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Paralyzer

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Dancing Zoomer is inadequate
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The Paralyzer is Samus' emergency pistol. It is self charging and will stun opponents when it is fully charged, but it is nonlethal. An uncharged shot does nothing to opponents. It is capable of destroying blocks obstructing Samus' path.

Metroid: Zero Mission

After Samus' Gunship is shot down in Metroid: Zero Mission, she is left without her Power Suit and is forced to infiltrate the Space Pirate Mother Ship. The only weapon available to her is the Paralyzer, which at the time was only known as the "Emergency Pistol." After evading the Pirate defenses, Samus will make it to the Ruins Test and defeat it with the Paralyzer. Once Samus defeats the Ruins Test, she gains the Legendary Power Suit and loses need for the Paralyzer.

Super Smash Bros. Brawl

In Super Smash Bros. Brawl, one of the weapons Zero Suit Samus uses is the Paralyzer. It is her neutral Special move, Down Smash, and Up Taunt. The Paralyzer in Brawl has a very limited range for a projectile. It can be charged but will automatically shoot in a matter of seconds. The longer it is charged, the more damage and longer stun time an opponent will take.

Plasma Whip

The Plasma Whip is an added peripheral in Brawl that has not been seen in any other game. It is used with Zero Suit Samus' Up Special, Side Special, Up Smash, Side Smash, Side Taunt, Down Taunt, and Grab. It is a long, orange energy whip that comes from the Paralyzer. It forces damage and causes serious knock back if the foe is hit with the tip of it. Zero Suit Samus' Up Special can even pull enemies downwards. The Plasma Whip can also grab on to stages' ledges, increasing Zero Suit Samus' recovery abilities.
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