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Artifact of Wild: Difference between revisions
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|entry=Translating Chozo runes on Totem's surface. A Sunchamber high atop our ruined home became the nest of a great beast, and a source of a corruption. Many Chozo spirits have been drawn to this tainted place. Release their bond to the world to claim the Artifact of Wild. | |entry=Translating Chozo runes on Totem's surface. A Sunchamber high atop our ruined home became the nest of a great beast, and a source of a corruption. Many Chozo spirits have been drawn to this tainted place. Release their bond to the world to claim the Artifact of Wild. | ||
|game=mp1 | |game=mp1 | ||
|location=[[ | |location=[[Artifact Temple]] of [[Tallon Overworld]] | ||
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Revision as of 16:45, 13 March 2011
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The Artifact of Wild is one of twelve artifacts Samus must retrieve from Tallon IV in Metroid Prime. When all twelve artifacts are collected, Samus brings them to the Artifact Temple to open the way to the Impact Crater.
After the defeat of Flaahgra, the Artifact of Wild can be found guarded in the Sunchamber of Chozo Ruins by three Chozo Ghosts.
Logbook
References
- ↑ "Translating Chozo runes on Totem's surface. A Sunchamber high atop our ruined home became the nest of a great beast, and a source of a corruption. Many Chozo spirits have been drawn to this tainted place. Release their bond to the world to claim the Artifact of Wild." — Logbook "Artifact of Wild" (Metroid Prime)