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Combat Visor: Difference between revisions

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{{Visor-infobox
{{Visor-infobox
|image=[[File:Combat Visor HUD mp1.jpg|250px|Combat Visor HUD]]
|image=[[File:Combat Visor HUD mp2.jpg|250px|Combat Visor HUD]]
|caption=The Combat Visor in ''Echoes''
|caption=The Combat Visor in ''Echoes''
|games=*''[[Metroid Prime (game)|Metroid Prime]]''
|games=*''[[Metroid Prime (game)|Metroid Prime]]''

Revision as of 15:49, 12 October 2011

Combat Visor
Combat Visor HUD

The Combat Visor in Echoes

Game(s)
Uses

Default Visor, holds extensive HUD optimized for combat situations

HUD
  1. Visor choice
  2. Beam choice
  3. Environmental threat assessment
  4. Missles remaining
  5. Radar
  6. Map
  7. Health
  8. Beam Ammunition (Echoes only)

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The Combat Visor is Samus Aran's main visor. The Combat Visor has been used in every game of the Prime series so far and Metroid: Other M.

Abilities

The Combat Visor not only displays what Samus can see through the helmet but it also features a display of the amount of energy you have on the top, the amount of Missiles you have on the right, and a hazards material detector on the left. Its main use is to lock on to enemies. The standard Combat Visor is capable of targeting most creatures with ease.

Gallery