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{{ | {{Mechanoid-infobox | ||
|image=[[ | |image=[[File:Quad 01.png|250px]] | ||
|caption=Artwork of a Quad | |caption=Artwork of a Quad | ||
|games=''[[Metroid Prime 2: Echoes]]'' | |games=''[[Metroid Prime 2: Echoes]]'' | ||
| | |creator=[[Luminoth]] | ||
| | |planet=Aether | ||
| | |area=[[Sanctuary Fortress]] | ||
|attacks=*Energy | |threat=Hostile | ||
|equipment= | |||
*Melee | |attacks=*Energy blasts | ||
| | *Melee attacks | ||
*[[ | |weakness=*[[Dark Beam]] | ||
| | *[[Boost Ball]] | ||
*[[Power Bomb]]s | |||
| | |weakpoint=Ventilation system | ||
|reward= | |||
}} | }} | ||
[[File:Quad Hologram.png|250px|thumb|left|O-Lir's hologram of a Quad]] | |||
'''Quads''' are [[Luminoth]] [[Luminoth Technology|built]] machines, built by the [[Sentinel of the Temple|Sentinel]] [[O-Lir]] once used to fight the [[Ing]]. Like many of the Luminoths' creations, they have been turned against their creators.<ref>{{cite|During the war, I built a number of mechanical sentinels to join me in battle. They were made to fight the Ing, and fight them they did…for a time. One by one, the Ing corrupted them. Now, they attack with no mercy.|O-Lir|Metroid Prime 2: Echoes}}</ref> Quads are separated into two components, both capable of operating independently.<ref name=cm/><ref name=mb/> | |||
The Main Body is armored and resistant to attacks, however they need to vent off excess heat, exposing a vulnerable system when they do.<ref name=mb/> Although more susceptible to weapons fire, the Command Module is protected by an energy shield composed of light or dark energy that can repel most attacks. These shields can be overloaded with beams of the opposite polarity however.<ref name=cm/> If the Main Body of a Quad is destroyed, the surviving Command Module can seek out an unused body and attach it. Likewise, if a Command Module is destroyed, the Main Body is capable of sending out signals to any nearby Command Modules for replacement. | |||
Quads use a myriad of attacks, with the Command Module utilizing energy based attacks and the Main Body uses melee attacks.<ref name=cm/><ref name=mb/> When connected, the Quad is capable of firing a powerful sustained energy beam. Using that attack however exposes the Main Body's venting system to attack. | |||
[[File:Quad Screenshot.png|thumb|left|250px|A Quad firing a sustained energy beam]] | |||
[[Samus Aran|Samus]] encounters these Mechanoids multiple times in Sanctuary Fortress. She is capable of damaging the Main Body of a Quad with her [[Boost Ball]] or [[Morph Ball Bomb|Bombs]] when their venting system is exposed. The less resilient Command Modules can be destroyed when their shields are inactive. [[Power Bomb]]s are capable of bypassing the shield entirely, destroying the Command Module instantly. | |||
{{clear|left}} | |||
==Logbook== | ==Logbook== | ||
{{logbook | {{logbook | ||
|name=Quad CM | |name=Quad CM | ||
|entry=A Quad is formed of two components: the quadruped Main Body and the flying Command Module. These units can function independently, or linked together, as the need arises. The Command Module relies on ranged beam weapon attacks. It can generate a powerful beam shield to protect itself. Opposite-polarity beams can penetrate this shield, however.<ref name=cm>{{cite|A Quad is formed of two components: the quadruped Main Body and the flying Command Module. These units can function independently, or linked together, as the need arises. The Command Module relies on ranged beam weapon attacks. It can generate a powerful beam shield to protect itself. Opposite-polarity beams can penetrate this shield, however.|Logbook|Metroid Prime 2: Echoes}}</ref> | |entry=A Quad is formed of two components: the quadruped Main Body and the flying Command Module. These units can function independently, or linked together, as the need arises. The Command Module relies on ranged beam weapon attacks. It can generate a powerful beam shield to protect itself. Opposite-polarity beams can penetrate this shield, however.<ref name=cm>{{cite|A Quad is formed of two components: the quadruped Main Body and the flying Command Module. These units can function independently, or linked together, as the need arises. The Command Module relies on ranged beam weapon attacks. It can generate a powerful beam shield to protect itself. Opposite-polarity beams can penetrate this shield, however.|Logbook entry for Quad CM|Metroid Prime 2: Echoes}}</ref> | ||
|game=mp2 | |game=mp2 | ||
|location= | |location= | ||
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{{logbook | {{logbook | ||
