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The '''Spore Spawn''' is a mini-boss that appears in [[Brinstar]] in [[Super Metroid]].  It slowly moves around the room, shaking down spores that damage [[Samus Aran|Samus]] if she touches them, before pausing and opening its weak inner maw.  At this point, Samus can fire her [[Power Beam]] or [[Missile]]s at it before it closes up again.  As the battle goes on, the Spore Spawn will move more quickly, making it more difficult to avoid.  However, if Samus rolls into her [[Morph Ball]] at the bottom of the room, it will be unable to touch her, although its spores still pose a threat.  After defeating it, Samus may reach her first [[Super Missile]] expansion. Through the use of a [[Sequence Break]], Samus can obtain Super Missiles early, allowing her to skip Sore Spawn entirely.
The '''Spore Spawn''' is a mini-boss that appears in [[Brinstar]] in [[Super Metroid]].  It slowly moves around the room, shaking down spores that damage [[Samus Aran|Samus]] if she touches them, before pausing and opening its weak inner maw.  At this point, Samus can fire her [[Power Beam]] or [[Missile]]s at it before it closes up again.  As the battle goes on, the Spore Spawn will move more quickly, making it more difficult to avoid.  However, if Samus rolls into her [[Morph Ball]] at the bottom of the room, it will be unable to touch her, although its spores still pose a threat.  After defeating it, Samus may reach her first [[Super Missile]] expansion. Through the use of a [[Sequence Breaking|Sequence Break]], Samus can obtain Super Missiles early, allowing her to skip Sore Spawn entirely.


[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Mini-boss]]
[[Category:Mini-boss]]

Revision as of 13:27, 26 December 2010

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Spore Spawn
The Spore Spawn

The Spore Spawn

Game(s)

Super Metroid

Weakness(es)

Power Beam
Missiles

Location(s)

Brinstar

Rewards

Super Missile


The Spore Spawn is a mini-boss that appears in Brinstar in Super Metroid. It slowly moves around the room, shaking down spores that damage Samus if she touches them, before pausing and opening its weak inner maw. At this point, Samus can fire her Power Beam or Missiles at it before it closes up again. As the battle goes on, the Spore Spawn will move more quickly, making it more difficult to avoid. However, if Samus rolls into her Morph Ball at the bottom of the room, it will be unable to touch her, although its spores still pose a threat. After defeating it, Samus may reach her first Super Missile expansion. Through the use of a Sequence Break, Samus can obtain Super Missiles early, allowing her to skip Sore Spawn entirely.