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Save Station: Difference between revisions
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===Scan data=== | ===Scan data=== |
Revision as of 05:31, 5 November 2011
Save Stations, or Navigation Booths in Metroid: Other M, allow Samus to record her progress and allow her an area to restart from if she is killed. They were first featured in Metroid II.
Properties
The Save Stations in Metroid II, Super Metroid, Metroid Fusion, and Metroid: Zero Mission only save Samus's progress. The Save Stations in the Metroid Prime series and Metroid: Other M recharge Samus's energy as well as save her progress; Save Stations aboard the Space Pirate Mother Ship in Metroid: Zero Mission have a similar function but recharge Samus's ammunition as well. Samus's Gunship can be used as a Save Station in the Metroid Prime series. Metroid Prime 3: Corruption records the number of times Samus has saved the game, creating a challenge to complete the game with a minimal amount of saves.
Data
Logbook entries
Scan data
Gallery
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Concept art of a Save Station in Metroid Prime
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Samus using a Save Station in Metroid Prime 2: Echoes
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A Metroid Fusion Save Room
References
- ↑ "Save Station. Step into these stations to save your game and fully restore your energy." —Metroid Prime Logbook "Save Station" (Metroid Prime)
- ↑ "Enter these stations to save your game and fully restore your energy." —Metroid Prime 3: Corruption Logbook "Save Station" (Metroid Prime 3: Corruption)
- ↑ "Save Station. Step into these stations to save your game and fully restore your energy." —Scan of Save Station (Metroid Prime 2: Echoes)