engine of the Seal Sphere. As long as its psychic powers are ensnared, Gorea cannot escape.|[[Metroid Prime Hunters Logbook|Logbook]] "Seal Sphere 01"|Metroid Prime Hunters}}</ref> An additional Seal Sphere is placed around Gorea, which immobilized the creature.<ref>{{cite|Gorea is immobilized within the Seal Sphere, just one of the many precautions taken to ensure its eternal captivity.|[[Metroid Prime Hunters Logbook|Logbook]] "Seal Sphere 02"|Metroid Prime Hunters}}</ref> This prevented it from any form changes.
Once ensnared, the Seal Sphere system went further development to provide additional security against Gorea. The Alimbics transfered their own essence into the technology as a insurance engine<ref>{{cite|The Alimbic Order directed surviving citizens to transfer their essences into the Seal Sphere. Our combined psychic energy is the engine that powers the sphere.|[[Metroid Prime Hunters Logbook]] -  "Seal Sphere 03"|Metroid Prime Hunters}}</ref> for the sphere's other engine: Gorea's own limitless power.<ref>{{cite|The fathomless power of the captive beast is the very engine of the Seal Sphere. As long as its psychic powers are ensnared, Gorea cannot escape.|[[Metroid Prime Hunters Logbook]] "Seal Sphere 01"|Metroid Prime Hunters}}</ref> An additional Seal Sphere is placed around Gorea, which immobilized the creature.<ref>{{cite|Gorea is immobilized within the Seal Sphere, just one of the many precautions taken to ensure its eternal captivity.|[[Metroid Prime Hunters Logbook]] "Seal Sphere 02"|Metroid Prime Hunters}}</ref> This prevented it from any form changes.


The final measures of the Seal Sphere were to seal it in an interdimensional prison<ref>{{cite|The Seal Sphere is secure within the Oubliette, from which there is no escape.|[[Metroid Prime Hunters Logbook|Logbook]] "Seal Sphere 04"|Metroid Prime Hunters}}</ref>, the Oubliette, and to send the prison into an alternate dimension known as the Infinity Void.<ref>{{cite|We forced open an alternate dimension with the Alimbic Cannon, and the Oubliette was sent into it. The Infinity Void was sealed shut, never to be reopened.|[[Metroid Prime Hunters Logbook|Logbook]] "Sealing Gorea 05"|Metroid Prime Hunters}}</ref> The system of Seal Spheres were placed deep in the Oubliette, from which there is no escape. The prison was sent into the Infinity Void via a large firing mechanism known as the Alimbic Cannon, a device that would later be restored through the eight Octoliths.  
The final measures of the Seal Sphere were to seal it in an interdimensional prison<ref>{{cite|The Seal Sphere is secure within the Oubliette, from which there is no escape.|[[Metroid Prime Hunters Logbook]] "Seal Sphere 04"|Metroid Prime Hunters}}</ref>, the Oubliette, and to send the prison into an alternate dimension known as the Infinity Void.<ref>{{cite|We forced open an alternate dimension with the Alimbic Cannon, and the Oubliette was sent into it. The Infinity Void was sealed shut, never to be reopened.|[[Metroid Prime Hunters Logbook]] "Sealing Gorea 05"|Metroid Prime Hunters}}</ref> The system of Seal Spheres were placed deep in the Oubliette, from which there is no escape. The prison was sent into the Infinity Void via a large firing mechanism known as the Alimbic Cannon, a device that would later be restored through the eight Octoliths.  


As a result of this last resort, the Alimbics disappeared from the Alimbic Cluster, leaving it in ruin and further unattended to; however, it left Gorea completely contained for thousands to tens of thousands of years.  
As a result of this last resort, the Alimbics disappeared from the Alimbic Cluster, leaving it in ruin and further unattended to; however, it left Gorea completely contained for thousands to tens of thousands of years.  
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===Phase 1===
===Phase 1===


