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[[File:Ing.jpg|thumb|right|225px|A warrior Ing]]
[[File:Ing.jpg|thumb|150px|A Warrior Ing]]
The '''Ing''' , also referred to as the '''Ing Horde''' or '''Dark Tribe''', are a race of aggressive {{wp|shapeshifting|metamorphs}} that inhabit [[Dark Aether]] and are the primary antagonists of [[Metroid Prime 2: Echoes]].<ref name=emperor>{{cite|Like its brethren, the Emperor Ing is a metamorph. It has molded itself around the precious Energy Controller, and will defend it to the death, using its own body as a shield and weapon. Destroy the tentacles it generates to weaken the creature and its defenses.|Logbook|Metroid Prime 2: Echoes}}</ref> After a [[Leviathan]] impacted [[Aether]], [[Dark Aether]] was born, with it the Ing, named after the [[Luminoth]] word for terror.<ref>{{cite|In time, we created machines to open rifts to our enemy's world. Volunteer scouts went through the rifts and found a twisted world, harsh and poisonous...a Dark Aether. They discovered that this world held the missing half of our planet's energy. They also saw the true face of the enemy, a race we came to call "Ing", meaning terror. Our scouts could not survive long on the surface of Dark Aether, so venomous was its air. Still, we vowed to return. We prepared for war|Luminoth Lore|Metroid Prime 2: Echoes}}</ref>


The Ing are the denizens of [[Dark Aether]]. They are a ferocious race of tribal beings, and are the archenemies of the [[Luminoth]].
The Ing have a variety of dangerous abilities. One of the most dangerous is their ability to possess creatures. These possessed creatures, known as [[Darklings]], gain increased strength and resistance.<ref>{{cite|The day came when space was torn asunder, revealing dimensional rifts to a dark place. Horrible dark swarms streaked forth from these rifts, engulfing nearby creatures and transforming them into what we could come to call darklings. The dark creatures became our enemies, and peace came to an end on Aether.|Luminoth Lore|Metroid Prime 2: Echoes}}</ref> The Ing are also capable of possessing machines.<ref>{{cite|Once the Ing discovered they could possess intelligent machines, the mighty Ingsmashers were top priority targets for the Horde. The drones retain all of their attacks-shock wave fists and missile launchers. It uses an energy shield in battle that can be adjusted to protect against a variety of beam weapons. The shield can be overloaded by opposite-polarity beams.|Logbook|Metroid Prime 2: Echoes}}</ref> Many Ing are also capable of firing transdimensional energy beams.
 
== History ==
During the Golden Age of the Luminoth, a stellar object (a [[Leviathan]]) struck [[Aether]] with such a great force that it caused a rift in space and time, creating Dark Aether and the Ing. A war soon ensued between the Luminoth and the Ing to gain control of the planetary energy, which had been split between the two dimensions. The war was fought for decades with the Ing on the verge of victory, having stolen all but one of Aether's planetary energies, and with all but one of the Luminoth in stasis tubes in the [[Great Temple]]. However, [[Samus Aran]] arrived on Aether and fought against the Ing, finally destroying them by retrieving all the planetary energy causing Dark Aether to collapse along with the Ing.
 
== Description ==
The Ing appear as nearly every [[Darkling]] creature in ''[[Metroid Prime 2: Echoes]]'', but there much fewer "pure" Ing who only appear on Dark Aether. Most "pure" Ing appear as stationary and largely ignorable growths, such as the [[Bladepod]] and [[Ingclaw]], but the [[Warrior Ing]] and [[Hunter Ing]] species are far more formidable. These Ing are best fought from the safety of a [[Light Crystal]], as they cannot enter its protective field. Ing generally appear in small forms, such as the Inglet or Ingstorm, but Warrior Ing are around the same height as the Luminoth. There are also two Warrior Ing who have been mutated by absorbing Samus's equipment, the [[Jump Guardian]] and the [[Boost Guardian]]. Though each type of Ing has its own strengths and weaknesses, they all share a weakness to light energy.
 
