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'''Mechlops''' are [[Luminoth]] mechanoids based on the Triclops inhabiting [[Magmoor Caverns]] on [[Tallon IV]]. They were constructed after attempts to domesticate Triclops for use in war failed. Like the Triclops, Mechlops can draw in small objects into their jaws and [[Samus Aran|Samus]] can defeat them when they attack by substituting a [[Morph Ball Bomb]] for her own [[Morph Ball]] form.<ref name=Mechlops/>
'''Mechlops''' are [[Luminoth]] mechanoids based on the Triclops inhabiting [[Magmoor Caverns]] on [[Tallon IV]]. They were constructed after attempts to domesticate Triclops for use in war failed. Like the Triclops, Mechlops can draw in small objects into their jaws and [[Samus Aran|Samus]] can defeat them when they attack by substituting a [[Morph Ball Bomb]] for her own [[Morph Ball]] form.<ref name=Mechlops/>


==[[Logbook]]==
==Logbook==
{{Logbook|Mechlops|The Luminoth tried to domesticate and train a number of Triclops for use in war, but failed. Undaunted, they created mechanical versions of the hardy creatures to use in battle. The few Mechlops that remain now serve other mechanoids, turning their potent jaws and earthmoving power against their former masters.<ref name=Mechlops>{{cite|The Luminoth tried to domesticate and train a number of Triclops for use in war, but failed. Undaunted, they created mechanical versions of the hardy creatures to use in battle. The few Mechlops that remain now serve other mechanoids, turning their potent jaws and earthmoving power against their former masters.|Logbook|[[Metroid Prime 2: Echoes]]}}</ref>|mp2}}
{{Logbookdata
|name=Mechlops
|entrytext=The Luminoth tried to domesticate and train a number of Triclops for use in war, but failed. Undaunted, they created mechanical versions of the hardy creatures to use in battle. The few Mechlops that remain now serve other mechanoids, turning their potent jaws and earthmoving power against their former masters.<ref name=Mechlops>{{cite|The Luminoth tried to domesticate and train a number of Triclops for use in war, but failed. Undaunted, they created mechanical versions of the hardy creatures to use in battle. The few Mechlops that remain now serve other mechanoids, turning their potent jaws and earthmoving power against their former masters.|Logbook|[[Metroid Prime 2: Echoes]]}}</ref>
|gameabbrev=mp2
|image=
|imageleft=
}}
 
{{ref}}
{{ref}}
{{Luminoth Mechanoids}}
{{Luminoth Mechanoids}}
[[Category:Enemies]]
[[Category:Enemies]]

Revision as of 18:28, 11 November 2010

Dancing Zoomer is inadequate
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Mechlops are Luminoth mechanoids based on the Triclops inhabiting Magmoor Caverns on Tallon IV. They were constructed after attempts to domesticate Triclops for use in war failed. Like the Triclops, Mechlops can draw in small objects into their jaws and Samus can defeat them when they attack by substituting a Morph Ball Bomb for her own Morph Ball form.[1]

Logbook

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References

  1. Cite error: Invalid <ref> tag; no text was provided for refs named Mechlops


Template:Luminoth Mechanoids