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Save Station
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Save Stations, or Navigation Booths in Metroid: Other M, allow Samus to record her progress and allow her an area to restart from if she is killed. They were first featured in Metroid II.
Properties[edit | edit source]
The Save Stations in Metroid II, Super Metroid, Metroid Fusion, and Metroid: Zero Mission only save Samus's progress. The Save Stations in the Metroid Prime series and Metroid: Other M recharge Samus's energy as well as save her progress; Save Stations aboard the Space Pirate Mother Ship in Metroid: Zero Mission have a similar function but recharge Samus's ammunition as well. Samus's Gunship can be used as a Save Station in the Metroid Prime series. Metroid Prime 3: Corruption records the number of times Samus has saved the game, creating a challenge to complete the game with a minimal amount of saves.
Data[edit | edit source]
Logbook entries[edit | edit source]
Scan Data[edit | edit source]
Gallery[edit | edit source]
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Artwork from Super Metroid
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A Save Station as seen in Zero Mission
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Concept art of a Save Station in Metroid Prime
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Samus using a Save Station in Echoes
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Samus using a Save Station in Corruption
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A Metroid Fusion Save Room
References[edit source]
- ↑ "Save Station. Step into these stations to save your game and fully restore your energy." —Metroid Prime Logbook "Save Station" (Metroid Prime)
- ↑ "Enter these stations to save your game and fully restore your energy." —Metroid Prime 3: Corruption Logbook "Save Station" (Metroid Prime 3: Corruption)
- ↑ "Save Station
Step into these stations to save your game and fully restore your energy." —Scan Data (Metroid Prime 2: Echoes)