During the war against the Luminoth, the Ing would possess nearby creatures and machines to use for attack, doing this darkened their form and generally increased their offensive prowess. They preferred to possess creatures with a natural talent for combat, such as Aether's predators and the Luminoth war-machines, as well as the [[Space Pirate]]s and [[Metroid (species)|Metroid]]s who became a favorite host. These possessed creatures were called "Darklings" by the Luminoth. Although these hybrid creatures were more powerful than their original forms, they gained the Ing's weakness to light energy.
 
== Species of Ing ==
==== [[Emperor Ing]] ====
The eldest and highest ranking member of the Ing Horde, who resides in the Sky Temple. It is the Keeper of Dark Aether's primary energy source, which it feeds off to grow in power. When Samus fought Emperor Ing, he first appeared in a egg-like form, then changed into an eye, with two contact lense-like objects on either side, Samus had to shoot in between those to damage him, then once damaged enough, he changed into a large spider form, much like a gigantic Warrior Ing.
 
==== Larvae ====
As Larvae the Ing are constantly in danger and so travel in swarms to lessen this threat. As such they grow to be aggressive and hateful of all living things, making them perfect warriors. Ing Larvae are only found within the Ing Hive.
 
==== Warrior ====
'''Warrior Ing''' are the basic soldiers of the Ing Horde. They are somewhat powerful, using extra-dimensional laser attacks as well various kinetic offensives. Like most Ing, they can melt down into a shadowy fluid and slide across surfaces. Warrior Ing tend to be found in rooms of importance, usually containing a Sky Temple Key or power-up.
 
==== Hunter ====
'''Hunter Ing''' are the elites who help in destroying specific enemies of the Horde. They are viewed as the second most powerful of the Ing, after the Emperor. They can phase out of local timespace to avoid attacks. They are the only ones allowed to possess Pirate Commandos.
 
==== [[Ingstorm]] ====
'''Ingstorm''' are tiny Ing that float in the air and emit a destructive energy that can chew through any substance. The Light Suit is the only known item that can protect against the Ingstorm's corrosive attack.
 
==== [[Inglet]] ====
'''Inglets''' are the worker drones of the Horde, carrying around vital materials and essentials for the soldiers. When attacked Inglets can defend themselves, however they are quite weak and can be destroyed easily. Like Warrior Ing they can shift into a liquid state and move across surfaces.


