Navigation menu
Quad: Difference between revisions
mNo edit summary |
Metroidking (talk | contribs) No edit summary |
||
Line 3: | Line 3: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|games= | |games=[[Metroid Prime 2: Echoes]] | ||
|habitats=Sanctuary Fortress<br> | |habitats= | ||
|weaknesses=[[Boost Ball]]<br>[[ | |location=[[Sanctuary Fortress]] | ||
|speciesmimicked= | |||
|attacks=Energy Bursts<br>Energy Beams<br>Melee Attacks | |||
|weaknesses=[[Boost Ball]]<br>[[Dark Beam]] | |||
|rewards= | |||
}} | }} | ||
'''Quads''' are [[Luminoth]] built | '''Quads''' are [[Luminoth]] built machines that were originally used to combat the [[Ing]]; but as with other machines, they were turned against their creators by the Ing. They are separated into a Main Body and a Command Module, both are capable of operating individually.<ref name=cm/><ref name=mb/> | ||
The Main Body attacks with melee attacks such as slashing and are also capable of spinning at a high rate to deflect most attacks. The Command Module uses energy based attacks and are also capable of generating shields to protect itself.<ref name=cm/> They Main Body is more armored and less susceptible to weapons fire, but vulnerable when venting heat.<ref name=mb/> While connected, Quads can fire a sustained beam of energy. | |||
==[[Logbook]]== | |||
{{Logbook|Quad CM|A Quad is formed of two components: the quadruped Main Body and the flying Command Module. These units can function independently, or linked together, as the need arises. The Command Module relies on ranged beam weapon attacks. It can generate a powerful beam shield to protect itself. Opposite-polarity beams can penetrate this shield, however.<ref name=cm>{{cite|A Quad is formed of two components: the quadruped Main Body and the flying Command Module. These units can function independently, or linked together, as the need arises. The Command Module relies on ranged beam weapon attacks. It can generate a powerful beam shield to protect itself. Opposite-polarity beams can penetrate this shield, however.|Logbook|Metroid Prime 2: Echoes}}</ref>}} | |||
{{clear}} | |||
{{Logbook|Quad MB|A Quad is formed of two components: the quadruped Main Body and the flying Command Module. These units can function independently, or linked together, as the need arises. The Main Body uses melee attacks in battle. Though durable, it needs to vent excess heat from its body. When this happens, it exposes a venting system vulnerable to concussive attacks.<ref name=mb>{{cite|A Quad is formed of two components: the quadruped Main Body and the flying Command Module. These units can function independently, or linked together, as the need arises. The Main Body uses melee attacks in battle. Though durable, it needs to vent excess heat from its body. When this happens, it exposes a venting system vulnerable to concussive attacks.|Logbook|Metroid Prime 2: Echoes}}</ref>}} | |||
{{clear}} | |||
==See Also== | ==See Also== | ||
*[[ | *[[Dark Quad]] | ||
{{ref}} | |||
[[Category: Enemies]] | [[Category: Enemies]] |
Revision as of 02:53, 13 July 2010
It has been requested that images, better images, or more images be added to this page or section.
Template:Enemy-infobox Quads are Luminoth built machines that were originally used to combat the Ing; but as with other machines, they were turned against their creators by the Ing. They are separated into a Main Body and a Command Module, both are capable of operating individually.[1][2]
The Main Body attacks with melee attacks such as slashing and are also capable of spinning at a high rate to deflect most attacks. The Command Module uses energy based attacks and are also capable of generating shields to protect itself.[1] They Main Body is more armored and less susceptible to weapons fire, but vulnerable when venting heat.[2] While connected, Quads can fire a sustained beam of energy.
Logbook
See Also
References