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Super Missile Expansion: Difference between revisions

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A Super Missile Expansion increases the amount of [[Super Missile]]s [[Samus Aran|Samus]] can hold at one time. They appear in ''[[Super Metroid]]'' and ''[[Metroid: Zero Mission]]''.
A Super Missile Expansion increases the amount of [[Super Missile]]s [[Samus Aran|Samus]] can hold at one time. They appear in ''[[Super Metroid]]'' and ''[[Metroid: Zero Mission]]''. They increase the capacity of Super Missiles by 5 in Super Metroid, 2 in Zero Mission normal mode, and one in hard mode.


==Data==
==Data==

Revision as of 01:24, 25 January 2011

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A Super Missile Expansion increases the amount of Super Missiles Samus can hold at one time. They appear in Super Metroid and Metroid: Zero Mission. They increase the capacity of Super Missiles by 5 in Super Metroid, 2 in Zero Mission normal mode, and one in hard mode.

Data

Screen Data

Screen data from Metroid: Zero Mission
Super Missile Tank acquired.
Super Missile capacity increased.[1]

References

  1. "Super Missile Tank acquired.
    Super Missile capacity increased.
    " —Screen Data (Metroid: Zero Mission)


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