Navigation menu

Jump Guardian: Difference between revisions

From Metroid Wiki
mNo edit summary
No edit summary
Line 16: Line 16:
== Logbook ==
== Logbook ==
{{Logbook|Jump Guardian|Space Jump powered Warrior Ing. Powerful metamorph with enhanced jump abilities. Able to generate energy shock waves and force fields.
{{Logbook|Jump Guardian|Space Jump powered Warrior Ing. Powerful metamorph with enhanced jump abilities. Able to generate energy shock waves and force fields.
 
<br>
This Warrior Ing has absorbed the power of the Space Jump Boots. It can leap incredible distances and heights, and uses this ability to great effect in battle. Target can generate powerful shock waves of dark energy, and will sheath itself in a potent force field to protect itself. It cannot maintain the shield indefinitely: concentrate weapon fire on it when the shield is down.<ref>{{cite|Space Jump powered Warrior Ing. Powerful metamorph with enhanced jump abilities. Able to generate energy shock waves and force fields. This Warrior Ing has absorbed the power of the Space Jump Boots. It can leap incredible distances and heights, and uses this ability to great effect in battle. Target can generate powerful shock waves of dark energy, and will sheath itself in a potent force field to protect itself. It cannot maintain the shield indefinitely: concentrate weapon fire on it when the shield is down.|Logbook - Jump Guardian|''[[Metroid Prime 2: Echoes]]''}}</ref>|}}
This Warrior Ing has absorbed the power of the Space Jump Boots. It can leap incredible distances and heights, and uses this ability to great effect in battle. Target can generate powerful shock waves of dark energy, and will sheath itself in a potent force field to protect itself. It cannot maintain the shield indefinitely: concentrate weapon fire on it when the shield is down.<ref>{{cite|Space Jump powered Warrior Ing. Powerful metamorph with enhanced jump abilities. Able to generate energy shock waves and force fields. This Warrior Ing has absorbed the power of the Space Jump Boots. It can leap incredible distances and heights, and uses this ability to great effect in battle. Target can generate powerful shock waves of dark energy, and will sheath itself in a potent force field to protect itself. It cannot maintain the shield indefinitely: concentrate weapon fire on it when the shield is down.|Logbook - Jump Guardian|''[[Metroid Prime 2: Echoes]]''}}</ref>|}}


== See Also ==
== See Also ==
* [[Boost Guardian]]
* [[Boost Guardian]]
 
{{clear}}
{{ref}}
{{ref}}
 
{{clear}}
[[Category: Mini-boss]]
{{Dark Creatures}}
[[Category: Ing]]
[[Category:Bosses]]
[[Category:Ing]]

Revision as of 01:06, 7 July 2010

Jump Guardian
Jump Guardian.jpg

Game(s)

Metroid Prime 2

Attacks

Energy Beams
Slashing
Shock waves

Weakness(es)

Power Beam
Charge Beam
Missiles

Location(s)

Dark Aether

Rewards

Space Jump Boots


The Jump Guardian is the Ing that stole Samus's Space Jump Boots, she encounters it in Dark Agon Wastes.

Abilities

Like Warrior Ing, the Jump Guardian can fire transdimensional energy beams at Samus as well as slash with its razor sharp legs, but with the Space Jump Boots in its possession, the Jump Guardian has gained abilities not present in a Warrior Ing. It is capable of generating an impenetrable shield while preparing to jump then creating shock waves once it lands.

Logbook

Logbook entry from a Metroid Prime game: Jump Guardian
{{{entry}}}[1]

See Also

References

  1. "{{{entry}}}" — Logbook entry ([[|Invalid game]])


Template:Dark Creatures