A shared weakness amongst the Ing is light, which the Luminoth exploited with the [[Light Beam]].<ref>{{cite|Our studies of the Ing revealed the source of their attacks as dark energy. We built weapons to use this energy, thinking it could overload energy targets and eliminate them. We soon learned our error, as the Dark Beam was not of great effect on the Ing. We then began to develop a weapon that used light energy. This weapon would dispatch the Ing with terrible efficiency.|Luminoth Lore|Metroid Prime 2: Echoes}}</ref>
{{clear}}
==Forms of Ing==
===Ing Larva===
<small>Main Article: [[Ing Larva Swarm]]</small>
<br>
Ing Larvae are the first and weakest form of Ing. They travel in swarms for protection.<ref>{{cite|Ing larvae travel in swarms for protection. They are weak with no real defenses or attacks. The few that make it to adulthood are quite cunning and vicious.|Logbook|Metroid Prime 2: Echoes}}</ref>
===Ingstorm===
<small>Main Article: [[Ingstorm]]</small>
<br>
Ingstorm are a group of small, deadly Ing that can break down most objects.<ref>{{cite|The Ingstorm is a collective swarm of tiny Ing. When banded together, they can emit destructive energy that, over time, can break down the most durable of alloys.|Logbook|Metroid Prime 2: Echoes}}</ref>
===Inglet===
<small>Main Article: [[Inglet]]</small>
<br>
Inglets are small, weak Ing that are used for labor.<ref>{{cite|Inglets preform the menial labor of the Horde, but can but pressed into a combat role if there is a need. They are amorphous blobs. capable of clinging to nearly any surface. Inglets can fire bursts of dark matter in self-defense, though they prefer to avoid battle. They seldom travel alone, and can be dangerous in large numbers. As with are Ings, they dislike bright light, and will avoid it if possible.|Logbook|Metroid Prime 2: Echoes}}</ref>
===Warrior Ing===
<small>Main Article: [[Warrior Ing]]</small>
<br>
Warrior Ing are the primary soldiers of the Ing and one of the most common types of Ing. They are more powerful than most other Ing.<ref>{{cite|Warrior Ing are challenging foes. They can render themselves into amorphous puddles and move over most terrain, including walls. Warrior Ing can turn their bodies into deadly projectiles sheathed by dark energy. The tips of their legs are razor sharp, making them formidable in melee. Finally, Warrior Ing are capable of channeling transdimensional energy and firing it at their enemies. Their only real weakness is bright, pure light, which they hate and fear.|Logbook|Metroid Prime 2: Echoes}}</ref>
===Hunter Ing===
<small>Main Article: [[Hunter Ing]]</small>
<br>
Hunter Ing are high ranking, powerful warriors of the Ing Horde and have phasing abilities.<ref>{{cite|The Hunter Ing patrol the lands of Dark Aether in search of the Horde's enemies. They can render their bodies intangible, allowing them to ambush their targets with ease. Hunter Ing can generate long, deadly tentacles, which they use with great effect in battle. Cunning and relentless, the Hunter Ing will seize their prey or die.|Logbook|Metroid Prime 2: Echoes}}</ref> They are also the only Ing allowed to possess [[Pirate Commando|Pirate Commandos]].<ref>{{cite|The Ing prize the few Pirate Commandos they manage to take alive. Only Hunter Ing are allowed to possess the Commandos, and the competition for that right is fierce among them. The Hunter Ing ability to phase out of local timespace carries over to the Dark Pirate Commando. They will fire bursts of dark matter at enemies, along with experimental EMP grenades stolen from the Space Pirates.|Logbook|Metroid Prime 2: Echoes}}</ref>
===Emperor Ing===
<small>Main Article: [[Emperor Ing]]</small>
<br>
The Emperor Ing is the ruler of the Ing and the most powerful in the Horde. It is also most likely the first Ing.<ref>{{cite|Bioscans indicate that this is the eldest, strongest Ing in the Horde, the alpha and the omega. It has absorbed enormous amounts of Phazon energy into its body, mutating itself in the process. Apparently this power is not enough for the creature, as it is now siphoning energy from the final Energy Controller.|Logbook|Metroid Prime 2: Echoes}}</ref>
{{clear}}
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{{Dark Creatures}}
[[Category:Ing]]
[[Category:Species]]
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Species]]
[[Category:Organizations]]

Revision as of 23:07, 9 July 2010

File:Ing.jpg
A Warrior Ing

The Ing , also referred to as the Ing Horde or Dark Tribe, are a race of aggressive metamorphs that inhabit Dark Aether and are the primary antagonists of Metroid Prime 2: Echoes.[1] After a Leviathan impacted Aether, Dark Aether was born, with it the Ing, named after the Luminoth word for terror.[2]

The Ing have a variety of dangerous abilities. One of the most dangerous is their ability to possess creatures. These possessed creatures, known as Darklings, gain increased strength and resistance.[3] The Ing are also capable of possessing machines.[4] Many Ing are also capable of firing transdimensional energy beams.

A shared weakness amongst the Ing is light, which the Luminoth exploited with the Light Beam.[5]

Forms of Ing

Ing Larva

Main Article: Ing Larva Swarm
Ing Larvae are the first and weakest form of Ing. They travel in swarms for protection.[6]

Ingstorm

Main Article: Ingstorm
Ingstorm are a group of small, deadly Ing that can break down most objects.[7]

Inglet

Main Article: Inglet
Inglets are small, weak Ing that are used for labor.[8]

Warrior Ing

Main Article: Warrior Ing
Warrior Ing are the primary soldiers of the Ing and one of the most common types of Ing. They are more powerful than most other Ing.[9]

Hunter Ing

Main Article: Hunter Ing
Hunter Ing are high ranking, powerful warriors of the Ing Horde and have phasing abilities.[10] They are also the only Ing allowed to possess Pirate Commandos.[11]

Emperor Ing

Main Article: Emperor Ing
The Emperor Ing is the ruler of the Ing and the most powerful in the Horde. It is also most likely the first Ing.[12]

