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Spinner
From Metroid Wiki
Spinners are devices in the Metroid Prime games. These devices are activated by using the Boost Ball upgrade to either spin around, in Metroid Prime and Metroid Prime 2: Echoes, or to generate kinetic energy, in Metroid Prime 3: Corruption. These devices serve a variety of purposes, from moving objects to activating machines. They act as a barrier to Samus throughout the games, forcing her to aquire the Boost Ball upgrade before passing through.
Data
Logbook entries
Scan data
References
- ↑ "This is a standard Spinner device. The generator belts of the Spinner can be activated by rapid rotational force. Use the Boost ability of the Morph Ball when inside a Spinner to activate the device." —Logbook entry for Spinners (Metroid Prime)
- ↑ "Boost powered control system. Use the Boost ability of the Morph Ball when inside a Spinner to activate the device it powers." —Logbook entry for Spinners (Metroid Prime 2: Echoes)
- ↑ "Use the Boost ability of the Morph Ball when inside a Spinner to activate the device it powers." —Logbook entry for Spinners (Metroid Prime 3: Corruption)
- ↑ "This Spinner device has previously been used. It has shut itself off." —Scan of deactivated Spinner (Metroid Prime)
- ↑ "Spinner unit offline. Unable to restore function to this unit." —Scan of deactivated Spinner (Metroid Prime 2: Echoes)
- ↑ "Spinner is inactive. Unable to operate at this time." —Scan of deactivated Spinner (Metroid Prime 3: Corruption)