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{{Ability-infobox | |||
|image=[[File:Wall Jump mp2 Screenshot 1.png|250px|Samus initiating a Wall Jump using a Wall Jump Surface]] | |||
|caption=[[Samus Aran|Samus]] initiating a Wall Jump using a [[Wall Jump Surface]] | |||
|games=*''[[Metroid: Zero Mission]]'' | |||
*''[[Metroid Prime 2: Echoes]]'' | |||
*''[[Metroid Prime 3: Corruption]]'' | |||
*''[[Super Metroid]]'' | |||
*''[[Metroid: Other M]]'' | |||
*''[[Metroid Fusion]]'' | |||
|firstgame=''[[Super Metroid]]'' | |||
|users=*[[Etecoon]]s | |||
*[[Dachora]] | |||
|item=[[Screw Attack]] {{small|(only in ''Prime'' series)}} | |||
|uses=Samus kicks off a wall, allowing her much greater vertical mobility | |||
}} | |||
{{stub}} | {{stub}} | ||
The '''Wall Jump''', or '''Kick Climb''' in ''[[Metroid: Other M|Other M]]'', is a technique first available in ''[[Super Metroid]]'' and since then in every 2D game. It has no proper upgrade, thus can be used from the beginning. It doesn't have to be used but using it can save time or allowing to get to new areas. The Wall Jump can be used repeatedly with only one wall. This technique is difficult but can give | The '''Wall Jump''', or '''Kick Climb''' in ''[[Metroid: Other M|Other M]]'', is a technique first available in ''[[Super Metroid]]'' and since then in every 2D game. It has no proper upgrade, thus can be used from the beginning. It doesn't have to be used but using it can save time or allowing to get to new areas. The Wall Jump can be used repeatedly with only one wall in ''[[Super Metroid]]'' and ''[[Metroid: Zero Mission]]''. This technique is difficult but can give [[Samus Aran|Samus]] a larger reach in available areas. | ||
The [[Screw Attack]] in the [[Metroid Prime (series)|''Prime'' series]] endows Samus with the Wall Jump ability; however, it can only be used on [[Wall Jump Surface]]s. | |||
==Official Data== | ==Official Data== | ||
===Manual=== | ===Manual=== | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
file:Wall Jump 2.png|Samus using the Wall Jump between two Wall Jump Surfaces | file:Wall Jump mp2 Screenshot 2.png|Samus using the Wall Jump between two Wall Jump Surfaces | ||
file:Wall Jump sm Screenshot.png|Samus performing the Wall Jump in ''[[Super Metroid]]'' | |||
file:Kick Climb om Website 01.png|Japanese Website (''Other M'') | |||
file:Kick Climb om Website 02.png|American Website (''Other M'') | |||
</gallery> | </gallery> | ||
{{clear}} | |||
{{ref}} | {{ref}} | ||
[[Category:Abilities]] | [[Category:Abilities]] |
Latest revision as of 21:01, 15 August 2015
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The Wall Jump, or Kick Climb in Other M, is a technique first available in Super Metroid and since then in every 2D game. It has no proper upgrade, thus can be used from the beginning. It doesn't have to be used but using it can save time or allowing to get to new areas. The Wall Jump can be used repeatedly with only one wall in Super Metroid and Metroid: Zero Mission. This technique is difficult but can give Samus a larger reach in available areas.
The Screw Attack in the Prime series endows Samus with the Wall Jump ability; however, it can only be used on Wall Jump Surfaces.
Official Data[edit | edit source]
Manual[edit | edit source]
Website[edit | edit source]
- "Traversing vertical corridors is a cinch for Samus as she leaps from side to side with minimal effort, through elevator shafts and more."[2]
Gallery[edit | edit source]
-
Samus using the Wall Jump between two Wall Jump Surfaces
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Samus performing the Wall Jump in Super Metroid
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Japanese Website (Other M)
-
American Website (Other M)
References[edit source]
- ↑ "If you press and hold in the direction of the wall and press with good timing, you'll kick your way up the wall. Note: You don't have to change the direction you're pressing on ." Metroid: Other M Instruction Booklet, Pg 21
- ↑ "Traversing vertical corridors is a cinch for Samus as she leaps from side to side with minimal effort, through elevator shafts and more." Metroid: Other M, Metroid.com