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{{Weapon-infobox
|image=[[File:Seeker Missile mp2.jpg|250px]]
|caption=Seeker Missiles taking aim at Splinters
|games=*''[[Metroid Prime 2: Echoes]]''
*''[[Metroid Prime 3: Corruption]]''
*''[[Metroid: Other M]]''
|users=[[Samus Aran]]
|location=*[[Temple Grounds]] <small>(''Metroid Prime 2: Echoes'')</small>
*[[SkyTown]] <small>(''Metroid Prime 3: Corruption'')</small>
*[[Biosphere]] <small>(''Metroid: Other M'')</small>
|authorized=
|properties=Locks onto multiple enemies
|ammo=Missiles <small>(amount varies depending on number of targets)</small>
|combo=
}}
{{stub}}
{{stub}}
A '''Seeker Missile''', referred to as the '''Seeker Launcher''' in ''[[Metroid Prime 2: Echoes]]'', is a Missile upgrade that allows up to five Missiles to be shot simultaneously. Seeker Missiles, as the name implies, are able to Lock On and follow most targets. Some targets, however, are able to evade Seeker Missiles, such as [[Pirate Commando]]s. The Seeker Missiles debuted in ''Metroid Prime 2: Echoes'' and found their way onto ''[[Metroid Prime 3: Corruption]]''. In ''[[Metroid Prime Pinball]]'', Samus can shoot five Missiles at once. In some cases, Samus can lock on all five Missiles to the same target. Seeker Missiles are vital to bypass certain obstacles in the [[Metroid Prime (series)|Metroid Prime series]], mainly [[Multi-Lock Blast Shield]]s.
A '''Seeker Missile''', referred to as the '''Seeker Launcher''' in ''[[Metroid Prime 2: Echoes]]'', is a Missile upgrade that allows up to five Missiles to be shot simultaneously. Seeker Missiles, as the name implies, are able to Lock On and follow most targets. Some targets, however, are able to evade Seeker Missiles, such as [[Pirate Commando]]s. The Seeker Missiles debuted in ''Metroid Prime 2: Echoes'' and found their way onto ''[[Metroid Prime 3: Corruption]]''. In ''[[Metroid Prime Pinball]]'', Samus can shoot five Missiles at once. In some cases, Samus can lock on all five Missiles to the same target. Seeker Missiles are vital to bypass certain obstacles in the [[Metroid Prime (series)|Metroid Prime series]], mainly [[Multi-Lock Blast Shield]]s.
==Manual==
{{Manual|om|Seeker Missile|If you press and hold the A Button until the charge gauge is fully charged, you will lock on to multiple targets. Release the A Button to fire a Super Missile along with four normal missiles at up to four additional targets.<ref>{{cite manual|If you press and hold the A Button until the charge gauge is fully charged, you will lock on to multiple targets. Release the A Button to fire a Super Missile along with four normal missiles at up to four additional targets.|Metroid Other M|23}}</ref>}}
{{ref}}
{{Missile nav}}
{{Missile nav}}
[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Missiles]]
[[Category:Missiles]]

Revision as of 23:56, 4 November 2010

Seeker Missile


Seeker Missiles taking aim at Splinters

Game(s)
Users

Samus Aran

Located in
Ammunition

Missiles (amount varies depending on number of targets)

Properties

Locks onto multiple enemies

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A Seeker Missile, referred to as the Seeker Launcher in Metroid Prime 2: Echoes, is a Missile upgrade that allows up to five Missiles to be shot simultaneously. Seeker Missiles, as the name implies, are able to Lock On and follow most targets. Some targets, however, are able to evade Seeker Missiles, such as Pirate Commandos. The Seeker Missiles debuted in Metroid Prime 2: Echoes and found their way onto Metroid Prime 3: Corruption. In Metroid Prime Pinball, Samus can shoot five Missiles at once. In some cases, Samus can lock on all five Missiles to the same target. Seeker Missiles are vital to bypass certain obstacles in the Metroid Prime series, mainly Multi-Lock Blast Shields.

Manual

Manual info from game
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References


Template:Missile nav