References

  1. "Like its brethren, the Emperor Ing is a metamorph. It has molded itself around the precious Energy Controller, and will defend it to the death, using its own body as a shield and weapon. Destroy the tentacles it generates to weaken the creature and its defenses." —Logbook (Metroid Prime 2: Echoes)
  2. "In time, we created machines to open rifts to our enemy's world. Volunteer scouts went through the rifts and found a twisted world, harsh and poisonous...a Dark Aether. They discovered that this world held the missing half of our planet's energy. They also saw the true face of the enemy, a race we came to call "Ing", meaning terror. Our scouts could not survive long on the surface of Dark Aether, so venomous was its air. Still, we vowed to return. We prepared for war" —Luminoth Lore (Metroid Prime 2: Echoes)
  3. "The day came when space was torn asunder, revealing dimensional rifts to a dark place. Horrible dark swarms streaked forth from these rifts, engulfing nearby creatures and transforming them into what we could come to call darklings. The dark creatures became our enemies, and peace came to an end on Aether." —Luminoth Lore (Metroid Prime 2: Echoes)
  4. "Once the Ing discovered they could possess intelligent machines, the mighty Ingsmashers were top priority targets for the Horde. The drones retain all of their attacks-shock wave fists and missile launchers. It uses an energy shield in battle that can be adjusted to protect against a variety of beam weapons. The shield can be overloaded by opposite-polarity beams." —Logbook (Metroid Prime 2: Echoes)
  5. "Our studies of the Ing revealed the source of their attacks as dark energy. We built weapons to use this energy, thinking it could overload energy targets and eliminate them. We soon learned our error, as the Dark Beam was not of great effect on the Ing. We then began to develop a weapon that used light energy. This weapon would dispatch the Ing with terrible efficiency." —Luminoth Lore (Metroid Prime 2: Echoes)
  6. "Ing larvae travel in swarms for protection. They are weak with no real defenses or attacks. The few that make it to adulthood are quite cunning and vicious." —Logbook (Metroid Prime 2: Echoes)
  7. "The Ingstorm is a collective swarm of tiny Ing. When banded together, they can emit destructive energy that, over time, can break down the most durable of alloys." —Logbook (Metroid Prime 2: Echoes)
  8. "Inglets preform the menial labor of the Horde, but can but pressed into a combat role if there is a need. They are amorphous blobs. capable of clinging to nearly any surface. Inglets can fire bursts of dark matter in self-defense, though they prefer to avoid battle. They seldom travel alone, and can be dangerous in large numbers. As with are Ings, they dislike bright light, and will avoid it if possible." —Logbook (Metroid Prime 2: Echoes)
  9. "Warrior Ing are challenging foes. They can render themselves into amorphous puddles and move over most terrain, including walls. Warrior Ing can turn their bodies into deadly projectiles sheathed by dark energy. The tips of their legs are razor sharp, making them formidable in melee. Finally, Warrior Ing are capable of channeling transdimensional energy and firing it at their enemies. Their only real weakness is bright, pure light, which they hate and fear." —Logbook (Metroid Prime 2: Echoes)
  10. "The Hunter Ing patrol the lands of Dark Aether in search of the Horde's enemies. They can render their bodies intangible, allowing them to ambush their targets with ease. Hunter Ing can generate long, deadly tentacles, which they use with great effect in battle. Cunning and relentless, the Hunter Ing will seize their prey or die." —Logbook (Metroid Prime 2: Echoes)
  11. "The Ing prize the few Pirate Commandos they manage to take alive. Only Hunter Ing are allowed to possess the Commandos, and the competition for that right is fierce among them. The Hunter Ing ability to phase out of local timespace carries over to the Dark Pirate Commando. They will fire bursts of dark matter at enemies, along with experimental EMP grenades stolen from the Space Pirates." —Logbook (Metroid Prime 2: Echoes)
  12. "Bioscans indicate that this is the eldest, strongest Ing in the Horde, the alpha and the omega. It has absorbed enormous amounts of Phazon energy into its body, mutating itself in the process. Apparently this power is not enough for the creature, as it is now siphoning energy from the final Energy Controller." —Logbook (Metroid Prime 2: Echoes)


Template:Dark Creatures