At the start of the encounter, Gorea releases a dark vapor up into the chamber in a dark colored form before changing into the yellow armored [[Battlehammer]] user form. The player through scanning will learn that there is a weak spot in the shoulders of the being<ref name="Gorea Arm">{{cite|Analysis indicates the presence of fragile biomorphic neurons in Gorea's shoulders, periodically vulnerable to specific energy types.|[[Metroid Prime Hunters Logbook|Logbook]] "Gorea Arm"|Metroid Prime Hunters}}</ref>, and unless these are destroyed, Gorea will continue to cycle through the hunters' affinity weapons after a round of attacks. It is reccommended to destroy Gorea's arms in its [[Judicator]], [[Imperialist]] and [[Shock Coil]] user forms using the [[Magmaul]], Shock Coil and Imperialist respectively on the shoulders.  
At the start of the encounter, Gorea releases a dark vapor up into the chamber in a dark colored form before changing into the yellow armored [[Battlehammer]] user form. The player through scanning will learn that there is a weak spot in the shoulders of the being<ref name="Gorea Arm">{{cite|Analysis indicates the presence of fragile biomorphic neurons in Gorea's shoulders, periodically vulnerable to specific energy types.|[[Metroid Prime Hunters Logbook]] "Gorea Arm"|Metroid Prime Hunters}}</ref>, and unless these are destroyed, Gorea will continue to cycle through the hunters' affinity weapons after a round of attacks. It is reccommended to destroy Gorea's arms in its [[Judicator]], [[Imperialist]] and [[Shock Coil]] user forms using the [[Magmaul]], Shock Coil and Imperialist respectively on the shoulders.  


When Gorea's arms are destroyed, it will rise and flip itself in a sustained hovering state. In this position, Gorea uses two attacks upon Samus. The first involves the use of a single tentacle that chases after Samus. If Samus is caught by the tentacle, she will be swung around the room, directions being changed throughout, and eventually slammed into the floor of the chamber unless the player causes enough damage to the Gorea Seal Sphere during the attack. The second attack uses multiple psionic tentacles to lift the [[Trocra]] located around the outskirts of the arena. Once overhead of Gorea, these tectacles will shake after a second or two as an effort to fling the Trocra at Samus below. The Trocra act as biological bombs for Gorea in this state.  
When Gorea's arms are destroyed, it will rise and flip itself in a sustained hovering state. In this position, Gorea uses two attacks upon Samus. The first involves the use of a single tentacle that chases after Samus. If Samus is caught by the tentacle, she will be swung around the room, directions being changed throughout, and eventually slammed into the floor of the chamber unless the player causes enough damage to the Gorea Seal Sphere during the attack. The second attack uses multiple psionic tentacles to lift the [[Trocra]] located around the outskirts of the arena. Once overhead of Gorea, these tectacles will shake after a second or two as an effort to fling the Trocra at Samus below. The Trocra act as biological bombs for Gorea in this state.  
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Gorea 2 can only be encountered through the completion of the Alimbic Prophecy sequence during the Gorea Phase 1 encounter. To do this, the player most shoot the colored switches placed in the upper outskirts of the arena in the correct order. The player must shoot the yellow, green, orange, blue, violet and red switches in that order with the [[Volt Driver]], Battlehammer, Magmaul, Shock Coil, Judicator and Imperialist respectively. If successful, the player will receive a message upon the bottom screen and a new cutscene upon defeating Gorea in its Phase 1 form.  
Gorea 2 can only be encountered through the completion of the Alimbic Prophecy sequence during the Gorea Phase 1 encounter. To do this, the player most shoot the colored switches placed in the upper outskirts of the arena in the correct order. The player must shoot the yellow, green, orange, blue, violet and red switches in that order with the [[Volt Driver]], Battlehammer, Magmaul, Shock Coil, Judicator and Imperialist respectively. If successful, the player will receive a message upon the bottom screen and a new cutscene upon defeating Gorea in its Phase 1 form.  