|name=Quad MB | |name=Quad MB | ||
|entry=A Quad is formed of two components: the quadruped Main Body and the flying Command Module. These units can function independently, or linked together, as the need arises. The Main Body uses melee attacks in battle. Though durable, it needs to vent excess heat from its body. When this happens, it exposes a venting system vulnerable to concussive attacks.<ref name=mb>{{cite|A Quad is formed of two components: the quadruped Main Body and the flying Command Module. These units can function independently, or linked together, as the need arises. The Main Body uses melee attacks in battle. Though durable, it needs to vent excess heat from its body. When this happens, it exposes a venting system vulnerable to concussive attacks.|Logbook|Metroid Prime 2: Echoes}}</ref> | |entry=A Quad is formed of two components: the quadruped Main Body and the flying Command Module. These units can function independently, or linked together, as the need arises. The Main Body uses melee attacks in battle. Though durable, it needs to vent excess heat from its body. When this happens, it exposes a venting system vulnerable to concussive attacks.<ref name=mb>{{cite|A Quad is formed of two components: the quadruped Main Body and the flying Command Module. These units can function independently, or linked together, as the need arises. The Main Body uses melee attacks in battle. Though durable, it needs to vent excess heat from its body. When this happens, it exposes a venting system vulnerable to concussive attacks.|Logbook entry for Quad MB|Metroid Prime 2: Echoes}}</ref> | ||
|game=mp2 | |game=mp2 | ||
|location= | |location= | ||
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{{ref}} | {{ref}} | ||
{{Luminoth Tech|3}} | {{Luminoth Tech|3}} | ||
[[Category: | [[Category:Luminoth Mechanoids]] |
Revision as of 20:03, 7 May 2011
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Quads are Luminoth built machines, built by the Sentinel O-Lir once used to fight the Ing. Like many of the Luminoths' creations, they have been turned against their creators.[1] Quads are separated into two components, both capable of operating independently.[2][3]
The Main Body is armored and resistant to attacks, however they need to vent off excess heat, exposing a vulnerable system when they do.[3] Although more susceptible to weapons fire, the Command Module is protected by an energy shield composed of light or dark energy that can repel most attacks. These shields can be overloaded with beams of the opposite polarity however.[2] If the Main Body of a Quad is destroyed, the surviving Command Module can seek out an unused body and attach it. Likewise, if a Command Module is destroyed, the Main Body is capable of sending out signals to any nearby Command Modules for replacement.
Quads use a myriad of attacks, with the Command Module utilizing energy based attacks and the Main Body uses melee attacks.[2][3] When connected, the Quad is capable of firing a powerful sustained energy beam. Using that attack however exposes the Main Body's venting system to attack.
Samus encounters these Mechanoids multiple times in Sanctuary Fortress. She is capable of damaging the Main Body of a Quad with her Boost Ball or Bombs when their venting system is exposed. The less resilient Command Modules can be destroyed when their shields are inactive. Power Bombs are capable of bypassing the shield entirely, destroying the Command Module instantly.
Logbook
See Also
References
- ↑ "During the war, I built a number of mechanical sentinels to join me in battle. They were made to fight the Ing, and fight them they did…for a time. One by one, the Ing corrupted them. Now, they attack with no mercy." —O-Lir (Metroid Prime 2: Echoes)
- ↑ 2.0 2.1 2.2 2.3 "A Quad is formed of two components: the quadruped Main Body and the flying Command Module. These units can function independently, or linked together, as the need arises. The Command Module relies on ranged beam weapon attacks. It can generate a powerful beam shield to protect itself. Opposite-polarity beams can penetrate this shield, however." —Logbook entry for Quad CM (Metroid Prime 2: Echoes)
- ↑ 3.0 3.1 3.2 3.3 "A Quad is formed of two components: the quadruped Main Body and the flying Command Module. These units can function independently, or linked together, as the need arises. The Main Body uses melee attacks in battle. Though durable, it needs to vent excess heat from its body. When this happens, it exposes a venting system vulnerable to concussive attacks." —Logbook entry for Quad MB (Metroid Prime 2: Echoes)