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{{ | {{Mechanoid-infobox | ||
|image=[[File:Wallfire m2 Artwork.gif|Wallfire]] | |image=[[File:Wallfire m2 Artwork.gif|Wallfire]] | ||
|caption=A Wallfire shooting a fireball | |caption=A Wallfire shooting a fireball | ||
| | |games=''[[Metroid II: Return of Samus]]'' | ||
| | |appearances= | ||
| | |creator=[[Chozo]] | ||
| | |planet=[[SR388]] | ||
|area= | |||
|threat=Hostile | |threat=Hostile | ||
|equipment= | |||
|attacks=Fireball | |||
|weakness= | |||
|weakpoint= | |||
|reward= | |||
}} | }} | ||
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Wallfires will deal damage by shooting fireballs or by contact. The fireballs will stop upon hitting a hard surface but will not stop if they hit [[Samus Aran|Samus]]. Unlike [[Autrack|Autracks']] laser beams, Wallfires' fireballs can not be frozen or destroyed. Unlike most enemies, Wallfires cannot be frozen, possibly due to their high-temperature nature. Instead, upon their defeat, they collapse and leave behind rubble. Leaving behind a "corpse" is a unique trait among ''Metroid II'' enemies. Samus can stand on the remains of destroyed Wallfires. | Wallfires will deal damage by shooting fireballs or by contact. The fireballs will stop upon hitting a hard surface but will not stop if they hit [[Samus Aran|Samus]]. Unlike [[Autrack|Autracks']] laser beams, Wallfires' fireballs can not be frozen or destroyed. Unlike most enemies, Wallfires cannot be frozen, possibly due to their high-temperature nature. Instead, upon their defeat, they collapse and leave behind rubble. Leaving behind a "corpse" is a unique trait among ''Metroid II'' enemies. Samus can stand on the remains of destroyed Wallfires. | ||
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__TOC__ | __TOC__ | ||
==Data== | ==Data== | ||
===Manual=== | ===Manual=== | ||
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{{ref}} | {{ref}} | ||
{{M2 Creatures-nav}} | {{M2 Creatures-nav}} | ||