Despite apparently taking damage in the new cutscene after completing the Alimbic Prophecy sequence, Gorea 2 is Gorea in an even faster form with higher stats in offense and defense than in the previous form. The Alimbic essence in the Seal Sphere system has also left as a result of the completion of the sequence.<ref name="Gorea 2">{{cite|Gorea's final form is impervious to all weapons currently equipped in the Power Suit. Alternative weaponry is required to penetrate Gorea's armor. Sensors detect that Alimbic essence is no longer present in the Seal Sphere. Gorea remains attached to the sphere in order to draw all remaining energy from it.|Gorea 2|Metroid Prime Hunters}}</ref> Gorea 2's defense is so great in fact that none of Samus's current weapons can damage Gorea, so she must depend on the arena's weapon: the Omega Cannon. After Samus causes one of Gorea 2's six glowing dots to black out using the Omega Cannon, Gorea 2 will teleport to the top of the area and start generating flaming projectiles that can pass through the environment as they target Samus. Samus must reach the top of the stage to continue to damage Gorea 2. The player can beat Gorea 2 here though it is more likely that it will again teleport away from Samus.
Despite apparently taking damage in the new cutscene after completing the Alimbic Prophecy sequence, Gorea 2 is Gorea in an even faster form with higher stats in offense and defense than in the previous form. The Alimbic essence in the Seal Sphere system has also left as a result of the completion of the sequence.<ref name="Gorea 2">{{cite|Gorea's final form is impervious to all weapons currently equipped in the Power Suit. Alternative weaponry is required to penetrate Gorea's armor. Sensors detect that Alimbic essence is no longer present in the Seal Sphere. Gorea remains attached to the sphere in order to draw all remaining energy from it.|[[Metroid Prime Hunters Logbook]] "Gorea 2"|Metroid Prime Hunters}}</ref> Gorea 2's defense is so great in fact that none of Samus's current weapons can damage Gorea, so she must depend on the arena's weapon: the Omega Cannon. After Samus causes one of Gorea 2's six glowing dots to black out using the Omega Cannon, Gorea 2 will teleport to the top of the area and start generating flaming projectiles that can pass through the environment as they target Samus. Samus must reach the top of the stage to continue to damage Gorea 2. The player can beat Gorea 2 here though it is more likely that it will again teleport away from Samus.


Upon hitting Gorea 2 with the final Omega Cannon shot to deplete the boss's health bar, it will release an energy burst and partially explode. In the following cutscene, the monster shows it is still stable until it floats upwards where it explodes. Oddly, this explosion starts in Gorea 2's head region. This explosion causes a chain reaction in the Oubliette that causes the prison to explode albeit this time Samus Aran escapes alive seemingly with the other six hunters.  
Upon hitting Gorea 2 with the final Omega Cannon shot to deplete the boss's health bar, it will release an energy burst and partially explode. In the following cutscene, the monster shows it is still stable until it floats upwards where it explodes. Oddly, this explosion starts in Gorea 2's head region. This explosion causes a chain reaction in the Oubliette that causes the prison to explode albeit this time Samus Aran escapes alive seemingly with the other six hunters.  
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==Characteristics==
==Characteristics==


