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Dark Grenchler: Difference between revisions
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|habitats=[[Dark Torvus Bog]] | |habitats=[[Dark Torvus Bog]] | ||
|location= | |location= | ||
|attacks= | |mainspecies= | ||
|weaknesses=[[Light Beam]] | |attacks=Ramming<br>Energy beams | ||
|weaknesses=[[Light Beam]] | |||
|vulnerableareas=Backside | |||
|rewards= | |rewards= | ||
}} | }} | ||
'''Dark Grenchlers''' are Grenchlers possessed by the [[Ing]]. At close range, Dark Grenchlers will attack by biting or ramming. At distant targets, they can fire energy beams. Samus can damage them by firing at the shell-covered nerve center on their backs. {{Samus}} encounters them in [[Dark Torvus Bog]]. They bear resemblance to the 2D [[Metroid (series)|Metroid]] games' [[Hornoad]] and ''[[Metroid Prime (game)|Prime's]]'' [[Baby Sheegoth]], even sharing its weakness. | '''Dark Grenchlers''' are Grenchlers possessed by the [[Ing]]. At close range, Dark Grenchlers will attack by biting or ramming. At distant targets, they can fire energy beams. Samus can damage them by firing at the shell-covered nerve center on their backs. {{Samus}} encounters them in [[Dark Torvus Bog]]. They bear resemblance to the 2D [[Metroid (series)|Metroid]] games' [[Hornoad]] and ''[[Metroid Prime (game)|Prime's]]'' [[Baby Sheegoth]], even sharing its weakness. | ||
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==Logbook== | ==Logbook== | ||
{{Logbook|Dark Grenchler| | {{Logbook|Dark Grenchler|[[Darkling]]-possessed {{wp|Amphibian|amphibious}} predator. Symbiosis brings additional power to creature, but it retains its key weakness. Target the back shell to reveal a weak spot. | ||
Darklings are drawn to possess vicious predators, making the Grenchler a prime candidate. Despite the added toughness gained from possession, the Dark Grenchler retains its one weakness. Remove the back shell with explosive blasts to expose its pain center, then attack the pain center to quickly dispatch the creature.<ref>{{cite| | Darklings are drawn to possess vicious predators, making the Grenchler a prime candidate. Despite the added toughness gained from possession, the Dark Grenchler retains its one weakness. Remove the back shell with explosive blasts to expose its pain center, then attack the pain center to quickly dispatch the creature.<ref>{{cite|Darkling-possessed amphibious predator. Symbiosis brings additional power to creature, but it retains its key weakness. Target the back shell to reveal a weak spot. Darklings are drawn to possess vicious predators, making the Grenchler a prime candidate. Despite the added toughness gained from possession, the Dark Grenchler retains its one weakness. Remove the back shell with explosive blasts to expose its pain center, then attack the pain center to quickly dispatch the creature.|Logbook|[[Metroid Prime 2: Echoes]]}}</ref>|mp2}} | ||
{{clear}} | {{clear}} | ||
Revision as of 23:16, 4 August 2010
Template:Enemy-infobox Dark Grenchlers are Grenchlers possessed by the Ing. At close range, Dark Grenchlers will attack by biting or ramming. At distant targets, they can fire energy beams. Samus can damage them by firing at the shell-covered nerve center on their backs. Samus encounters them in Dark Torvus Bog. They bear resemblance to the 2D Metroid games' Hornoad and Prime's Baby Sheegoth, even sharing its weakness.
Grapple Guardian
- Main article: Grapple Guardian
The Grapple Guardian is a boss and a Dark Grenchler capable of firing the Grapple Beam in place of the normal energy beam.
Logbook
See Also
References
- ↑ "{{{entry}}}" — Logbook entry ([[|Invalid game]])