Gorea is a being capable of changing its shape, cellular structure and atomic structure.<ref>{{cite|We have seen Gorea alter its atomic structure from a vapor to a solid. Our scientists believe Gorea may also possess other Shape-Changing abilities.|[[Metroid Prime Hunters Logbook|Logbook]] "Gorea 05"|Metroid Prime Hunters}}</ref><ref>{{cite|Gorea is capable of changing its shape, and it uses a wide variety of lethal weaponry.|Gorea 06|Metroid Prime Hunters}}</ref> Due to these abilities, Gorea has no consistent physical form. It does appear that it has a preference of destroying races as one of their own, beginning the ambush in a comet then vapor form until it manages to replicate the race's cellular structure. Gorea shares many traits and terminology with most of the series' horrific threats. Like the [[Metroid]], Gorea is capable of devouring the life force of its prey and gaining power from such attacks.<ref>{{cite|Gorea devoured our people's life energy and grew powerful from it. Death swept across our worlds, and we despaired.|[[Metroid Prime Hunters Logbook|Logbook]] "Alimbic War 04"|Metroid Prime Hunters}}</ref> The [[X Parasite]] and Gorea share the ability to replicate their selves with the cellular structure of their victims and are capable of assimilating their victims' technology.<ref>{{cite|We deployed our deadliest weapons to defeat the beast. To our horror, every every weapon was somehow used against us by Gorea.|[[Metroid Prime Hunters Logbook|Logbook]] "Gorea 09"|Metroid Prime Hunters}}</ref> In terms of shared terminology, [[Phazon]] and Gorea share the term "cancerous", respectively called a cancerous element and cancerous bloom.<ref>{{cite|Gorea is a cancerous bloom that would wreak havoc across the universe.|[[Metroid Prime Hunters Logbook|Logbook]] "Alimbic War 06"|Metroid Prime Hunters}}</ref>
Gorea is a being capable of changing its shape, cellular structure and atomic structure.<ref>{{cite|We have seen Gorea alter its atomic structure from a vapor to a solid. Our scientists believe Gorea may also possess other Shape-Changing abilities.|[[Metroid Prime Hunters Logbook]] "Gorea 05"|Metroid Prime Hunters}}</ref><ref>{{cite|Gorea is capable of changing its shape, and it uses a wide variety of lethal weaponry.|[[Metroid Prime Hunters Logbook]] "Gorea 06"|Metroid Prime Hunters}}</ref> Due to these abilities, Gorea has no consistent physical form. It does appear that it has a preference of destroying races as one of their own, beginning the ambush in a comet then vapor form until it manages to replicate the race's cellular structure. Gorea shares many traits and terminology with most of the series' horrific threats. Like the [[Metroid]], Gorea is capable of devouring the life force of its prey and gaining power from such attacks.<ref>{{cite|Gorea devoured our people's life energy and grew powerful from it. Death swept across our worlds, and we despaired.|[[Metroid Prime Hunters Logbook]] "Alimbic War 04"|Metroid Prime Hunters}}</ref> The [[X Parasite]] and Gorea share the ability to replicate their selves with the cellular structure of their victims and are capable of assimilating their victims' technology.<ref>{{cite|We deployed our deadliest weapons to defeat the beast. To our horror, every every weapon was somehow used against us by Gorea.|[[Metroid Prime Hunters Logbook]] "Gorea 09"|Metroid Prime Hunters}}</ref> In terms of shared terminology, [[Phazon]] and Gorea share the term "cancerous", respectively called a cancerous element and cancerous bloom.<ref>{{cite|Gorea is a cancerous bloom that would wreak havoc across the universe.|[[Metroid Prime Hunters Logbook]] "Alimbic War 06"|Metroid Prime Hunters}}</ref>


==Logbook Data==  
==Logbook Data==  
{{logbook
{{logbook
|name=Gorea
|name=Gorea
|entry=Superficial scan indicates Gorea's body is impervious to attack.<ref>{{cite|Superficial scan indicates Gorea's body is impervious to attack.|[[Metroid Prime Hunters Logbook|Logbook]] - "Gorea"|Metroid Prime Hunters}}</ref>
|entry=Superficial scan indicates Gorea's body is impervious to attack.<ref>{{cite|Superficial scan indicates Gorea's body is impervious to attack.|[[Metroid Prime Hunters Logbook]] "Gorea"|Metroid Prime Hunters}}</ref>
|game=mph
|game=mph
|ref=no
|ref=no
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{{logbook
{{logbook
|name=Gorea
|name=Gorea
|entry=Sensors unable to locate the upper-arm vulnerability present in Gorea's prior form.<ref>{{cite|Sensors unable to locate the upper-arm vulnerability present in Gorea's prior form.|[[Metroid Prime Hunters Logbook|Logbook]] - "Gorea"|Metroid Prime Hunters}}</ref>
|entry=Sensors unable to locate the upper-arm vulnerability present in Gorea's prior form.<ref>{{cite|Sensors unable to locate the upper-arm vulnerability present in Gorea's prior form.|[[Metroid Prime Hunters Logbook]] "Gorea"|Metroid Prime Hunters}}</ref>
|game=mph
|game=mph
|ref=no
|ref=no
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{{logbook
{{logbook
|name=Gorea Seal Sphere
|name=Gorea Seal Sphere
|entry=Harmonic analysis of the central sphere suggests that it is susceptible to direct attack.<ref>{{cite|Harmonic analysis of the central sphere suggests that it is susceptible to direct attack.|[[Metroid Prime Hunters Logbook|Logbook]] - "Gorea Seal Sphere"|Metroid Prime Hunters}}</ref>
|entry=Harmonic analysis of the central sphere suggests that it is susceptible to direct attack.<ref>{{cite|Harmonic analysis of the central sphere suggests that it is susceptible to direct attack.|[[Metroid Prime Hunters Logbook]] "Gorea Seal Sphere"|Metroid Prime Hunters}}</ref>
|game=mph
|game=mph
|ref=no
|ref=no
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